Geia sas paidia...exw ena problima me to warehouse exploit... eida to auto to Guide piga stin diadromh pou m dinei kai meta sto WareHouseDepositList.JAVA alla dn briskw tis grammes p leei ekei... Mipos 3erete ti exei ginei..?
Thx Gia ton xrono sas!
Deite ti m leei mesa to arxeia .JAVA
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.serverpackets;
import javolution.util.FastList;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
/**
* 0x53 WareHouseDepositList dh (h dddhh dhhh d)
*
* @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
*/
public class WareHouseDepositList extends L2GameServerPacket
{
public static final int PRIVATE = 1;
public static final int CLAN = 2;
public static final int CASTLE = 3; //not sure
public static final int FREIGHT = 4; //not sure
private static Log _log = LogFactory.getLog(WareHouseDepositList.class.getName());
private static final String _S__53_WAREHOUSEDEPOSITLIST = "[s] 41 WareHouseDepositList";
private L2PcInstance _activeChar;
private int _activeCharAdena;
private FastList<L2ItemInstance> _items;
private int _whType;
public WareHouseDepositList(L2PcInstance player, int type)
{
_activeChar = player;
_whType = type;
_activeCharAdena = _activeChar.getAdena();
_items = new FastList<L2ItemInstance>();
for (L2ItemInstance temp : _activeChar.getInventory().getAvailableItems(true))
_items.add(temp);
// augmented and shadow items can be stored in private wh
if (_whType == PRIVATE)
{
for (L2ItemInstance temp :player.getInventory().getItems())
{
if (temp != null && !temp.isEquipped() && (temp.isShadowItem() || temp.isAugmented()))
_items.add(temp);
}
}
}
@Override
protected final void writeImpl()
{
writeC(0x41);
/* 0x01-Private Warehouse
* 0x02-Clan Warehouse
* 0x03-Castle Warehouse
* 0x04-Warehouse */
writeH(_whType);
writeD(_activeCharAdena);
int count = _items.size();
if (_log.isDebugEnabled()) _log.debug("count:"+count);
writeH(count);
for (L2ItemInstance item : _items)
{
writeH(item.getItem().getType1()); // item type1 //unconfirmed, works
writeD(item.getObjectId()); //unconfirmed, works
writeD(item.getItemDisplayId()); //unconfirmed, works
writeD(item.getCount()); //unconfirmed, works
writeH(item.getItem().getType2()); // item type2 //unconfirmed, works
writeH(0x00); // ? 100
writeD(item.getItem().getBodyPart()); // ?
writeH(item.getEnchantLevel()); // enchant level -confirmed
writeH(0x00); // ? 300
writeH(0x00); // ? 200
writeD(item.getObjectId()); // item id - confimed
if (item.isAugmented())
{
writeD(0x0000FFFF&item.getAugmentation().getAugmentationId());
writeD(item.getAugmentation().getAugmentationId()>>16);
}
else writeQ(0x00);
}
}
/* (non-Javadoc)
* @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__53_WAREHOUSEDEPOSITLIST;
}
}
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
Question
ZeRo*
Geia sas paidia...exw ena problima me to warehouse exploit... eida to auto to Guide piga stin diadromh pou m dinei kai meta sto WareHouseDepositList.JAVA alla dn briskw tis grammes p leei ekei... Mipos 3erete ti exei ginei..?
Thx Gia ton xrono sas!
Deite ti m leei mesa to arxeia .JAVA
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.