Adapted YanBuffer and everything work fine until i try to talk to the npc. (no errors when building)
i get the following:
\game\data\scripts\custom\Buffer\Buffer.java
java.lang.NullPointerException: Cannot invoke "String.length()" because "html" is null
at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.setHtml(AbstractHtmlPacket.java:77)
at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.<init>(AbstractHtmlPacket.java:67)
at org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage.<init>(NpcHtmlMessage.java:53)
at custom.Buffer.Buffer.showAdvancedHtml(Buffer.java:279)
at custom.Buffer.Buffer.htmlShowMain(Buffer.java:289)
at custom.Buffer.Buffer.executeHtmlCommand(Buffer.java:366)
at custom.Buffer.Buffer.executeCommand(Buffer.java:840)
at custom.Buffer.Buffer.onFirstTalk(Buffer.java:126)
at org.l2jmobius.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java:720)
at org.l2jmobius.gameserver.model.quest.Quest.lambda$addFirstTalkId$0(Quest.java:1826)
at org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener.executeEvent(ConsumerEventListener.java:44)
at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyToListeners(EventDispatcher.java:289)
at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyEventToSingleContainer(EventDispatcher.java:182)
at org.l2jmobius.gameserver.model.events.EventDispatcher.lambda$notifyEventAsync$0(EventDispatcher.java:144)
at org.l2jmobius.commons.threads.RunnableWrapper.run(RunnableWrapper.java:35)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.base/java.lang.Thread.run(Thread.java:833)
and here is the actual code:
/*
* This file is part of YANModPack: https://github.com/HorridoJoho/YANModPack
* Copyright (C) 2015 Christian Buck
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.Buffer;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.HtmlActionScope;
import org.l2jmobius.gameserver.handler.BypassHandler;
import org.l2jmobius.gameserver.handler.ItemHandler;
import org.l2jmobius.gameserver.handler.VoicedCommandHandler;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.ShowBoard;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import ai.AbstractNpcAI;
import custom.Buffer.util.ItemRequirement;
import custom.Buffer.util.htmltmpls.HTMLTemplateParser;
import custom.Buffer.util.htmltmpls.HTMLTemplatePlaceholder;
import custom.Buffer.util.htmltmpls.funcs.ChildsCountFunc;
import custom.Buffer.util.htmltmpls.funcs.ExistsFunc;
import custom.Buffer.util.htmltmpls.funcs.ForeachFunc;
import custom.Buffer.util.htmltmpls.funcs.IfChildsFunc;
import custom.Buffer.util.htmltmpls.funcs.IfFunc;
import custom.Buffer.util.htmltmpls.funcs.IncludeFunc;
/**
* @author HorridoJoho
*/
public final class Buffer extends AbstractNpcAI
{
private static final class SingletonHolder
{
protected static final Buffer INSTANCE = new Buffer();
}
private static final int MINUTE_IN_SECONDS = 60;
private static final Logger _LOGGER = Logger.getLogger(Buffer.class.getName());
public static final Path SCRIPTS_SUBFOLDER = Paths.get("custom");
public static final Path SCRIPT_TOP_FOLDER = Paths.get("Buffer");
public static final Path SCRIPT_SUBFOLDER = Paths.get(SCRIPTS_SUBFOLDER.toString(), SCRIPT_TOP_FOLDER.toString());
static Buffer getInstance()
{
return SingletonHolder.INSTANCE;
