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GRAND OPENING: 21/5/22 20:00 GMT+2

 

General info
Interlude PvP Server
Xp/Sp/Adena: x1000
Starting Level 80
Buff slots:56
16 Available skins for All

2 Normal VIP Skins for free

16 VIP Extra Skins for free
3 New Skins, available only to VIP players(Dynasty, just appearance)
Party limits: 2Tanks/2Duelist/2warlords/2Healers/2Titan/2Tyrant/1Domi

Hero Weapons Status like Improved +18(Only Olympiad Heroes)


Items
Apella Armor (dropped in part from Bosses)
Improved Sherd Weapons(S-Grade with Yellow Aura) (dropped by Bosses)
Starter-Premium-AIO Tattoo
Starter Accessories (right side)
2lot Accessories (left + right side)

Enchant rates
Safe +3
Max +20
Normal scroll: 0-12 (65%)
Blessed Scroll: 0-12 (100%)
Blessed Scroll: 12-16 (85%)
Blessed Scroll Fail -> Same Enchant
Crystal Scroll: 0-16 (100%)
Crystal Scroll: 16-20 (40-30-20-10%)
Crystal Scroll Fail -> Same Enchant

 

Augmention rates

Mid Grade Chance: 5%

High Grade Chance: 8%

Top Grade Chance: 15%
1 Active + 1 Passive


New VIP System
Normal VIP
VIP Chat
Custom Name/Title color
Extra Drops from everywhere
Dynasty buy availability(skin shop)

Free Hot Spring Buffs(Malaria etc)
2 Free skins (can be equipped by command .skin/skin shop)


Vip Extra(VIP 4 ever)
All above features, and EXTRA:
x2 Vote Rewards
+5% Enchant Rate
Extra Reward from Events
18 Free skins (can be equipped by command .skin/skin shop)
Maximum 5 Debuffs instead of 10 in NON-VIP Players.
Dynasty Skins in half price from our Skin Shop


Olympiad Match

Olympiad start 18:00 GMT+2

Olympiad ends 00:00 GMT+2
Hero every 4 Days at 00:30 GMT+2

Dualboxes are not allowed, 1 player per HWID

S grade Gear retail like - NO Tattoo/Accessories/Grand Jewels

Max enchant +6

Minimum 3 registered players to start


Skin Shop
Try all our skins
Find and equip your free Skins (Only if you are VIP)
Buy our 16 out of 24 Skins(8 skins are available only to VIP's)


Events
Deathmatch
Capture the flag
Team vs Team
Unique Tournaments(1v1, 3v3, 5v5, 9v9) every 6 hours


Clan & Alliances
No penalties
Max clan members: 40
Max alliances: 1


Additional Info
Maximum windows per PC: 3
Cancellation system, return buffs after 10 Sec
Maximum 10 debuffs (5 if you are VIP)
Max subclasses: 5
Offline shop: Yes
Auto learn skills
Auto loot
Auto loot Raid: No, in ground for 30 sec


Commands
.menu
.skin
.raidinfo
.repair
.castlemanager
.info(to raid for drops or Shift+Click)
.exit (PvP Zone)
.deposit / .withdraw
.tvtjoin/ .tvtleave/ .tvtinfo
.ctfjoin/ .ctfleave/ .ctfinfo
.dmjoin/ .dmleave/ .dminfo
 

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GRAND OPENING: 21/5/22 20:00 GMT+2

