Jump to content

Recommended Posts

Posted
import sys
from java.lang                                      import Math
from java.lang                                      import System
from cStringIO                                      import StringIO
from com.l2jserver                                  import Config
from com.l2jserver                                  import L2DatabaseFactory
from com.l2jserver.gameserver.model.base            import ClassId
from com.l2jserver.gameserver.model.quest           import State
from com.l2jserver.gameserver.model.quest           import QuestState
from com.l2jserver.gameserver.model.quest.jython    import QuestJython as JQuest
from com.l2jserver.gameserver.datatables            import ItemTable
from com.l2jserver.gameserver.datatables            import SkillTable
from com.l2jserver.gameserver.datatables            import SkillTreesData
from com.l2jserver.gameserver.datatables            import ExperienceTable
from com.l2jserver.gameserver.datatables            import CharTemplateTable
from com.l2jserver.gameserver.instancemanager       import QuestManager
from com.l2jserver.gameserver.taskmanager           import AttackStanceTaskManager
from com.l2jserver.gameserver.network.L2GameClient  import GameClientState
from com.l2jserver.gameserver.network.serverpackets import SetupGauge
from com.l2jserver.gameserver.network.serverpackets import ActionFailed
from com.l2jserver.gameserver.network.serverpackets import RestartResponse
from com.l2jserver.gameserver.network.serverpackets import CharSelectionInfo

NPC       = [8000]
QuestId   = 855
QuestName = "SubclassNpc"
QuestDesc = "custom"
QI        = "%s_%s" % (QuestId,QuestName)

print "============================="
print "INFO LOADED SUBCLASS MANAGER"
print "============================="

#-------------------------------------------------------------------------------------------------------------------------------------
# SETTINGS
#-------------------------------------------------------------------------------------------------------------------------------------
#For more than 3 subclasses, you must increase the variable number into the SQL and add to the database. 
#inside the sql you will find some variables named SubclassidX. Just change the "X" increasing the number. 
#This value shouldn't be changed if you don't want to increase the subclasses number beyond 3. 
#Increase or decrease the "CONFIG_MAX_SUBS_IN_DB" value without make these changes, will cause errors. Be carefull!.
CONFIG_MAX_SUBS_IN_DB = 3

# Subclasses number that can be added. Must be less than or equal to "CONFIG_MAX_SUBS_IN_DB".
CONFIG_MAX_SUBS_AMOUNT = 3

#True, allows reloading the configuration script from the game, without restarting the server (for GMs only). False, disables it.
CONFIG_SHOW_RELOAD_PANEL = True

# True enable restart protection. Recommended Default: True
CONFIG_ENABLE_RESTART_PROTECTION = True

# Delay time in seconds before being restarted automatically. Not recommended a number bellow to 5 seconds. Default: 5 seconds
CONFIG_RESTART_TIME_PROTECTION = 10

# True: The user must wait a while before take any action. Default: True
# False: The user can do any action without time constraints. Not recommended
CONFIG_ENABLE_FLOOD_PROTECTION = True

#Blocking time in seconds before take any action.
CONFIG_FLOOD_PROTECTION_TIME = 20

#Subclass list that won't be able to choose. Default: [] Overlord and Warsmith
CONFIG_FORBBIDEN_SUBCLASSES = [57,51]

# True, allows add stackable subclasses in every original game subclass (Mainclass and every retails).
# False, allows add stackable subclasses in only one original game subclass or main class
CONFIG_ALLOW_MULT_SUBS = False

# True, allows any stackable subclass. False, allows add your own race's subclasses only.
CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE = True

#This option work if "CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE = False", Also you need to be using a original game subclass (Retail) to get available this.
#True, allow add a subclass with the same main class's race. False, allow add a subclass with the same Retail's race.
CONFIG_ALLOW_MUTANT_RETAIL = True

#The next three options work if "CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE = True" only.
#True, allows everybody add Kamael subclass. False otherwise.
CONFIG_UNLOCK_KAMAEL_FOR_EVERY_RACE = False

#True, allows Dark Elf class do elf subclass, and Elf class do Dark Elf Subclass. False otherwise.
CONFIG_ALLOW_DELF_AND_ELF_EXCHANGE_SUBS = False

#True, allows Kamaels add any subclass. False, allows Kamaels to add their own race only.
CONFIG_UNLOCK_ALL_SUBS_FOR_KAMAEL = False

#True, allows delete the main class or any subclass added. False, allow to delete added subclasses only. Default: False
CONFIG_ALLOW_DELETE_MAIN_CLASS = False

#Allow to add subclasses already used in the original game subclasses (Retail). Default: False
CONFIG_ALLOW_SUBCLASS_DUPLICATION = False

#True, allows add subsclasses if the character is a Noblesse only. False, otherwise. Default: False
CONFIG_ALLOW_SUBS_FOR_NOBLESSE_ONLY = False

#True, allow to add subclass or any other actions if you have the required items only. False, otherwise
CONFIG_ENABLE_FEE_FOR_SUBCLASS = True

#Required Item to switch between the subclasses. Default: 57 (Adena)
#Required items number.
CONFIG_SWITCH_ITEM_REQUIRED = 57
CONFIG_SWITCH_ITEM_AMOUNT = 1000000

#Required Item to add a subclass.
#Required items number.
CONFIG_ADD_ITEM_REQUIRED = 3481
CONFIG_ADD_ITEM_AMOUNT = 100

#Required Item to delete subclasses.
#Required items number.
CONFIG_DELETE_ITEM_REQUIRED = 3481
CONFIG_DELETE_ITEM_AMOUNT = 10

# Minimum Level to add a subclass. Default: 76
CONFIG_MIN_LEVEL_FOR_SUBS = 76

# True:  Show 3rd Class trasfer to choose. False: Show 2nd Class trasfer to choose.
CONFIG_HTML_SHOW_3RD_TRANSFER_CLASS = True

#Disallow add subclasses if the user's class transfer level is lower than bellow option.
CONFIG_CLASS_TRANSFER_LEVEL = 2

# True: The user level will chang after add a subclass. False: User level won't change after add a subclass. Default: True
CONFIG_ENABLE_DECREASE_LEVEL = True

#Level at which the character will be changed after add a subclass. Default: 40
CONFIG_LEVEL_AFTER_ADD_A_SUBCLASS = 40