}
public static void main(String[] args)
{
try
{
BufferData.initInstance();
}
catch (Exception ex)
{
_LOGGER.log(Level.WARNING, "Buffer - Data: Exception while loading npc buffer data, not registering mod!", ex);
return;
}
Buffer instance = getInstance();
for (Entry<Integer, BufferData.BufferNpc> npc : BufferData.getInstance().getBufferNpcs().entrySet())
{
instance.addFirstTalkId(npc.getKey());
instance.addStartNpc(npc.getKey());
instance.addTalkId(npc.getKey());
}
}
private static final ConcurrentHashMap<Integer, Long> _LAST_PLAYABLES_HEAL_TIME = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, String> _LAST_PLAYER_HTMLS = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, String> _ACTIVE_PLAYER_BUFFLISTS = new ConcurrentHashMap<>();
Buffer()
{
// super(-1, SCRIPT_TOP_FOLDER.toString(), SCRIPTS_SUBFOLDER.toString());
super();
BypassHandler.getInstance().registerHandler(BufferNpcBypassHandler.getInstance());
if (BufferData.getInstance().getVoicedBuffer().enabled)
{
VoicedCommandHandler.getInstance().registerHandler(BufferVoicedCommandHandler.getInstance());
ItemHandler.getInstance().registerHandler(BufferItemHandler.getInstance());
}
}
// ////////////////////////////////////
// AI METHOD OVERRIDES
// ////////////////////////////////////
@Override
public String onFirstTalk(Npc npc, Player player)
{
executeCommand(player, npc, null);
return null;
}
// ///////////////////////////////////
// UTILITY METHODS
// ///////////////////////////////////
private BufferData.Buffer determineBuffer(Npc npc, Player player)
{
if (npc == null)
{
BufferData.VoicedBuffer buffer = BufferData.getInstance().getVoicedBuffer();
if (!buffer.enabled || ((buffer.requiredItem > 0) && (player.getInventory().getItemByItemId(buffer.requiredItem) == null)))
{
return null;
}
return buffer;
}
return BufferData.getInstance().getBufferNpc(npc.getId());
}
private String generateAdvancedHtml(Player player, String path, Map<String, HTMLTemplatePlaceholder> placeholders, BufferData.HtmlType dialogType)
{
return HTMLTemplateParser.fromCache(Path.of("/data/scripts/" + SCRIPT_SUBFOLDER + "/data/html/" + dialogType.toString().toLowerCase(Locale.ENGLISH) + "/" + path).toString(), player, placeholders, IncludeFunc.INSTANCE, IfFunc.INSTANCE, ForeachFunc.INSTANCE, ExistsFunc.INSTANCE, IfChildsFunc.INSTANCE, ChildsCountFunc.INSTANCE);
}
/**
* Copy from {@link NpcHtmlMessage}
* @param activeChar the player
* @param html the html to check
*/
private void buildBypassCache(Player activeChar, String html)
{
if (activeChar == null)
{
return;
}
activeChar.clearHtmlActions(HtmlActionScope.NPC_HTML);
int len = html.length();
for (int i = 0; i < len; i++)
{
int start = html.indexOf("\"bypass ", i);
int finish = html.indexOf("\"", start + 1);
if ((start < 0) || (finish < 0))
{
break;
}
if (html.substring(start + 8, start + 10).equals("-h"))
{
start += 11;
}
else
{
start += 8;
}
i = finish;
int finish2 = html.indexOf("$", start);
if ((finish2 < finish) && (finish2 > 0))
{
activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish2).trim());
}
else
{
activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish).trim());
}
}
}
/**
* Copy from {@link org.l2jmobius.gameserver.communitybbs.Manager.BaseBBSManager}. Modified to allow larger community board htmls.
