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EVENT TYPES HELP pls


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Team Vs Team (2vs2  3vs3 4vs4  5vs5) ,capture the flag ,to klassiko 1vs1 pvp event, raid boss hunting (oxi //spawn), last man standing ,mats hunting(dld na tous bazeis na s feroun kapoia materials k esu na tous antameibeis(sunh8ws auto to ekana se low rate server),uparxei k to korean pvp event alla molis to akouw diaolizomai k m anaboun ta lampakia anapoda...

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dn exei sxesi o arithmos spammer dn einai an exei 5-6 i 1kk posts file m

kai me to double posting itan spam ...Autos pou kanei spam?? SPAMMER :P plaka kanw ok apla na kaneis edit ena post min kaneis 10 gia na peis mia protasi.

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  • 2 years later...

Last man standing:

 

GM says in which arena the event is going to be and in how many min the gates close. The players come and he closes the gates. He give 5 min to buff or buy items and he deletes the npc's. Then he says to players to go away from each other and he counts backwards from 5 or smthing and when he says GO! players start fighting each other untill only 1 players is alive so he is the winner. At this event we have only 1 winner no seccond place or anything.

 

 

Only-B grade items pvp style:

 

Players MUST use only B grade items and the rest its like a Last man standing.

 

 

Adena art event:

 

The gm says where the event is going to be and players find their place and they throw ADENA ONLY on the ground to do a shape. The player with the best shape wins.

 

Hide and seek:

 

A GM hides and he says in which territory he is. He starts giving clues untill a player finds him. The player that finds him is the winner of the event.

 

 

Normal PvP event:

 

Here GM's can do their own custom PvP event.

 

Russian rullette event.

 

A GM announces that coliseum doors will be open for a short period of time. All the players who are inside coliseum arena sitting around the grass. Then the GM starts rolling the dice and starts counting players and killing the one that was the unlucky one.

A helper might be a good idea for this event so noone cheats.

 

Kill the GM event:

 

No need to explain this event i suppose

 

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