#-------------------------------------------------------------------------------------------------------------------------------------

def HTMLA(st): 
    xsubsamount=SUB_COUNT(DATA(st))
    if xsubsamount >= 0 :
        HTML = StringIO()
        HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
        HTML.write("<font color=\"303030\">%s</font>" % AIO())
        HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
        HTML.write("<table width=250 border=0 bgcolor=444444>")
        HTML.write("<tr><td></td></tr>")
        HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">   Before taking any action, make sure you</font></td></tr>")
        HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">   are using the Main Class or the proper</font></td></tr>")
        HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">   Subclass, which requested the changes.</font></td></tr>")
        if CONFIG_ENABLE_FEE_FOR_SUBCLASS:
            HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">   Besides you need the required items.</font></td></tr>")
            HTML.write("<tr><td><br></td></tr>")
            if xsubsamount < CONFIG_MAX_SUBS_AMOUNT and CONFIG_ADD_ITEM_AMOUNT >= 1: HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">          Choose Sub: <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_ADD_ITEM_AMOUNT,ITEM_NAME(CONFIG_ADD_ITEM_REQUIRED)))
            if CONFIG_DELETE_ITEM_AMOUNT >= 1: HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">          Delete Sub:  <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_DELETE_ITEM_AMOUNT,ITEM_NAME(CONFIG_DELETE_ITEM_REQUIRED)))
            if CONFIG_SWITCH_ITEM_AMOUNT >= 1: HTML.write("<tr><td align=\"left\"><font color=\"0088EE\">          Switch Sub:  <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_SWITCH_ITEM_AMOUNT,ITEM_NAME(CONFIG_SWITCH_ITEM_REQUIRED)))
        HTML.write("<tr><td></td></tr></table><br>")
        HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
        HTML.write("<tr><td width=90 align=\"center\"><table width=90 border=0 bgcolor=444444><tr><td width=90 align=\"center\"><table width=85 border=0 bgcolor=444444>")
        if xsubsamount < CONFIG_MAX_SUBS_AMOUNT :
            HTML.write("<tr><td><button value=\"Choose Sub\" action=\"bypass -h Quest %s gethtml 1 0\" width=80 height=24 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br1>" % QI)
        HTML.write("<tr><td><button value=\"Delete Sub\" action=\"bypass -h Quest %s gethtml 3 0\" width=80 height=24 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br1>" % QI)
        HTML.write("<tr><td><button value=\"Switch Sub\" action=\"bypass -h Quest %s gethtml 2 0\" width=80 height=24 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br1>" % QI)
        HTML.write("</table></td></tr></table></td></tr>")
        HTML.write("</center></body></html>")
        return HTML.getvalue()
    else:
        if st.getQuestItemsCount(CONFIG_ADD_ITEM_REQUIRED) < CONFIG_ADD_ITEM_AMOUNT and CONFIG_ENABLE_FEE_FOR_SUBCLASS: return ERRORS_HTML(st,"0","0")
        if st.player.getRace().ordinal() == 5 and not CONFIG_UNLOCK_ALL_SUBS_FOR_KAMAEL: return HTMLE(st,"5")
        if not CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE: 
            if not CONFIG_ALLOW_MUTANT_RETAIL and st.player.isSubClassActive(): return HTMLE(st,`st.player.getTemplate().race.ordinal()`)
            else: return HTMLE(st,`st.player.getRace().ordinal()`)
        else: return HTMLB(st)

def HTMLB(st):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font>" % AIO())
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=250 border=0 bgcolor=444444>")
    HTML.write("<tr><td></td></tr>")
    HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Choose a Race</font></td></tr>")
    HTML.write("<tr><td></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>")
    HTML.write("<tr><td width=110 align=\"center\"><table width=110 border=0 bgcolor=444444><tr><td width=110 align=\"center\"><table width=105 border=0 bgcolor=444444>")
    HTML.write("<tr><td><button value=\"Human\" action=\"bypass -h Quest %s escraza 0 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    HTML.write("<tr><td><button value=\"Elf\" action=\"bypass -h Quest %s escraza 1 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    HTML.write("<tr><td><button value=\"Dark Elf\" action=\"bypass -h Quest %s escraza 2 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    HTML.write("<tr><td><button value=\"Orc\" action=\"bypass -h Quest %s escraza 3 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    HTML.write("<tr><td><button value=\"Dwarf\" action=\"bypass -h Quest %s escraza 4 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    if CONFIG_UNLOCK_KAMAEL_FOR_EVERY_RACE or st.player.getRace().ordinal() == 5:
        HTML.write("<tr><td><button value=\"Kamael\" action=\"bypass -h Quest %s escraza 5 0\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" % QI)
    HTML.write("</table></td></tr></table></td></tr>")
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def HTMLC(st):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font>" % AIO())
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=250 border=0 bgcolor=444444>")
    HTML.write("<tr><td></td></tr>")
    HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Choose a subclass to Switch</font></td></tr>")
    HTML.write("<tr><td></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>")
    HTML.write("<tr><td width=110 align=\"center\"><table width=110 border=0 bgcolor=444444><tr><td width=110 align=\"center\"><table width=105 border=0 bgcolor=444444>")
    info = DATA(st); j=-1
    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
        if CID_LEVEL(info[i+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL) and info[0] != i: 
            j+=1
            if CONFIG_MAX_SUBS_AMOUNT > j:
                HTML.write("<tr><td><button value=\"%s\" action=\"bypass -h Quest %s switch %s %s\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" %(CLASS_NAME(`info[i+2]`),QI,info[i+2],i))
    HTML.write("</table></td></tr></table></td></tr>")
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def HTMLD(st):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font>" % AIO())
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=250 border=0 bgcolor=444444>")
    HTML.write("<tr><td></td></tr>")
    HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Choose the class you want to delete</font></td></tr>")
    HTML.write("<tr><td></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>")
    HTML.write("<tr><td width=110 align=\"center\"><table width=110 border=0 bgcolor=444444><tr><td width=100 align=\"center\"><table width=105 border=0 bgcolor=444444>")
    info = DATA(st)
    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
        if CID_LEVEL(info[i+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL) and (i != 0 or CONFIG_ALLOW_DELETE_MAIN_CLASS):
            HTML.write("<tr><td><button value=\"%s\" action=\"bypass -h Quest %s confirmdelete %s %s\" width=130 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\"></td></tr><br>" %(CLASS_NAME(`info[i+2]`),QI,info[i+2],i))
    HTML.write("</table></td></tr></table></td></tr>")
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def HTMLE(st,case):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font>" % AIO())
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=250 border=0 bgcolor=444444>")
    HTML.write("<tr><td></td></tr>")
    HTML.write(RACE_HTML(st,case))
    HTML.write("</center></body></html>")
    return HTML.getvalue()
    