* @param player the player to send to
* @param html the html text
*/
private void sendBBSHtml(Player player, String html)
{
buildBypassCache(player, html);
if (html.length() < 16250)
{
player.sendPacket(new ShowBoard(html, "101"));
player.sendPacket(new ShowBoard(null, "102"));
player.sendPacket(new ShowBoard(null, "103"));
}
else if (html.length() < (16250 * 2))
{
player.sendPacket(new ShowBoard(html.substring(0, 16250), "101"));
player.sendPacket(new ShowBoard(html.substring(16250), "102"));
player.sendPacket(new ShowBoard(null, "103"));
}
else if (html.length() < (16250 * 3))
{
player.sendPacket(new ShowBoard(html.substring(0, 16250), "101"));
player.sendPacket(new ShowBoard(html.substring(16250, 16250 * 2), "102"));
player.sendPacket(new ShowBoard(html.substring(16250 * 2), "103"));
}
else
{
player.sendPacket(new ShowBoard("<html><body><br><center>Error: HTML was too long!</center></body></html>", "101"));
player.sendPacket(new ShowBoard(null, "102"));
player.sendPacket(new ShowBoard(null, "103"));
}
}
private void fillItemAmountMap(Map<Integer, Long> items, BufferData.Buff buff)
{
for (Entry<String, ItemRequirement> item : buff.items.entrySet())
{
Long amount = items.get(item.getValue().item.getId());
if (amount == null)
{
amount = 0L;
}
items.put(item.getValue().item.getId(), amount + item.getValue().amount);
}
}
private void castBuff(Playable playable, BufferData.Buff buff)
{
buff.skill.applyEffects(playable, playable, true, Config.BUFFER_CUSTOM_BUFF_DURATION * MINUTE_IN_SECONDS);
}
// //////////////////////////////////
// HTML COMMANDS
// //////////////////////////////////
private void showAdvancedHtml(Player player, BufferData.Buffer buffer, Npc npc, String htmlPath, Map<String, HTMLTemplatePlaceholder> placeholders)
{
placeholders.put(buffer.placeholder.getName(), buffer.placeholder);
HTMLTemplatePlaceholder ulistsPlaceholder = BufferData.getInstance().getPlayersUListsPlaceholder(player.getObjectId());
if (ulistsPlaceholder != null)
{
placeholders.put(ulistsPlaceholder.getName(), ulistsPlaceholder);
}
String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId());
if (activeUniqueName != null)
{
HTMLTemplatePlaceholder ulistPlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), activeUniqueName);
if (ulistPlaceholder != null)
{
placeholders.put("active_unique", ulistPlaceholder);
}
}
BufferData.HtmlType dialogType = BufferData.getInstance().getHtmlType();
String html = generateAdvancedHtml(player, htmlPath, placeholders, dialogType);
switch (dialogType)
{
case NPC:
player.sendPacket(new NpcHtmlMessage(npc == null ? 0 : npc.getObjectId(), html));
break;
case COMMUNITY:
sendBBSHtml(player, html);
break;
}
}
private void htmlShowMain(Player player, BufferData.Buffer buffer, Npc npc)
{
showAdvancedHtml(player, buffer, npc, "main.html", new HashMap<String, HTMLTemplatePlaceholder>());
}
private void htmlShowCategory(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent)
{
BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent);
if (buffCat == null)
{
return;
}
HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>();
placeholders.put("category", buffCat.placeholder);
showAdvancedHtml(player, buffer, npc, "category.html", placeholders);
}
private void htmlShowBuff(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent, String buffIdent)
{
BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent);
if (buffCat == null)
{
return;
}
BufferData.Buff buff = buffCat.getBuff(buffIdent);
if (buff == null)
{
return;
}
HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>();
placeholders.put("category", buffCat.placeholder);
placeholders.put("buff", buff.placeholder);
showAdvancedHtml(player, buffer, npc, "buff.html", placeholders);
}
private void htmlShowPreset(Player player, BufferData.Buffer buffer, Npc npc, String presetBufflistIdent)
{
BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent);
if (presetBufflist == null)
{
return;
}
HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>();
placeholders.put("preset", presetBufflist.placeholder);
showAdvancedHtml(player, buffer, npc, "preset.html", placeholders);
}
private void htmlShowUnique(Player player, BufferData.Buffer buffer, Npc npc, String uniqueName)
