rufi Posted May 7, 2023 Posted May 7, 2023 hello good morning, I'm having a problem, I have implemented a 1 on 1 Tournament event that is played in the instances of olympiad arenas, the event works very well only for the detail that when a character invokes his summon it becomes unselectable, both for the owner and for the opponent. then when we leave the arena everything works normally. additionally I add some context information. I am using L2JFrozzen 1132. the problem is already solved, it was that in the original code the creator created a parallel instance of the map and instead of being in the instance 0 by default, it created a cost instance where only the person existed, I changed that and it worked perfect. adjunto el post de donde saque el codigo del tournament
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