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[HELP]exo problima me gameserver ali apo internet den borun na bun....


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Posted

Hi.......exo ena problem.......ekana ton server ine mia xara ala ali apo to internet borun na bun mesa sto  login ke na kanun account ala den borun na bun mesa sto gameserver gia paradigma (bartz)......ke pisteuo pos ekana kati lathos me ta options gia dite ke sis ke pite mu..............

 

tu game server ta options...........

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = getinquick.no-ip.biz

..................

......................# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

tu login server ta options

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

# The port, ip on which login will listen for GameServers

LoginHostname=getinquick.no-ip.biz

LoginPort=9014

 

ta hosts pu dino stus alus gia na bu sto server

 

127.0.0.1 localhost

94.6x.xx.xx L2authd.Lineage2.com

94.6x.xx.xx L2testauthd.Lineage2.com

216.107.250.194 nprotect.lineage2.com

 

ta hosts sto pc mu

 

127.0.0.1 localhost

127.0.0.1 getinquick.no-ip.biz

127.0.0.1 L2authd.Lineage2.com

127.0.0.1 L2testauthd.Lineage2.com

216.107.250.194 nprotect.lineage2.com

 

ke ta ports pu anixa ston router an ke mu fenete pos edo ine to problima

http://img388.imageshack.us/my.php?image=portsne5.png

 

pite mu ama thelete kati na dite pu den sas edixa ke ine simadiko gia na me help............PLZ apadiste asap me to ti prepi na kano i ti ekana lathos

15 answers to this question

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  • 0
Posted

 

Gameserver configs:

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = getinquick.no-ip.biz

..................

......................# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999---> edw vale 0.0.0.0 k eisai mia xara

 

 

Loginserver configs:

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

# The port, ip on which login will listen for GameServers

LoginHostname=getinquick.no-ip.biz->>k edw vale 0.0.0.0

LoginPort=9014

  • 0
Posted

 

MaxProtocolRevision = 999---> edw vale 0.0.0.0 k eisai mia xara

 

edw giati na to kanei etsi auto den einai kai kala apo pia mexri pia version i tespa pos legete

 

nomizw edw prepei na ta valei sosta... ala den eimai kai poli sigouros

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = getinquick.no-ip.biz

 

 

  • 0
Posted

@Animus ba tpt den egine ke eki sto revision protocol den ginete na ine 0.0.0.0

 

pwpw syggnwmh

ekana lathos

Gameserver configs:

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = getinquick.no-ip.biz-->---> edw vale 0.0.0.0 k eisai mia xara

..................

......................# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

  • 0
Posted

@Animus pali tpt......r s mipos ftene ta ports (kitaxes tin pic)btw to firewall apo padu ine disabled

syggnwmh p tha sto pw, alla oi portes einai xalia anoigmenes

9014,7777,2106 tis anoigeis tcp&upd

 

EDIT:K STO TRIGGER TPT MHN VAZEIS

  • 0
Posted

@Animus hmhmhm den xero ti ginete ala tpt ta idia den bori na bi kanis mesa sto game server.....des tin pic me ta ports pos ta ekana tora http://img355.imageshack.us/my.php?image=ports1cq5.png

 

btw mipos prepi na alaxo to 127.0.0.1 stin lan ip mu ke ta host pu ine sto pc mu se kati alo????

  • 0
Posted

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = getinquick.no-ip.biz  <---- Kanto Auto Etc kai pes m an mpainei

# Note: You can define server hostname for each network in subnets.properties

 

 

[move][Admin]DarkGuardian*[/move]

  • 0
Posted

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

..................

......................# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

 

 

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1

LoginPort=9014

 

 

dokimase to etc dn ginete na min mpeni eTc.. :) ELPIZO na boi8isa

 

-Darksky

  • 0
Posted

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = getinquick.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = EDW TIN IP TOU ROOTER SOU!!!

# Note: You can define server hostname for each network in subnets.properties

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

..................

......................# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

 

 

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1

LoginPort=9014

 

 

Olla ta akyra replay edw ta eida :P  file m otan s leei interlanhostname enwei tin ip tou rooter/modem kai eisai etoimos ;)

  • 0
Posted

ba tpt ta idia damn...........

 

@Cobra sto internalhost to ip tu router i to no-ip?

koita an exeis kanei ola ayta...k dn mporoun na mpoun oi alloi,

standar blockarei to firewall eite tou router eite tou pc

psakse ksana apokliete..

  • 0
Posted

Paidia an dn 3erete min apantate ka8olou gt mono ton mperdeuete.

 

Kanto etsi

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=BALE THN IP S EDW

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

Dn xreiazetai na kaneis tpt parapanw,to problima s mallon einai oti dn exeis anoi3ei ports.

  • 0
Posted

ta exoume ksanapei auta , prosopika exw pei pws na anoikseis ta ports kai ti na baleis sta configs tou ls k gs kai sto greek & english dev section .. ligo psaksimo

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