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  • Posts

    • ============================================================== VIKOS AUTOBOTS — live bots for Lineage 2 servers on Lucera2 Interlude and Classic ============================================================== An empty server loses players. Vikos Autobots fills the world with bots that act like real players: they farm, walk around towns, join clans, fight wars, go to raids, sieges, events and the Olympiad, trade and talk in chat. Installs on top of a Lucera2 build: one .ext.jar + the data/autobots folder + a config. Database tables are created automatically. WHAT THE BOTS DO • Farm zones by level along set routes; they do not steal mobs from players or other bots. Leave town through gatekeepers (custom ones and NPC bypasses too) and come back. • Some bots leave the farm to walk around town while others keep farming, so towns are not empty. They walk, talk to NPCs and sit down to rest (can be turned off for PvP servers). • After a server restart bots carry on where they were: same zone, same route, no mass teleport to town. • Class-based combat AI: fighters, archers, mages, healers, buffers, summoners. Auto parties, healers resurrect the dead. • Real fishing with core skills (cast, Pumping / Reeling, fish fight). Rod by grade, bait and fishing shots are handed out automatically; spots have stands, a bot limit, levels and time. • Gear by class and level, a separate Olympiad set and an "online time" set; custom skills by class and by online time (same idea as time gear). Random enchant, Life Stones, dyes, buffs. Shots, potions, arrows and scrolls restock on their own; bot items never reach the economy. • Clans and alliances with generated crests, clan wars, clan defense, PvP server mode. PvP zones (arena, Coliseum, custom): admin Send or a clock like TvT (14:00;16:00). • Raids and epics (Antharas, Valakas, Baium; more via XML), with a gathering in town or a direct teleport to the boss. Castle sieges, TvT / CTF / DM, Olympiad 1v1 and 3v3, Seven Signs. • Private stores (sell and buy), RU/EN chat, AI chat (Groq or any OpenAI-compatible API), bot replies go through your server chat filter (chatfilters.xml), player PMs forwarded to admin Telegram. • Admin panel: //autobots panel. Online schedule, own AI thread pool built for hundreds of bots online, one commented config and XML files checked at server start. INCLUDED: VIKOS AUTOBOTS CONFIGURATOR (Windows) • A single .exe with Java inside, nothing to install. • Works right on your VPS over SSH/SFTP: edit and save, the files go straight to the server; the old version goes to backup. • World map from server geodata, automatic route building by the core movement rules with checks. • Farm zones, towns, raids, sieges, TvT, PvP zones, fishing spots. • Editors with client icons: equipment (farm / online time / Olympiad), skills (regular and by online time), buffs, Life Stones, supplies, dyes. Finds config mistakes by itself. • Interlude and Classic, RU/EN interface, light and dark theme, F1 help. ============================================================== VIKOS AUTOBOTS — REAL SERVER LOAD Measured ============================================================== Interlude test server on Lucera2, a regular VPS: • 4 vCPU, 8 GB RAM, Debian 13 • Java 17 (Temurin), -Xmx5G • MariaDB -------------------------------------------------------------- RESULTS -------------------------------------------------------------- CPU is a one-minute average for the whole game server process: core, mobs and bots together. 400% = all 4 cores. Bots online Server CPU (of 400%) Share of VPS 1000 ~103% ~26% 1200 ~105% ~26% 1500 ~120-150% ~30-37% • An empty server without bots uses ~40% by itself, so 1000 bots add about one core. • The bot AI itself (all bots together) takes 10-15% of one core for 1000-1500 bots. • Memory is stable, no leaks: - after GC the heap stays at ~2.8-2.9 GB with 800, 1000 and 1200 bots — about the same as the server uses by itself, without bots; - the heap low point does not grow over time: memory does not pile up, it is freed on every garbage collection; - a full night with 1500 bots with no out-of-memory errors (OutOfMemory), the server never crashed; - with -Xmx5G there is more than 2 GB of headroom. • A full night with 1500 bots ran stable. Meanwhile the bots live a full life: farming along routes, walking around towns, fishing, clans, scheduled PvP zones, TvT/CTF, Olympiad and raids. -------------------------------------------------------------- SETTINGS USED FOR THESE NUMBERS -------------------------------------------------------------- • AutobotsIterationDelayMs = 500 A bot thinks twice per second: enough to act like a real player without wasting CPU. • AutobotsMaxBots = 1000-1500 • ai.properties: AiTaskActiveDelay = 500 AggroCheckInterval = 500 Most of the load comes not from the bot code but from the mobs around the bots: bots bring locations to life, and the mobs start checking whom to attack. With these values they check twice per second instead of four times. The load is almost halved, and you can't see the difference: a mob notices its target a fraction of a second later. • MariaDB: innodb_flush_log_at_trx_commit = 2 The database flushes its log to disk once per second instead of after every small query. With 1000+ bots there are many queries, and this removes most of the database load. A standard setting for game servers. • server.properties: AutoDestroyDroppedItemAfter = 120 Drops on the ground disappear after 2 minutes instead of 10. Bots kill a lot, and in 10 minutes tens of thousands of items piled up on the ground: extra memory, extra server work and database deletes. Two minutes is enough for players to pick up their own drops. Rule of thumb: a 4-core VPS handles 1000-1500 bots comfortably. For more, go for 6-8 cores. LICENSE • The license is bound to your VPS IP: the bots run only on the server with that IP. • Send the server IP when you buy. Price: 500$ Contact: Telegram @Vikos177 — https://t.me/Vikos177 Test the bots here: <DOWNLOAD LINK> https://drive.google.com/file/d/1xpOII2X2fsUWekDIJk7POTMWu7ICpHJo/view After purchase you are added to a private Telegram group for clients: news, updates and support. ==============================================================
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    • AHAHAHAHAH ? Send it proofs here. I just wanted to sell my stuff, but this crazy Ukrainian just stole my money, and he does this all the time to other people. 
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