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Hello, recently I was cleaning up my disk and found an event from 2018 when I used to write events on my own. I'm not sure if I finished this one or if it even works, but I'm sharing the code here in case someone finds it useful as a base. The event involves two teams - the attacking blue team and the defending red team. The event lasts for 15 minutes, and the blue team must obtain a specific item mentioned in the code (which needs to be changed in the config), along with spawn locations and buffs. If the blue team obtains the item within the 15 minutes, the event ends, and the attacking team wins. If they fail to obtain the item, the defending red team wins. Cheers!

 

GiranCastleSiegeEvent.java

 

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
import net.sf.l2j.gameserver.model.team.PvpTeam;
import net.sf.l2j.gameserver.model.zone.ZoneId;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.templates.spawn.SpawnTemplate;
import java.io.BufferedReader;
import java.io.FileReader;
import java.io.IOException;
import java.util.Calendar;
import java.util.List;
import java.util.ArrayList;
import java.util.TimeZone;
import java.util.Collections;

public class GiranCastleSiegeEvent extends AbstractPvpEvent {

    private static final String CONFIG_FILE_PATH = "./configsiegeevent.txt";

    private Location redTeamSpawnLocation;
    private Location blueTeamSpawnLocation;
    private int eventDurationMinutes;
    private int winningItemId;
    private int[] rewardItemIds;
    private int startHour1;
    private int startMinute1;
    private int startHour2;
    private int startMinute2;
    private int startHour3;
    private int startMinute3;
    private int startHour4;
    private int startMinute4;
    private int startHour5;
    private int startMinute5;
    private int registrationNpcX;
    private int registrationNpcY;
    private int registrationNpcZ;

    private int minLevelRequirement = 76;
    private int maxLevelRequirement = 80;

    private boolean isRedTeamWinner = false;
    private boolean isBlueTeamWinner = false;

    // sprawdzanie lvl
    private List<L2PcInstance> eligiblePlayers = new ArrayList<>();

    // dead/respawn
    private List<L2PcInstance> deadPlayers = new ArrayList<>();

    public GiranCastleSiegeEvent() {
        super("GiranCastleSiege", "Giran Castle Siege Event", 15);
        loadConfig();
        spawnRegistrationNpc();
    }