def HTMLF(st):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font><br>" % AIO())
    HTML.write("<table width=260 border=0 bgcolor=444444>")
    HTML.write("<tr><td align=\"center\"><font color=\"LEVEL\">Confirmation</font></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=260 border=0 bgcolor=444444>")
    HTML.write("<tr><td><br></td></tr>")                                                                                                                                                                                            
    HTML.write("<tr><td align=\"center\"><font color=\"FF0000\">This option can be seen by GMs only and it<br1>allow to update any changes made in the<br1>script. You can disable this option in<br1>the settings section within the Script.<br><font color=\"LEVEL\">Do you want to update the SCRIPT?</font></font></td></tr>")
    HTML.write("<tr><td></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>")
    HTML.write("<button value=\"Yes\" action=\"bypass -h Quest %s reloadscript 1 0\" width=50 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\">" % QI)
    HTML.write("<button value=\"No\" action=\"bypass -h Quest %s reloadscript 0 0\" width=50 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\">" % QI)            
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def RACE_HTML(st,race): 
    HTML = StringIO()
    HTML.write("<tr><td align=\"center\"><font color=\"FF0000\">Which subclass do you wish to add?</font></td></tr>")
    HTML.write("<tr><td></td></tr></table><br><img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    list = FORBBIDEN_LIST(st,None)
    num = 0
    for cId in ClassId.values():
        if cId.level() == 3 and `cId.getRace().ordinal()` == race and cId.getId() not in list and cId.getParent().getId() not in list:
            num = 1
            HTML.write("<button value=\"%s\" action=\"bypass -h Quest %s confirmadd %s 0\" width=150 height=30 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\">" % (CLASS_NAME(PARENT_CLASS(cId.getId())),QI,cId.getId()))
    if num == 0:
        HTML = StringIO()
        HTML.write("<tr><td align=\"center\"><font color=\"FF0000\">There are no available subclasses<br1>for this race</font></td></tr>")
        HTML.write("<tr><td></td></tr></table><br><img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    TEXT = HTML.getvalue()
    HTML.close()
    return TEXT

def CONFIRM_HTML(st,case,case1,case2,case3):
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font><br>" % AIO())
    HTML.write("<table width=260 border=0 bgcolor=444444>")
    HTML.write("<tr><td align=\"center\"><font color=\"LEVEL\">Confirmation</font></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=260 border=0 bgcolor=444444>")
    HTML.write("<tr><td><br><br></td></tr>")
    HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Do you really want to %s the<br1><font color=\"LEVEL\">%s</font>  subclass?</td></tr>" % (case,CLASS_NAME(case2)))
    HTML.write("<tr><td><br><br></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>")
    HTML.write("<button value=\"Yes\" action=\"bypass -h Quest %s %s %s %s\" width=50 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\">" % (QI,case,case2,case3))
    HTML.write("<button value=\"No\" action=\"bypass -h Quest %s gethtml %s 0\" width=50 height=28 back=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\" fore=\"L2UI_CT1.Windows_DF_Drawer_Bg_Darker\">" % (QI,case1))
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def COMPLETE_HTML(st,case,case2) :
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font>" % AIO())
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1><br>")
    HTML.write("<table width=250 border=0 bgcolor=444444>")
    HTML.write("<tr><td><br><br></td></tr>")
    if case == None: HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Congratulations</font><br></td></tr>")
    else: 
        HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">The class bellow has been deleted:</font></td></tr>")
        HTML.write("<tr><td></td></tr>")
        HTML.write("<tr><td align=\"center\"><font color=\"LEVEL\">%s</font></td></tr>" % CLASS_NAME(case))
        HTML.write("<tr><td><br><br></td></tr>")
    if case == None or `st.player.getClassId().getId()` != case2:
        HTML.write("<tr><td align=\"center\"><font color=\"0088EE\">Your class has been changed to:</font></td></tr>")
        HTML.write("<tr><td></td></tr>")
        HTML.write("<tr><td align=\"center\"><font color=\"LEVEL\">%s</font></td></tr>" % st.player.getTemplate().className)
        HTML.write("<tr><td><br><br></td></tr>")
    HTML.write("</table><br>")
    if CONFIG_ENABLE_RESTART_PROTECTION:
        HTML.write("<table width=250 border=0 bgcolor=444444>")
        HTML.write("<tr><td align=\"center\"><font color=\"00FF00\">You will be automatically restarted<br1>in %s seconds.</font></td></tr></table><br>" % CONFIG_RESTART_TIME_PROTECTION)
    HTML.write("<img src=\"L2UI.SquareGray\" width=250 height=1>")
    HTML.write("</center></body></html>")
    return HTML.getvalue()

def ERRORS_HTML(st,case,id) :
    HTML = StringIO()
    HTML.write("<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>")
    HTML.write("<font color=\"303030\">%s</font><br>" % AIO())
    HTML.write("<table width=260 border=0 bgcolor=444444>")
    HTML.write("<tr><td align=\"center\"><font color=\"FF5500\">Error</font></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=220 height=1><br>")
    HTML.write("<table width=220 border=0 bgcolor=444444>")
    HTML.write("<tr><td><br><br></td></tr>")
    if case == "0": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You don't meet this NPC's minimum<br>required items. Come back with:<br><font color=\"LEVEL\">%s %s.</font></td></tr>" % (CONFIG_ADD_ITEM_AMOUNT,ITEM_NAME(CONFIG_ADD_ITEM_REQUIRED)))
    elif case == "1": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You don't have the required items.<br>You need <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_SWITCH_ITEM_AMOUNT,ITEM_NAME(CONFIG_SWITCH_ITEM_REQUIRED)))
    elif case == "2": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You don't have the required items.<br>You need <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_ADD_ITEM_AMOUNT,ITEM_NAME(CONFIG_ADD_ITEM_REQUIRED)))
    elif case == "3": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You don't have the required items.<br>You need <font color=\"LEVEL\">%s %s</font></td></tr>" % (CONFIG_DELETE_ITEM_AMOUNT,ITEM_NAME(CONFIG_DELETE_ITEM_REQUIRED)))
    elif case == "4": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You aren't eligible to add a<br>subclass at this time.<br>Your level must be <font color=\"LEVEL\">%s or above.</font></td></tr>" % CONFIG_MIN_LEVEL_FOR_SUBS)
    elif case == "5": 
        if CONFIG_CLASS_TRANSFER_LEVEL >= 3: HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You aren't eligible to do any action<br>at this time. Your current ocupation<br>must be <font color=\"LEVEL\">Level 3</font></td></tr>")
        elif CONFIG_CLASS_TRANSFER_LEVEL == 2: HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You aren't eligible to do any action<br>at this time. Your current ocupation<br>must be <font color=\"LEVEL\">2nd or higher</font></td></tr>")
        else: HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You aren't eligible to do any action<br>at this time. Your current ocupation<br>must be <font color=\"LEVEL\">1st or higher</font></td></tr>")
    elif case == "6": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You aren't eligible to add a<br>subclass at this time.<br>You must be a <font color=\"LEVEL\">Noblesse</font></td></tr>")
    elif case == "7": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not switch to this class:<br><font color=\"LEVEL\">%s</font><br>Forbbiden Class.</td></tr>" % CLASS_NAME(id))
    elif case == "8": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not add the class bellow:<br><font color=\"LEVEL\">%s</font><br>Forbbiden Class.</td></tr>" % CLASS_NAME(id))
    elif case == "9": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not delete your <font color=\"LEVEL\">Main Class</font><br></td></tr>")
    elif case == "10": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not switch to the <font color=\"LEVEL\">Same Class</font><br></td></tr>")
    elif case == "11": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">The action has been stopped.<br><font color=\"LEVEL\">Wrong Slot</font><br></td></tr>")
    elif case == "12": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not switch to the class bellow:<br><font color=\"LEVEL\">%s</font><br>Talk to a Grand Master and<br>switch to the proper class first.<br></td></tr>" % CLASS_NAME(id))
    elif case == "13": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not delete the class bellow:<br><font color=\"LEVEL\">%s</font><br>Talk to a Grand Master and<br>switch to the proper class first.<br></td></tr>" % CLASS_NAME(id))
    elif case == "14": HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">You can not add the class bellow:<br><font color=\"LEVEL\">%s</font><br>Talk to a Grand Master and switch<br>to the proper class first.</td></tr>" % CLASS_NAME(id))
    else: HTML.write("<tr><td align=\"center\"><font color=\"FF7700\">The action has been stopped.<br><font color=\"LEVEL\">Unknow Bypass</font><br></td></tr>")
    HTML.write("<tr><td><br><br></td></tr></table><br>")
    HTML.write("<img src=\"L2UI.SquareGray\" width=220 height=1>")
    HTML.write("</center></body></html>")
    if CONFIG_ENABLE_FLOOD_PROTECTION and BLOCK_TIME(st,CONFIG_FLOOD_PROTECTION_TIME): pass
    st.playSound("ItemSound3.sys_shortage")
    return HTML.getvalue()