{
HTMLTemplatePlaceholder uniquePlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), uniqueName);
if (uniquePlaceholder == null)
{
// redirect to main html if uniqueName is not valid, will most likely happen when the player deletes a unique bufflist he is currently viewing
executeHtmlCommand(player, buffer, npc, "main");
return;
}
HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>();
placeholders.put(uniquePlaceholder.getName(), uniquePlaceholder);
showAdvancedHtml(player, buffer, npc, "unique.html", placeholders);
}
private void executeHtmlCommand(Player player, BufferData.Buffer buffer, Npc npc, String command)
{
_LAST_PLAYER_HTMLS.put(player.getObjectId(), command);
if ("main".equals(command))
{
htmlShowMain(player, buffer, npc);
}
else if (command.startsWith("category "))
{
htmlShowCategory(player, buffer, npc, command.substring(9));
}
else if (command.startsWith("preset "))
{
htmlShowPreset(player, buffer, npc, command.substring(7));
}
else if (command.startsWith("buff "))
{
String[] argsSplit = command.substring(5).split(" ", 2);
if (argsSplit.length != 2)
{
return;
}
htmlShowBuff(player, buffer, npc, argsSplit[0], argsSplit[1]);
}
else if (command.startsWith("unique "))
{
htmlShowUnique(player, buffer, npc, command.substring(7));
}
else
{
// all other malformed bypasses
htmlShowMain(player, buffer, npc);
}
}
//
// ////////////////////////////////
// /////////////////////////////////////////////
// TARGET COMMANDS
// /////////////////////////////////////////////
private void targetBuffBuff(Player player, Playable target, BufferData.Buffer buffer, String categoryIdent, String buffIdent)
{
BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent);
if (bCat == null)
{
return;
}
BufferData.Buff buff = bCat.getBuff(buffIdent);
if (buff == null)
{
return;
}
if (!buff.items.isEmpty())
{
HashMap<Integer, Long> items = new HashMap<>();
fillItemAmountMap(items, buff);
for (Entry<Integer, Long> item : items.entrySet())
{
if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue())
{
player.sendMessage("Not enough items!");
return;
}
}
for (Entry<Integer, Long> item : items.entrySet())
{
player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true);
}
}
castBuff(target, buff);
}
private void targetBuffUnique(Player player, Playable target, BufferData.Buffer buffer, String uniqueName)
{
List<BufferData.Buff> buffs = BufferData.getInstance().getUniqueBufflist(player.getObjectId(), uniqueName);
if (buffs != null)
{
HashMap<Integer, Long> items = null;
for (BufferData.Buff buff : buffs)
{
if (!buff.items.isEmpty())
{
if (items == null)
{
items = new HashMap<>();
}
fillItemAmountMap(items, buff);
}
}
if (items != null)
{
for (Entry<Integer, Long> item : items.entrySet())
{
if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue())
{
player.sendMessage("Not enough items!");
return;
}
}
for (Entry<Integer, Long> item : items.entrySet())
{
player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true);
}
}
for (BufferData.Buff buff : buffs)
{
castBuff(target, buff);
}
}
}
private void targetBuffPreset(Player player, Playable target, BufferData.Buffer buffer, String presetBufflistIdent)
{
BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent);
if (presetBufflist == null)
{
return;
}
Collection<BufferData.Buff> buffs = presetBufflist.buffs.values();
if (buffs != null)
{
HashMap<Integer, Long> items = null;
for (BufferData.Buff buff : buffs)
{
if (!buff.items.isEmpty())
{
if (items == null)
{
items = new HashMap<>();
}
fillItemAmountMap(items, buff);
}
}
if (items != null)
{
for (Entry<Integer, Long> item : items.entrySet())
{
if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue())
{
player.sendMessage("Not enough items!");
return;
}
}
for (Entry<Integer, Long> item : items.entrySet())
{
player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true);
}
}
for (BufferData.Buff buff : buffs)
{
castBuff(target, buff);
}
}
}
private void targetHeal(Player player, Playable target, BufferData.Buffer buffer)
{
if (!buffer.canHeal)
{
return;
}
// prevent heal spamming, process cooldown on heal target
Long lastPlayableHealTime = _LAST_PLAYABLES_HEAL_TIME.get(target.getObjectId());
