Hello, im trying to remove or change this limits (attk speed, casting speed, run speed) im using aCis 401, any idea of which file i can start? Im using eclipse
And im trying to use Gordon for raid zone, but i have i problem, i cant remove his walker route, i edited his condition spawn in like other boss, he is returning always on spawn when far 200mts. But he is always walking to goddar...
I edited RaidBoss.java to this
// The boss isn't in combat, check the teleport possibility.
if (!isInCombat())
{
// Gordon is excluded too.
if (Rnd.nextBoolean())
{
// Spawn must exist.
final Spawn spawn = getSpawn();
if (spawn == null)
return;
// If the boss is above drift range (or 200 minimum), teleport him on his spawn.
if (!isIn3DRadius(spawn.getLoc(), Math.max(Config.MAX_DRIFT_RANGE, 200)))
teleportTo(spawn.getLoc(), 0);
}
}
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Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Hello @Hitcher. Could you please clarify the scenario in which this happened?
Was it on GF server?
The drops that were on the ground were from the same character? These fell with autoloot off, then you activated autoloot and tried to pick? Please provide more details so we can replicate it.
Question
VipeRing
Hello, im trying to remove or change this limits (attk speed, casting speed, run speed) im using aCis 401, any idea of which file i can start? Im using eclipse
And im trying to use Gordon for raid zone, but i have i problem, i cant remove his walker route, i edited his condition spawn in like other boss, he is returning always on spawn when far 200mts. But he is always walking to goddar...
I edited RaidBoss.java to this
// The boss isn't in combat, check the teleport possibility. if (!isInCombat()) { // Gordon is excluded too. if (Rnd.nextBoolean()) { // Spawn must exist. final Spawn spawn = getSpawn(); if (spawn == null) return; // If the boss is above drift range (or 200 minimum), teleport him on his spawn. if (!isIn3DRadius(spawn.getLoc(), Math.max(Config.MAX_DRIFT_RANGE, 200))) teleportTo(spawn.getLoc(), 0); } }
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