def RELOAD_CONFIG(st) :
    try:
        if QuestManager.getInstance().reload(QuestId): st.player.sendMessage("The script and settings have been reloaded successfully.")
        else: st.player.sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server")
    except: st.player.sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server")
    return HTMLA(st)

def BLOCK_TIME(st,time):
    endtime = int(System.currentTimeMillis()/1000) + time
    st.set("time",`endtime`)
    st.getPlayer().sendPacket(SetupGauge(3, time * 1000 + 300))
    return True

def ALLOW_ACTION(st):
    if st.player.getActiveEnchantItem() != None:
        st.player.sendMessage("Cannot add subclass while Enchanting")
        st.playSound("ItemSound3.sys_shortage")
        st.player.sendPacket(ActionFailed.STATIC_PACKET)
        return False
    st.player.getInventory().updateDatabase()
    if st.player.getPrivateStoreType() != 0:
        st.player.sendMessage("Cannot add subclass while trading")
        st.playSound("ItemSound3.sys_shortage")
        st.player.sendPacket(ActionFailed.STATIC_PACKET)
        return False
    if AttackStanceTaskManager.getInstance().getAttackStanceTask(st.player):
        st.playSound("ItemSound3.sys_shortage")
        st.player.sendPacket(ActionFailed.STATIC_PACKET)
        return False
    return True

def DATA(st):
    con=L2DatabaseFactory.getInstance().getConnection()
    act = con.prepareStatement("SELECT * FROM subclass_list WHERE player_id=%s" % STRING_PART(st))
    rs=act.executeQuery()
    val=[]
    if rs.next(): 
        try:
            val.append(rs.getInt("currentsub"))
            val.append(rs.getInt("sub_index"))
            for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
                try : id = int(rs.getString("subclassid%s" % i))
                except : id = -1
                val.append(id)
        except:
            val=[]
            for i in range(CONFIG_MAX_SUBS_IN_DB + 3):
                val.append(-1)
    else:
        val=[]
        for i in range(CONFIG_MAX_SUBS_IN_DB + 3):
            val.append(-1)
    try : 
        rs.close()
        act.close()
        con.close()
    except: pass
    return val

def FORBBIDEN_LIST(st,data):
    val = CONFIG_FORBBIDEN_SUBCLASSES
    val.append(st.player.getClassId().getId())
    if data == None: data = DATA(st)
    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
        if data[i+2] != -1:
            val.append(data[i+2])
    if not CONFIG_ALLOW_SUBCLASS_DUPLICATION:
        if st.player.getBaseClass() not in val:
            val.append(st.player.getBaseClass())
        for subClass in st.player.getSubClasses().values():
            val.append(subClass.getClassId())
    return val

def CLASS_LIST(st,data):
    if data == None or len(data) < CONFIG_MAX_SUBS_IN_DB + 3:
        data = DATA(st)
    val=[]
    j=-1
    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
        if CID_LEVEL(data[i+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL):
            j+=1
            if CONFIG_MAX_SUBS_AMOUNT >= j:
                val.append(ClassId.values()[data[i+2]])
    return val

def RACE_ALLOWED(st,list,data):
    if st.player.getRace().ordinal() in list:
        return False
    if st.player.getClassId().getRace().ordinal() in list:
        return False
    for cId in CLASS_LIST(st,data):
        if cId.getRace().ordinal() in list:
            return False
    return True

def CLASS_ALLOWED(st,id,id2,data):
    c2 = CLASS_ID(id2); pci = st.player.getClassId()
    if c2 == None or c2.equalsOrChildOf(pci) or pci.equalsOrChildOf(c2): 
        return False
    if id != "switch":
        c1 = CLASS_ID(id)
        if c1 == None or not c2.equalsOrChildOf(c1): 
            return False
        list = FORBBIDEN_LIST(st,data)
        if c1.getId() in list or c2.getId() in list:
            return False
        if not CONFIG_ALLOW_SUBCLASS_DUPLICATION:
            if pci.getId() != st.player.getBaseClass():
                baseId = ClassId.values()[st.player.getBaseClass()]
                if c2.equalsOrChildOf(baseId): 
                    return False
            for subClass in st.player.getSubClasses().values():
                subId = ClassId.values()[subClass.getClassId()]
                if c2.equalsOrChildOf(subId): 
                    return False
    if not CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE and not CONFIG_ALLOW_MUTANT_RETAIL:
        if st.player.isSubClassActive() and c2.getRace() != pci.getRace(): return False
        if not st.player.isSubClassActive() and c2.getRace() != st.player.getRace(): return False     
    if not CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE and CONFIG_ALLOW_MUTANT_RETAIL and c2.getRace() != st.player.getRace(): return False
    if CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE and not CONFIG_UNLOCK_KAMAEL_FOR_EVERY_RACE  and st.player.getRace().ordinal() != 5 and c2.getRace().ordinal() == 5: return False
    if CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE and not CONFIG_UNLOCK_ALL_SUBS_FOR_KAMAEL  and st.player.getRace().ordinal() == 5 and c2.getRace().ordinal() != 5: return False 
    if CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE and not CONFIG_ALLOW_DELF_AND_ELF_EXCHANGE_SUBS:
        if c2.getRace().ordinal() == 1 and not RACE_ALLOWED(st,[2],data): return False
        if c2.getRace().ordinal() == 2 and not RACE_ALLOWED(st,[1],data): return False
    return True

def SUB_COUNT(data):
    j=-1;k=0
    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
        if data[i] == -1: k+=1
        if CID_LEVEL(data[i+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL): j+=1
    if j==-1 and k <= CONFIG_MAX_SUBS_IN_DB: return -2
    return j

def SLOT_ALLOWED(data,slot):
    if not slot.isdigit() or int(slot) < 0 or int(slot) > CONFIG_MAX_SUBS_IN_DB: return False
    return CID_LEVEL(data[int(slot)+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL)

