barao45 Posted October 5, 2023 Posted October 5, 2023 Hi people!. Could anybody help me please?. I have a problem with steal divinity of soulbreaker. This skill always steal one or two buff. Im using l2jsunrise. And this is the xml. Do you know how can i fix it?. In lvl 5 you can steal 7 buffs. <skill id="1440" levels="5" name="Steal Divinity"> <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 55 60 64 68 72 </table> <table name="#maxNegated"> 3 4 5 6 7 </table> <table name="#mpConsume"> 40 44 48 51 53 </table> <table name="#mpInitialConsume"> 10 11 12 13 14 </table> <set name="castRange" val="600" /> <set name="coolTime" val="200" /> <set name="effectRange" val="1100" /> <set name="hitTime" val="1200" /> <set name="isDebuff" val="true" /> <set name="isMagic" val="1" /> <!-- Magic Skill --> <set name="magicLvl" val="#magicLvl" /> <set name="maxNegated" val="#maxNegated" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="A1" /> <set name="offensive" val="true" /> <set name="reuseDelay" val="15000" /> <set name="targetType" val="ONE" /> <for> <effect name="StealAbnormal" noicon="1"> <param slot="buff" rate="5" max="#maxNegated" /> </effect> </for> </skill>
0 jack21 Posted November 5, 2023 Posted November 5, 2023 (edited) here the param slot is equalised with the parameter maxmnegated. what that actuals means? that the amount of stolen buffs is written in this line. ex in level 1 it can steal 3 buffs in level 2 4 and etc. so you can modify the amount of this skill in the amount of the buffs you want to Edited November 5, 2023 by jack21
Question
barao45
Hi people!. Could anybody help me please?. I have a problem with steal divinity of soulbreaker.
This skill always steal one or two buff. Im using l2jsunrise.
And this is the xml.
Do you know how can i fix it?. In lvl 5 you can steal 7 buffs.
1 answer to this question
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