if (lastPlayableHealTime != null)
{
Long elapsedTime = System.currentTimeMillis() - lastPlayableHealTime;
Long healCooldown = BufferData.getInstance().getHealCooldown();
if (elapsedTime < healCooldown)
{
Long remainingTime = healCooldown - elapsedTime;
if (target == player)
{
player.sendMessage("You can heal yourself again in " + (remainingTime / 1000) + " seconds.");
}
else
{
player.sendMessage("You can heal your pet again in " + (remainingTime / 1000) + " seconds.");
}
return;
}
}
_LAST_PLAYABLES_HEAL_TIME.put(target.getObjectId(), System.currentTimeMillis());
if (player == target)
{
player.setCurrentCp(player.getMaxCp());
}
target.setCurrentHp(target.getMaxHp());
target.setCurrentMp(target.getMaxMp());
target.broadcastStatusUpdate();
}
private void targetCancel(Player player, Playable target, BufferData.Buffer buffer)
{
if (!buffer.canCancel)
{
return;
}
target.stopAllEffectsExceptThoseThatLastThroughDeath();
}
private void executeTargetCommand(Player player, BufferData.Buffer buffer, String command)
{
// /////////////////////////////////
// first determine the target
Playable target;
if (command.startsWith("player "))
{
target = player;
command = command.substring(7);
}
else if (command.startsWith("summon "))
{
target = player.getPet();
if (target == null)
{
return;
}
command = command.substring(7);
}
else
{
return;
}
// //////////////////////////////////////////
// run the choosen action on the target
if (command.startsWith("buff "))
{
String[] argsSplit = command.substring(5).split(" ", 2);
if (argsSplit.length != 2)
{
return;
}
targetBuffBuff(player, target, buffer, argsSplit[0], argsSplit[1]);
}
else if (command.startsWith("unique "))
{
targetBuffUnique(player, target, buffer, command.substring(7));
}
else if (command.startsWith("preset "))
{
targetBuffPreset(player, target, buffer, command.substring(7));
}
else if ("heal".equals(command))
{
targetHeal(player, target, buffer);
}
else if ("cancel".equals(command))
{
targetCancel(player, target, buffer);
}
}
//
// ////////////////////////////////
// ////////////////////////////////
// UNIQUE COMMANDS
// ////////////////////////////////
private boolean uniqueCreate(Player player, String uniqueName)
{
if (!BufferData.getInstance().canHaveMoreBufflists(player))
{
player.sendMessage("Maximum number of unique bufflists reached!");
return false;
}
// only allow alpha numeric names because we use this name on the htmls
if (!uniqueName.matches("[A-Za-z0-9]+"))
{
return false;
}
return BufferData.getInstance().createUniqueBufflist(player.getObjectId(), uniqueName);
}
private void uniqueDelete(Player player, String uniqueName)
{
BufferData.getInstance().deleteUniqueBufflist(player.getObjectId(), uniqueName);
// also remove from active bufflist when it's the deleted
String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId());
if ((activeUniqueName != null) && activeUniqueName.equals(uniqueName))
{
_ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId());
}
}
private void uniqueAdd(Player player, BufferData.Buffer buffer, String uniqueName, String categoryIdent, String buffIdent)
{
BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent);
if (bCat == null)
{
return;
}
BufferData.Buff buff = bCat.getBuff(buffIdent);
if (buff == null)
{
return;
}
BufferData.getInstance().addToUniqueBufflist(player.getObjectId(), uniqueName, buff);
}
private void uniqueRemove(Player player, String uniqueName, String buffIdent)
{
BufferData.Buff buff = BufferData.getInstance().getBuff(buffIdent);
if (buff == null)
{
return;
}
BufferData.getInstance().removeFromUniqueBufflist(player.getObjectId(), uniqueName, buff);
}
private void uniqueSelect(Player player, String uniqueName)
{
if (BufferData.getInstance().hasUniqueBufflist(player.getObjectId(), uniqueName))
{
_ACTIVE_PLAYER_BUFFLISTS.put(player.getObjectId(), uniqueName);
}
}
private void uniqueDeselect(Player player)
{
_ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId());
}
private void executeUniqueCommand(Player player, BufferData.Buffer buffer, String command)
{
if (command.startsWith("create "))
{
uniqueCreate(player, command.substring(7));
}
else if (command.startsWith("create_from_effects "))
{
String uniqueName = command.substring(20);