def CLASS_NAME(case):
    val = "Unknow Class"
    try: val = CharTemplateTable.getInstance().getClassNameById(int(case))
    except: val = "Unknow Class"
    return val

def ITEM_NAME(case):
    try: val =ItemTable.getInstance().createDummyItem(case).getItemName()
    except: val = "No Name"
    return val

def PARENT_CLASS(case):
    val=`case`
    if not CONFIG_HTML_SHOW_3RD_TRANSFER_CLASS: 
        if CID_LEVEL(val) > 0:
            val = `ClassId.values()[case].getParent().getId()`
        else :  val = "-1"
    return val

def CID_LEVEL(id):
    try:
        if not id.isdigit(): return -1
        id = int(id)
    except:pass
    for classid in ClassId.values():
        if classid.getId() == id:
            return classid.level()
    return -1
    
def CLASS_ID(id):
    try:
        if not id.isdigit(): return None
        id = int(id)
    except:pass
    for classid in ClassId.values():
        if classid.getId() == id: return classid
    return None

def MAX_LEVEL(skill):
    if  skill == None: return 1
    maxLvl = SkillTable.getInstance().getMaxLevel(skill.getId())
    return Math.min(skill.getLevel(), maxLvl)

def STRING_PART(st):
    if st == None: return "0 LIMIT 1"
    val= "%s LIMIT 1" % st.getPlayer().getObjectId()
    if CONFIG_ALLOW_MULT_SUBS:
        val= "%s AND sub_index=%s LIMIT 1" % (st.player.getObjectId(),st.player.getClassIndex())
    return val

def AIO():
    xe="l";xf="e";xg="n";xa="B";xb="y";xc=" ";xd="A"; val= "%(xa)s%(xb)s%(xc)s%(xd)s%(xe)s%(xe)s%(xf)s%(xg)s" % locals()
    return val

def RESET_SKILLS(st):
    player= st.player
    try:
        for s in player.getAllSkills():
            if not SkillTreesData.getInstance().isSkillAllowed(player,s):
                delete = True
                for Ids in CLASS_LIST(st,None):
                    if player.getClassId() != Ids:
                        if SkillTreesData.getInstance().getTransferSkill(s.getId(), s.getLevel(), Ids) != None: delete = False
                        elif SkillTreesData.getInstance().getClassSkill(s.getId(),MAX_LEVEL(s),Ids) != None: delete = False
                if delete : player.removeSkill(s)
    except: player.sendMessage("Error could not check char skills")
    if not CONFIG_ENABLE_RESTART_PROTECTION:
        player.regiveTemporarySkills()
    return 0

class Quest (JQuest) :

    def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
    
    def onAdvEvent (self,event,npc,player):
        try: st = player.getQuestState(QI)
        except: return    
        split = event.split(" ")
        event = split[0]
        event1 = split[1]
        event2 = split[2]
        
        if event == "reloadscript":
            if event1 == "1": return RELOAD_CONFIG(st)
            if event1 == "0": return HTMLA(st)
        
        elif event == "dorestart":
            if player.isTeleporting():
                player.abortCast()
                player.setIsTeleporting(false)
            if player.getActiveRequester() != None:
                player.getActiveRequester().onTradeCancel(player)
                player.onTradeCancel(player.getActiveRequester())
            if player.isFlying():
                player.removeSkill(SkillTable.getInstance().getInfo(4289, 1))
                st.exitQuest(1)
            client = player.getClient()
            player.setClient(None)
            player.deleteMe()
            if client != None:
                client.setActiveChar(None)
                client.setState(GameClientState.AUTHED)
                client.sendPacket(RestartResponse.valueOf(True))
                cl = CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1)
                client.sendPacket(cl)
                client.setCharSelection(cl.getCharInfo())
            return

        elif CONFIG_ENABLE_FLOOD_PROTECTION and int(System.currentTimeMillis()/1000) <= st.getInt("time"):
            st.playSound("ItemSound3.sys_shortage")        
            return
            
        elif event == "escraza": return HTMLE(st,event1)

        elif event.startswith("confirm"):
            sevent = event.replace("confirm","")
            if sevent == "add" and CID_LEVEL(event1) == 3: return CONFIRM_HTML(st,sevent,"1",PARENT_CLASS(int(event1)),event1)
            elif sevent == "delete" and event2.isdigit(): return CONFIRM_HTML(st,sevent,"3",event1,event2)
            else: return ERRORS_HTML(st,"","")

        elif event == "gethtml":
            if event1 == "1": 
                if player.getRace().ordinal() == 5 and not CONFIG_UNLOCK_ALL_SUBS_FOR_KAMAEL: return HTMLE(st,"5")
                if not CONFIG_UNLOCK_SUBS_FOR_EVERY_RACE: 
                    if not CONFIG_ALLOW_MUTANT_RETAIL and player.isSubClassActive(): return HTMLE(st,`player.getTemplate().race.ordinal()`)
                    else: return HTMLE(st,`player.getRace().ordinal()`)
                else: return HTMLB(st)
            elif event1 == "2": return HTMLC(st)
            elif event1 == "3": return HTMLD(st)
            return

        elif event == "switch":
            info = DATA(st)
            if not SLOT_ALLOWED(info,event2): return ERRORS_HTML(st,"11","0")
            elif info[1] != player.getClassIndex(): return ERRORS_HTML(st,"12",event1)
            elif not ALLOW_ACTION(st): return
            elif st.getPlayer().getClassId().level() < CONFIG_CLASS_TRANSFER_LEVEL: return ERRORS_HTML(st,"5","0")
            elif st.getQuestItemsCount(CONFIG_SWITCH_ITEM_REQUIRED) < CONFIG_SWITCH_ITEM_AMOUNT and CONFIG_ENABLE_FEE_FOR_SUBCLASS: return ERRORS_HTML(st,"1","0")
            elif event2 == `info[0]`: return ERRORS_HTML(st,"10","0")
            elif not CLASS_ALLOWED(st,"switch",event1,info): return ERRORS_HTML(st,"7",event1)
            else:
                conn=L2DatabaseFactory.getInstance().getConnection()
                pcid = player.getClassId()
                upd=conn.prepareStatement("UPDATE subclass_list SET currentsub=%s, subclassid%s=%s WHERE player_id=%s" % (event2,info[0],pcid.getId(),STRING_PART(st)))
                try :
                    upd.executeUpdate()
                    upd.close()
                    conn.close()
                except :
                    try : conn.close()
                    except : pass
                if RESET_SKILLS(st) == 1: pass
                temp = info[int(event2)+2]
                player.setTarget(player)
                player.setClassId(temp)
                if not player.isSubClassActive(): player.setBaseClass(temp)
                if not CONFIG_ENABLE_RESTART_PROTECTION:
                    player.store()
                    player.broadcastUserInfo()
                if CONFIG_ENABLE_FEE_FOR_SUBCLASS: st.takeItems(CONFIG_SWITCH_ITEM_REQUIRED,CONFIG_SWITCH_ITEM_AMOUNT)
                if CONFIG_ENABLE_RESTART_PROTECTION and BLOCK_TIME(st,CONFIG_RESTART_TIME_PROTECTION):
                    self.startQuestTimer("dorestart 0 0", CONFIG_RESTART_TIME_PROTECTION*1000, npc, player)
                    AttackStanceTaskManager.getInstance().addAttackStanceTask(player)
                elif CONFIG_ENABLE_FLOOD_PROTECTION and BLOCK_TIME(st,CONFIG_FLOOD_PROTECTION_TIME): pass
                return COMPLETE_HTML(st,None,`pcid.getId()`)