    private void loadConfig() {
        try (BufferedReader br = new BufferedReader(new FileReader(CONFIG_FILE_PATH))) {
            String line;
            while ((line = br.readLine()) != null) {
                String[] parts = line.trim().split("=");
                if (parts.length == 2) {
                    String key = parts[0].trim().toUpperCase();
                    String value = parts[1].trim();
                    switch (key) {
                        case "RED_TEAM_SPAWN":
                            redTeamSpawnLocation = parseLocation(value);
                            break;
                        case "BLUE_TEAM_SPAWN":
                            blueTeamSpawnLocation = parseLocation(value);
                            break;
                        case "EVENT_DURATION_MINUTES":
                            eventDurationMinutes = Integer.parseInt(value);
                            break;
                        case "WINNING_ITEM_ID":
                            winningItemId = Integer.parseInt(value);
                            break;
                        case "REWARDS_IDS":
                            String[] rewardIdsStr = value.split(",");
                            rewardItemIds = new int[rewardIdsStr.length];
                            for (int i = 0; i < rewardIdsStr.length; i++) {
                                rewardItemIds[i] = Integer.parseInt(rewardIdsStr[i].trim());
                            }
                            break;
                        case "START_HOUR_1":
                            startHour1 = Integer.parseInt(value);
                            break;
                        case "START_MINUTE_1":
                            startMinute1 = Integer.parseInt(value);
                            break;
                        case "START_HOUR_2":
                            startHour2 = Integer.parseInt(value);
                            break;
                        case "START_MINUTE_2":
                            startMinute2 = Integer.parseInt(value);
                            break;
                        case "START_HOUR_3":
                            startHour3 = Integer.parseInt(value);
                            break;
                        case "START_MINUTE_3":
                            startMinute3 = Integer.parseInt(value);
                            break;
                        case "START_HOUR_4":
                            startHour4 = Integer.parseInt(value);
                            break;
                        case "START_MINUTE_4":
                            startMinute4 = Integer.parseInt(value);
                            break;
                        case "START_HOUR_5":
                            startHour5 = Integer.parseInt(value);
                            break;
                        case "START_MINUTE_5":
                            startMinute5 = Integer.parseInt(value);
                            break;
                        case "REGISTRATION_NPC_X":
                            registrationNpcX = Integer.parseInt(value);
                            break;
                        case "REGISTRATION_NPC_Y":
                            registrationNpcY = Integer.parseInt(value);
                            break;
                        case "REGISTRATION_NPC_Z":
                            registrationNpcZ = Integer.parseInt(value);
                            break;
                        case "MIN_LEVEL_REQUIREMENT":
                            minLevelRequirement = Integer.parseInt(value);
                            break;
                        case "MAX_LEVEL_REQUIREMENT":
                            maxLevelRequirement = Integer.parseInt(value);
                            break;
                    }
                }
            }
        } catch (IOException | NumberFormatException e) {
            e.printStackTrace();
            redTeamSpawnLocation = new Location(0, 0, 0, 0);
            blueTeamSpawnLocation = new Location(0, 0, 0, 0);
            eventDurationMinutes = 15;
            winningItemId = 25543;
            rewardItemIds = new int[]{34245, 67834, 45686};
            startHour1 = 8;
            startMinute1 = 0;
            startHour2 = 12;
            startMinute2 = 0;
            startHour3 = 16;
            startMinute3 = 0;
            startHour4 = 20;
            startMinute4 = 0;
            startHour5 = 0;
            startMinute5 = 0;
            registrationNpcX = 0;
            registrationNpcY = 0;
            registrationNpcZ = 0;
            minLevelRequirement = 76;
            maxLevelRequirement = 80;
        }
    }

    private Location parseLocation(String value) {
        String[] parts = value.split(",");
        if (parts.length == 4) {
            int x = Integer.parseInt(parts[0]);
            int y = Integer.parseInt(parts[1]);
            int z = Integer.parseInt(parts[2]);
            int heading = Integer.parseInt(parts[3]);
            return new Location(x, y, z, heading);
        }
        return new Location(0, 0, 0, 0);
    }

    // spawnowanie npc
    private void spawnRegistrationNpc() {
        try {
            L2NpcTemplate template = NpcData.getInstance().getTemplate(23654);
            if (template != null) {
                SpawnTemplate spawnTemplate = new SpawnTemplate();
                spawnTemplate.setNpcId(template.getNpcId());
                spawnTemplate.setX(registrationNpcX);
                spawnTemplate.setY(registrationNpcY);
                spawnTemplate.setZ(registrationNpcZ);
                spawnTemplate.setHeading(0);

                L2Spawn spawn = new L2Spawn(spawnTemplate);
                spawn.init();
                spawn.setRespawnDelay(1);
                spawn.startRespawn();
            }
        } catch (Exception e) {
            e.printStackTrace();
        }
    }

    private boolean isPlayerLevelValid(L2PcInstance player) {
        int playerLevel = player.getLevel();
        return playerLevel >= minLevelRequirement && playerLevel <= maxLevelRequirement;
    }

    // usuwanie bufow i lista buf event
    private void buffPlayers() {
        for (L2PcInstance player : eligiblePlayers) {
            player.stopAllEffects(); // Usuń wszystkie bufy
            for (int buffId : new int[]{56, 67, 35, 77, 865, 436, 356, 32, 678, 34, 12, 45, 18, 111, 22, 33, 44, 55, 66, 77, 88, 99, 98, 75}) {
                player.doCast(SkillData.getInstance().getSkill(buffId).getSkill());
            }
        }
    }

    // funcka reespawn po smierci
    private void respawnDeadPlayers() {
        for (L2PcInstance player : deadPlayers) {
            // spawn start
            PvpTeam team = getTeam(player);
            if (team != null) {
                Location spawnLocation = team == getRedTeam() ? redTeamSpawnLocation : blueTeamSpawnLocation;
                player.teleToLocation(spawnLocation, false);

