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[Help] DDS files generation

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Hi all

 

I'm trying to create new textures for l2, but when I try to import the *.dds files modified to *.utx files I  have this error on l2tool:

 

MIPMap??0???????????B??????

 

I suppose that my problem is in the way that I generate the *.dds files.

 

I'm saving the files in photoshop like this:

 

Untitled-1-6.jpg

 

Can some1 tell me what I'm doing wrong plz

 

PS: I'm using Gracia Pt 2

 

You need to save it like dxt1 1 bit alpha or dxt3.  ;)

 

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You need to save it like dxt1 1 bit alpha or dxt3.  ;)

 

I tried to save in booth ways and it still give te same error :S

 

But I already found a solution.  I save the images in .tga the I create a new *.utx file on unrealed, them I change the tex file in *.dat files (like weapongrp.dat) and it works, it give a little more work, but works ;D.

 

Thanks anyway yiannis93 ;)

well if it doesnt work with l2tool at kamael-hellbound-gracia then we need to make new utx until they will fix the tool for new chronicles(i dont think they will do it. -.-). If you have another problem send me a personal message so i can do the best i can to help. :)

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