        elif event == "delete":
            info = DATA(st)
            if not ALLOW_ACTION(st): return
            elif not SLOT_ALLOWED(info,event2): return ERRORS_HTML(st,"11","0")
            elif info[1]!= player.getClassIndex(): return ERRORS_HTML(st,"13",event1)
            elif st.getPlayer().getClassId().level() < CONFIG_CLASS_TRANSFER_LEVEL: return ERRORS_HTML(st,"5","0")
            elif st.getQuestItemsCount(CONFIG_DELETE_ITEM_REQUIRED) < CONFIG_DELETE_ITEM_AMOUNT and CONFIG_ENABLE_FEE_FOR_SUBCLASS: return ERRORS_HTML(st,"3","0")
            elif event2 == "0" and not CONFIG_ALLOW_DELETE_MAIN_CLASS: return ERRORS_HTML(st,"9","0")    
            else:
                conn=L2DatabaseFactory.getInstance().getConnection()
                pcid = player.getClassId()
                upd=conn.prepareStatement("UPDATE subclass_list SET subclassid%s=%s WHERE player_id=%s" % (info[0],pcid.getId(),STRING_PART(st)))
                try :
                    upd.executeUpdate()
                    upd.close()
                    conn.close()
                except :
                    try : conn.close()
                    except : pass
                if event2 == `info[0]` and SUB_COUNT(info) > 0:
                    j=0
                    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
                        if CID_LEVEL(info[i+2]) >= Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL) and j == 0 and i != info[0]: 
                            j+=1; temp = info[i+2]; info[0] = i
                    player.setTarget(player)
                    player.setClassId(temp)
                    if not player.isSubClassActive(): player.setBaseClass(temp)
                    player.sendMessage("Your class has changed to " + player.getTemplate().className)
                    if not CONFIG_ENABLE_RESTART_PROTECTION:
                        player.store()
                        player.broadcastUserInfo()
                con=L2DatabaseFactory.getInstance().getConnection()
                if SUB_COUNT(info) <= 1: rem=con.prepareStatement("DELETE FROM subclass_list WHERE player_id=%s" % STRING_PART(st))
                else: rem = con.prepareStatement("UPDATE subclass_list SET subclassid%s=-1 ,currentsub=%s WHERE player_id=%s" % (event2,info[0],STRING_PART(st)))
                try : rem.executeUpdate()
                except : pass
                try : 
                    rem.close()
                    con.close()
                except : pass
                if RESET_SKILLS(st) == 1: pass
                if CONFIG_ENABLE_FEE_FOR_SUBCLASS: st.takeItems(CONFIG_DELETE_ITEM_REQUIRED,CONFIG_DELETE_ITEM_AMOUNT)
                if CONFIG_ENABLE_RESTART_PROTECTION and BLOCK_TIME(st,CONFIG_RESTART_TIME_PROTECTION):
                    self.startQuestTimer("dorestart 0 0", CONFIG_RESTART_TIME_PROTECTION*1000, npc, player)
                    AttackStanceTaskManager.getInstance().addAttackStanceTask(player)
                elif CONFIG_ENABLE_FLOOD_PROTECTION and BLOCK_TIME(st,CONFIG_FLOOD_PROTECTION_TIME): pass
                return COMPLETE_HTML(st,event1,`pcid.getId()`)

        elif event == "add":
            info = DATA(st)
            if info[1] != player.getClassIndex() and SUB_COUNT(info) >= 0: return ERRORS_HTML(st,"14",event1)
            elif not ALLOW_ACTION(st): return
            elif CONFIG_ALLOW_SUBS_FOR_NOBLESSE_ONLY and not player.isNoble(): return ERRORS_HTML(st,"6","0")
            elif st.getQuestItemsCount(CONFIG_ADD_ITEM_REQUIRED) < CONFIG_ADD_ITEM_AMOUNT and CONFIG_ENABLE_FEE_FOR_SUBCLASS: return ERRORS_HTML(st,"2","0")
            elif st.getPlayer().getLevel() < CONFIG_MIN_LEVEL_FOR_SUBS: return ERRORS_HTML(st,"4","0")
            elif st.getPlayer().getClassId().level() < CONFIG_CLASS_TRANSFER_LEVEL: return ERRORS_HTML(st,"5","0")
            elif not CLASS_ALLOWED(st,event1,event2,info): return ERRORS_HTML(st,"8",event1)
            else:
                oldid = `player.getClassId().getId()`
                con=L2DatabaseFactory.getInstance().getConnection()
                if SUB_COUNT(info) == -1 :
                    ins = con.prepareStatement("INSERT INTO subclass_list (player_id,currentsub,sub_index,subclassid0,subclassid1) VALUES (?,?,?,?,?)")
                    ins.setString(1, `player.getObjectId()`)
                    ins.setString(2, "1")
                    ins.setString(3, `player.getClassIndex()`)
                    ins.setString(4, oldid)
                    ins.setString(5, event1)
                else:
                    temp6 = "-1"; j=0
                    for i in range(CONFIG_MAX_SUBS_IN_DB + 1):
                        if CID_LEVEL(info[i+2]) < Math.min(2,CONFIG_CLASS_TRANSFER_LEVEL) and temp6 == "-1" and j==0:
                            j+=1; temp6 = `i`
                        if info[0] < 0 or info[0] > CONFIG_MAX_SUBS_IN_DB: info[0] = 0
                    ins = con.prepareStatement("UPDATE subclass_list SET currentsub=%s, subclassid%s=%s, subclassid%s=%s WHERE player_id=%s" % (temp6,temp6,event1,info[0],oldid,STRING_PART(st)))
                try :
                    ins.executeUpdate()
                    ins.close()
                    con.close()
                except : pass
                if RESET_SKILLS(st) == 1: pass
                if CONFIG_ENABLE_FEE_FOR_SUBCLASS: st.takeItems(CONFIG_ADD_ITEM_REQUIRED,CONFIG_ADD_ITEM_AMOUNT)
                if CONFIG_ENABLE_DECREASE_LEVEL:
                    pXp = player.getExp()
                    tXp = ExperienceTable.getInstance().getExpForLevel(CONFIG_LEVEL_AFTER_ADD_A_SUBCLASS)
                    if pXp > tXp: player.removeExpAndSp(pXp - tXp, 0)
                player.setTarget(player)
                player.setClassId(int(event1))
                if not player.isSubClassActive(): player.setBaseClass(int(event1))
                if not CONFIG_ENABLE_RESTART_PROTECTION:
                    player.store()
                    player.broadcastUserInfo()
                if CONFIG_ENABLE_RESTART_PROTECTION and BLOCK_TIME(st,CONFIG_RESTART_TIME_PROTECTION):
                    self.startQuestTimer("dorestart 0 0", CONFIG_RESTART_TIME_PROTECTION*1000, npc, player)
                    AttackStanceTaskManager.getInstance().addAttackStanceTask(player)
                elif CONFIG_ENABLE_FLOOD_PROTECTION and BLOCK_TIME(st,CONFIG_FLOOD_PROTECTION_TIME): pass
                return COMPLETE_HTML(st,None,oldid)
        else: return ERRORS_HTML(st,"","")
    def onFirstTalk (self,npc,player):
        st = player.getQuestState(QI)
        if not st : st = self.newQuestState(player)
        if CONFIG_SHOW_RELOAD_PANEL and player.getAccessLevel().getLevel() == Config.MASTERACCESS_LEVEL: return HTMLF(st)
        else: return HTMLA(st)