if (!uniqueCreate(player, uniqueName))
{
return;
}
final Collection<BuffInfo> buffs = player.getEffectList().getEffects();
for (final BuffInfo effect : buffs)
{
for (Entry<String, BufferData.BuffCategory> buffCatEntry : buffer.buffCats.entrySet())
{
boolean added = false;
for (Entry<String, BufferData.Buff> buffEntry : buffCatEntry.getValue().buffs.entrySet())
{
final BufferData.Buff buff = buffEntry.getValue();
if (buff.skill.getId() == effect.getSkill().getId())
{
uniqueAdd(player, buffer, uniqueName, buffCatEntry.getKey(), buff.ident);
added = true;
break;
}
}
if (added)
{
break;
}
}
}
}
else if (command.startsWith("delete "))
{
uniqueDelete(player, command.substring(7));
}
else if (command.startsWith("add "))
{
String[] argsSplit = command.substring(4).split(" ", 3);
if (argsSplit.length != 3)
{
return;
}
uniqueAdd(player, buffer, argsSplit[0], argsSplit[1], argsSplit[2]);
}
else if (command.startsWith("remove "))
{
String[] argsSplit = command.substring(7).split(" ", 2);
if (argsSplit.length != 2)
{
return;
}
uniqueRemove(player, argsSplit[0], argsSplit[1]);
}
else if (command.startsWith("select "))
{
uniqueSelect(player, command.substring(7));
}
else if (command.startsWith("deselect"))
{
uniqueDeselect(player);
}
}
//
// ////////////////////////////////
private static boolean isInsideAnyZoneOf(Creature character, ZoneId first, ZoneId... more)
{
if (character.isInsideZone(first))
{
return true;
}
if (more != null)
{
for (ZoneId zone : more)
{
if (character.isInsideZone(zone))
{
return true;
}
}
}
return false;
}
void executeCommand(Player player, Npc npc, String command)
{
if (isInsideAnyZoneOf(player, ZoneId.PVP, ZoneId.SIEGE, ZoneId.WATER, ZoneId.JAIL, ZoneId.DANGER_AREA))
{
player.sendMessage("The buffer cannot be used here.");
return;
}
else if (player.isOnEvent() || player.isInOlympiadMode())
{
player.sendMessage("The buffer cannot be used in events.");
return;
}
else if (player.isInDuel() || (player.getPvpFlag() == 1))
{
player.sendMessage("The buffer cannot be used in duells or pvp.");
return;
}
else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
player.sendMessage("The buffer cannot be used while in combat.");
return;
}
BufferData.Buffer buffer = determineBuffer(npc, player);
if (buffer == null)
{
// not an authorized npc or npc is null and voiced buffer is disabled
return;
}
if ((command == null) || command.isEmpty())
{
command = "html main";
}
if (command.startsWith("html "))
{
executeHtmlCommand(player, buffer, npc, command.substring(5));
}
else
{
if (command.startsWith("target "))
{
executeTargetCommand(player, buffer, command.substring(7));
}
else if (command.startsWith("unique "))
{
executeUniqueCommand(player, buffer, command.substring(7));
}
// display last html again
// since somebody could use the chat as a command line(eg.: .buffer target player heal), we check if the player has opened a html before
String lastHtmlCommand = _LAST_PLAYER_HTMLS.get(player.getObjectId());
if (lastHtmlCommand != null)
{
executeHtmlCommand(player, buffer, npc, _LAST_PLAYER_HTMLS.get(player.getObjectId()));
}
}
}
}
i searched and saw something about "Html length" that i can rl understand.
I also noticed that it doesnt follow the path correctly. It is:
\scripts\custom\Buffer\data\htmlpc\main.html and it should be \scripts\custom\Buffer\data\html\npc\main.html
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Hello @Hitcher. Could you please clarify the scenario in which this happened?
Was it on GF server?
The drops that were on the ground were from the same character? These fell with autoloot off, then you activated autoloot and tried to pick? Please provide more details so we can replicate it.
Question
Drazeal
Adapted YanBuffer and everything work fine until i try to talk to the npc. (no errors when building)
i get the following:
and here is the actual code:
i searched and saw something about "Html length" that i can rl understand.
I also noticed that it doesnt follow the path correctly. It is:
\scripts\custom\Buffer\data\htmlpc\main.html and it should be \scripts\custom\Buffer\data\html\npc\main.html
Thanks.
Edited by Drazeal6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.