                // Przywróć bufy gracza
                player.stopAllEffects();
                for (int buffId : new int[]{56, 67, 35, 77, 865, 436, 356, 32, 678, 34, 12, 45, 18, 111, 22, 33, 44, 55, 66, 77, 88, 99, 98, 75}) {
                    player.doCast(SkillData.getInstance().getSkill(buffId).getSkill());
                }
            }
        }
        deadPlayers.clear();
    }

    private class RespawnTask implements Runnable {
        private final L2PcInstance player;

        public RespawnTask(L2PcInstance player) {
            this.player = player;
        }

       
        public void run() {
            player.setIsDead(false);
            respawnDeadPlayers();
        }
    }

    
    protected Location getRedTeamSpawnLocation() {
        return redTeamSpawnLocation;
    }

    
    protected Location getBlueTeamSpawnLocation() {
        return blueTeamSpawnLocation;
    }

    
    protected void onEventStart() {
        buffPlayers(); // buff graczy
    }

    
    public void onKill(L2Character killer, L2Character victim, boolean isPet) {
        if (isRunning() && victim instanceof L2PcInstance && eligiblePlayers.contains(victim)) {
            L2PcInstance player = (L2PcInstance) victim;
            player.setIsDead(true);
            deadPlayers.add(player);
            ThreadPoolManager.getInstance().schedule(new RespawnTask(player), 10000); // Respawn po 10 sekundach
        }
    }

    
    public boolean canUseUnstuck(L2PcInstance player) {
        // usuwanie funkcji teleportu
        return !isRunning() || !eligiblePlayers.contains(player);
    }

   
    public boolean canUseTeleportScroll(L2PcInstance player, ItemInstance scroll) {
        // blokada scroli
        return !isRunning() || !eligiblePlayers.contains(player);
    }
}

 

configsiegeevent.txt

 

# Configurations for Giran Castle Siege Event
RED_TEAM_SPAWN = 10000,20000,30000,0
BLUE_TEAM_SPAWN = 40000,50000,60000,0
EVENT_DURATION_MINUTES = 15
WINNING_ITEM_ID = 25543
REWARDS_IDS = 34245,67834,45686
START_HOUR_1 = 8
START_MINUTE_1 = 0
START_HOUR_2 = 12
START_MINUTE_2 = 0
START_HOUR_3 = 16
START_MINUTE_3 = 0
START_HOUR_4 = 20
START_MINUTE_4 = 0
START_HOUR_5 = 0
START_MINUTE_5 = 0
REGISTRATION_NPC_X = 2345672364
REGISTRATION_NPC_Y = 343253535
REGISTRATION_NPC_Z = 34543545
MIN_LEVEL_REQUIREMENT = 76
MAX_LEVEL_REQUIREMENT = 80
RESPAWN_DELAY_SECONDS = 10

 

 

I immediately noticed that there is a mistake. I didn't add that players from the defending red team cannot pick up the item that causes victory for the attacking blue team... this needs to be added to the code.

 

update onKill method 

 

public void onKill(L2Character killer, L2Character victim, boolean isPet) {
    if (isRunning() && victim instanceof L2PcInstance && eligiblePlayers.contains(victim)) {
        L2PcInstance player = (L2PcInstance) victim;

        if (isRedTeamPlayer(player) && player.isCarryingItem(winningItemId)) {
            player.sendMessage("You cannot pick up the winning item as you are from the defending team.");
            return;
        }

        player.setIsDead(true);
        deadPlayers.add(player);
        ThreadPoolManager.getInstance().schedule(new RespawnTask(player), respawnDelaySeconds * 1000); 
    }
}

and update for isRedTeamPlayer  method 

 

private boolean isRedTeamPlayer(L2PcInstance player) {
    return getTeam(player) == getRedTeam();
}

Good Luck Guys 😄

Edited by L2OLDPLAYER
  • Like 2

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+ } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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