QUEST = Quest(QuestId,QI,QuestDesc)

for npcId in NPC:
    QUEST.addStartNpc(npcId)
    QUEST.addFirstTalkId(npcId)
    QUEST.addTalkId(npcId)

 

Hello, can someone adapt in .java please

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • There is any chance off adding custom NPCs made by my own? Or fix bugs? Change funcionalities?
    • I plugged my CRM into ultramsg a while back, and it made sending automated WhatsApp updates way smoother without juggling extra tools. The quick QR onboarding was painless, and the fixed monthly cost kept my budget from going off the rails. If you need reliable uptime for customer chats or simple chatbot flows, it’s been a solid pick for me.
    • General Trackers :   IPTorrents invite IPTorrents account 1 tb TorrentLeech invite Torrentleech account 1 tb buffer  InTheShaDow ( ITS ) account Acid-lounge invite Torrentday invite Crnaberza account Abn.Lol account Limit-of-eden account Norbits account Xspeeds account Xspeeds invite Bemaniso invite Wigornot account Bithumen invite Filelist account Funfile invite AvistaZ invite Potuk.net invite ResurrectThe.Net invite GrabThe.Info invite Greek-Team invite LinkoManija invite Fano.in account tracker.czech-server.com Speed.cd invite Arab-torrents.net account Arabscene.me account Scenetime account 4thd.xyz invite Btarg.com.ar account Dedbit invite Estone.cc account Speedapp invite Finvip invite Fluxzone account GigaTorrents account Gimmepeers account Haidan.video invite Mojblink account Mycarpathians invite Newinsane.info account Oscarworld.xyz account Peers.FM invite Pt.msg.vg account Ransackedcrew account Redemption invite Scene-rush account Seedfile.io invite Teracod invite Torrent.ai account Torrentmasters invite Ttsweb invite X-files invite X-ite invite Ncore account TorrentHR account Rptorrents account BwTorrents account Superbits invite Krazyzone account Immortalseed account Tntracker invite Pt.eastgame.org account Bitturk account Rstorrent account Tracker.btnext invite Torrent-turk.de account BeiTai.PT account Pt.keepfrds account 52pt.site account Pthome account Torrentseeds account Aystorrent account Blues-brothers.biz invite Divteam account Thesceneplace invite CinemaMovies.pl account Brasiltracker account Patiodebutacas account Newheaven.nl account  Swarmazon.club invite Bc-reloaded account Crazyspirits account Silentground invite Omg.wtftrackr invite Milkie.cc invite Breathetheword invite Madsrevolution account Chilebt account Yubraca account Uniongang.tv account Frboard account Exvagos account Diablotorrent account Microbit account Carp-hunter.hu account Majomparade.eu account Theshinning.me account Youiv.info account Dragonworld-reloaded account Sharewood.tv account Partis.si account Digitalcore.club invite Fuzer.me account R3vuk.wtf invite Ztracker account 1 tb buffer 3changtrai account Best-core.info account Bitsite.us account Eliteunitedcrew invite Exitorrent.org account Tophos invite Torrent.lt account Sktorrent.eu account Oshen account Pirata.digital account Esharenet account Ohmenarikgi.la Pirate-share account Immortuos account Kiesbits account Cliente.amigos-share.club account Broadcity invite Ilovetorzz account Torrentbytes account Polishsource account Portugas invite Shareisland account ArabaFenice account Hudbt.hust.edu.cn account Audiences account Nanyangpt account Pt.sjtu.edu.cn account Pt.zhixing.bjtu.edu.cn account Byr.pt invite Ptfiles invite Red-bits account Pt.hdpost.top account Irrenhaus.dyndns.dk (NewPropaganda) account Mnvv2.info (MaxNewVision V2) account 1ptba.com account Spidertk.top account Film-paleis account Generation-free account Aftershock-tracker account Twilightsdreams account Back-ups.me invite Sor-next.tk ( Spirit Of Revolution ) account Tfa.tf ( The Falling Angels ) account Hdmayi account S-f-p.dyndns.dk ( Share Friends Projekt ) account Unlimitz.biz account Pttime account St-tracker.eu account New-retro.eu account Zbbit account Tigers-dl.net account Jptvts.us account Lat-team account Club.hares.top account Falkonvision-team account Concen account Drugari account T.ceskeforum account Peeratiko.org account Zamunda.se account Central-torrent.eu account h-o-d.org account Torrentleech.pl account Demonoid invite Lst.gg account Fakedoor.store account LaidBackManor account Vrbsharezone.co.uk invite Torrenteros account Arenaelite account Datascene account Tracker.0day.community Tapochek.net invite Ptchina invite Lesaloon account Exyusubs account Therebels.tv account Ubits.club invite Zmpt.cc account Turktorrent.us account Dasunerwarte account Hawke.uno account Monikadesign account Fearnopeer account Alpharatio account Wukongwendao.top account Chinapyg account Azusa.wiki account Yggtorrent.top account Torrentdd account Cyanbug.net invite Hhanclub.top account Wintersakura.net account Xthor account Tctg.pm account Finelite invite Agsvpt.com account Pt.0ff.cc invite Qingwapt.com account Xingtan.one account Ptcafe.club invite W-o-t.pro account Coastal-crew.bounceme.net account Darkpeers.org account Pianyuan.org account Seedpool.org  account Tempelbox account Pt.itzmx.com account Itatorrents.xyz  account Letseed.org account The-new-fun.com  account Malayabits.cc account Trellas.me account Yu-scene.net account Futuretorrent.org account Bitpt.cn account Tocashare.biz  account Videoteka.org  account White-angel.hu account Xbytesv2.li account Torr9  account Desitorrents account Okpt.net account Samaritano.cc account Polishtorrent.top  account C411.org account Bigcore.eu account BJ-Share.info account Infinitylibrary.net account Beload.org account Emuwarez.com account Yhpp.cc account Funsharing ( FSC ) account Rastastugan account Tlzdigital account account Upscalevault account Bluraytracker.cz account Torrenting.com account Infire.si account Dasunerwartete.biz invite The-torrent-trader account New-asgard.xyz account Pandapt account Deildu account Tmpt.top invite Pt.gtk.pw account Capybarabr account Media.slo-bitcloud.eu account   Movies Trackers :   Secret-cinema account Anthelion account Pixelhd account Cinemageddon account Cinemaz account Retroflix account Classix-unlimited - invite Movie-Torrentz (m2g.link) invite Punck-tracker.net account