SeThPT Posted January 17, 2009 Posted January 17, 2009 Hi all I'm trying to create new textures for l2, but when I try to import the *.dds files modified to *.utx files I have this error on l2tool: MIPMap??0???????????B?????? I suppose that my problem is in the way that I generate the *.dds files. I'm saving the files in photoshop like this: Can some1 tell me what I'm doing wrong plz PS: I'm using Gracia Pt 2
Mask Posted January 19, 2009 Posted January 19, 2009 You need to save it like dxt1 1 bit alpha or dxt3. ;)
SeThPT Posted January 19, 2009 Author Posted January 19, 2009 You need to save it like dxt1 1 bit alpha or dxt3. ;) I tried to save in booth ways and it still give te same error :S But I already found a solution. I save the images in .tga the I create a new *.utx file on unrealed, them I change the tex file in *.dat files (like weapongrp.dat) and it works, it give a little more work, but works ;D. Thanks anyway yiannis93 ;)
Mask Posted January 19, 2009 Posted January 19, 2009 well if it doesnt work with l2tool at kamael-hellbound-gracia then we need to make new utx until they will fix the tool for new chronicles(i dont think they will do it. -.-). If you have another problem send me a personal message so i can do the best i can to help. :)
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