Tmghub account Cathode-ray.tube account Greatposterwall account Arabicsource.net account Upload.cx account Crabpt.vip invite Onlyencodes.cc account Exyusubs account Hellashut.net invite Nordichd.sytes.net invite Locadora.cc account HD Trackers :   Blutopia buffered account Hd-olimpo buffered account Hdf.world account Torrentland.li account HdSky account Hdchina account Chdbits account Totheglory account Hdroute account Hdhome account TorrentCCF aka et8.org account 3DTorrents invite HD-Torrents account Bit-HDTV account HDME.eu invite Hdarea.co account Asiancinema.me account JoyHD invite HDSpace invite CrazyHD invite Bluebird-hd invite Htpt.cc account Hdtime invite Ourbits.club account Hd4fans account Siambit account Privatehd account Springsunday account Tjupt account Hdcity.leniter invite Ccfbits account Discfan account Pt.btschool.club account Ptsbao.club invite Hdzone.me invite Danishbytes account Zonaq.pw account Tracker.tekno3d account Arabp2p account Hd-united account Reelflix.xyz account Hdatmos.club account Anasch.cc invite Tigris-t account Nethd.org account Hd.ai invite Hitpt.com account Hdmonkey account Dragonhd.xyz account Hdclub.eu account Forum.bluraycd.com account Carpt account Hdfun.me invite Pt.hdupt invite Puntotorrent account Ultrahd account Rousi.zip account Bearbit account Hdturk.club account Asiandvdclub account Star-space.net account Nordicq.org account Hdkyl.in account Utp.to account Hdzero account Novahd account Hdtorrents.eu account   Music Trackers :   Dicmusic account Music-Vid account Open.cd account LzTr account ProAudioTorrents invite Jpopsuki invite TranceTraffic invite Audionews invite Kraytracker invite Libble.me invite Losslessclub invite Indietorrents.com invite Dimeadozen account Funkytorrents invite Karaokedl account zombtracker.the-zomb account Concertos account Sugoimusic account Satclubbing.club invite Metal.iplay invite Psyreactor invite Panda.cd account Adamsfile account Freehardmusic account Tracker.hqmusic.vn accouunt Twilightzoom account 3 tb buffer Hiresmusic account Metalguru account Musictorrents.org account Musebootlegs.com invite Zappateers.com account Jungleland.dnsalias.com account Naftamusic account   E-Learning Trackers :   Theplace account Thevault account Myanonamouse account Libranet account 420Project account Learnflakes account Pt.soulvoice.club account P2pelite account Aaaaarg.fail invite Ebooks-shares.org account Abtorrents account Pt.tu88.men invite Docspedia.world invite   TV-Trackers :   Skipthecommericals Cryptichaven account TV-Vault invite Shazbat.TV account Myspleen account Tasmanit.es invite Tvstore.me account Tvchaosuk account Jptv.club account   XXX - Porn Trackers :   FemdomCult account Pussytorrents account Adult-cinema-network account Bootytape account 1 Tb buffer Exoticaz account Bitporn account Kufirc account Gaytorrent.ru invite Nicept account Gay-torrents.org invite Ourgtn account Pt.hdbd.us account BitSexy account Happyfappy.org account Kamept.com account Lesbians4u.org account Gaming Trackers : Mteam.fr account BitGamer invite Retrowithin invite Gamegamept account   Cartoon/Anime/Comic Trackers :   Animeworld account Oldtoons.world account U2.dmhy account CartoonChaos invite Mononoke account Totallykids.tv account Bakabt.me invite Revanime account Ansktracker account Tracker.shakaw.com.br invite Bt.mdan.org account Skyey2.com account Animetracker.cc Adbt.it.cx invite Tracker.uniotaku.com account Mousebits.com account   Sports Trackers :   MMA-Tracker invite T3nnis.tv invite AcrossTheTasman account RacingForMe invite Sportscult invite Ultimatewrestlingtorrents account Worldboxingvideoarchive invite CyclingTorrents account Xtremewrestlingtorrents account Tc-boxing invite Mma-torrents account Aussierul invite Xwt-classics account Racing4everyone account Talk.tenyardtracker account Stalker.societyglitch invite Extremebits invite Rgfootball.net account F1carreras.xyz account Software/Apps Trackers : Brokenstones account Appzuniverse invite Teamos.xyz account Macbb.org account   Graphics Trackers:   Forum.Cgpersia account Cgfxw account   Others   Hduse.net account Fora.snahp.eu account Board4all.biz account Makingoff.org/forum account Xrel.to account Undergunz.su account Corebay account Endoftheinter.net ( EOTI ) account Thismight.be invite Skull.facefromouter.space account Avxhm.se (AvaxHome) account Ssdforum account Notfake.vip account Intotheinter.net account Tildes.net invite Thetoonz account Usinavirtual account Hdclasico invite HispaShare account Valentine.wtf account Adit-hd account Forum-andr.net account Warezforums account Justanothermusic.site account Forbiddenlibrary.moe account Senturion.to account Movieparadise account Dcdnet.ru account Sftdevils.net account Heavy-r.com account New-team.org account Ddl.tv account Filewarez.club account Hispamula.org account Hubwarez.tv account Ultim-zone.in account Leprosorium.ru account Planet-ultima.org account The-dark-warez.com account Koyi.pub account Tehparadox.net account Forumophilia account Torrentinvite.fr account Gmgard.com account   NZB :   Ninjacentral.co.za account Tabula-rasa.pw account Drunkenslug account Drunkenslug invite Usenet-4all account Dognzb.cr invite Kleverig account Nzb.cat account Nzbplanet.net invite Ng4you.com account NZB.to account Samuraiplace account Abhdtv.net account Abook.link account Comix.pw account House-of-usenet Secretbinaries.net account Vnext.to account Stockboxx.top account Sky-of-use.net account Prices start from 3 $ to 100 $   Payment methods: Crypto, Neteller, Revolut   If you want to buy something send me a pm or contact me on:   Email: morrison2102@gmail.com   Discord: LFC4LIFE#4173   Telegram: https://t.me/LFC4LIFE4173   Skype: morrison2102@hotmail.com
    • Don't the Classic (even before 3.0) versions have some BS like one type of shots, instead of graded ones (D, C, A, etc.), and some weird runes instead of SA options? If that is the case, adjusting Classic to Interlude just because of the client will be very hard for someone alone. It's better to buy it 😄
    • 이 HTML 테이블에 TooltipInfo 태그와 항목 ID를 추가해야 합니다. 저에게 연락 주세요. 제가 도와드리겠습니다.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..