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Warehouse exploit


ZeRo*

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Geia sas paidia...exw ena problima me to warehouse exploit... eida to auto to Guide piga stin diadromh pou m dinei kai meta sto WareHouseDepositList.JAVA alla dn briskw tis grammes p leei ekei... Mipos 3erete ti exei ginei..?

 

Thx Gia ton xrono sas!

 

Deite ti m leei mesa to arxeia .JAVA

 

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.serverpackets;

import javolution.util.FastList;

import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

/**
* 0x53 WareHouseDepositList  dh (h dddhh dhhh d)
* 
* @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
*/
public class WareHouseDepositList extends L2GameServerPacket
{
public static final int PRIVATE = 1;
public static final int CLAN = 2;
public static final int CASTLE = 3; //not sure
public static final int FREIGHT = 4; //not sure
private static Log _log = LogFactory.getLog(WareHouseDepositList.class.getName());
private static final String _S__53_WAREHOUSEDEPOSITLIST = "[s] 41 WareHouseDepositList";
private L2PcInstance _activeChar;
private int _activeCharAdena;
private FastList<L2ItemInstance> _items;
private int _whType;

public WareHouseDepositList(L2PcInstance player, int type)
{
        _activeChar = player;
	_whType = type;
	_activeCharAdena = _activeChar.getAdena();
	_items = new FastList<L2ItemInstance>();

	for (L2ItemInstance temp : _activeChar.getInventory().getAvailableItems(true))
		_items.add(temp);

	// augmented and shadow items can be stored in private wh
	if (_whType == PRIVATE)
	{
		for (L2ItemInstance temp :player.getInventory().getItems())
		{
			if (temp != null && !temp.isEquipped() && (temp.isShadowItem() || temp.isAugmented()))
				_items.add(temp);
		}
	}
}

@Override
protected final void writeImpl()
{
	writeC(0x41);
	/* 0x01-Private Warehouse  
        * 0x02-Clan Warehouse  
        * 0x03-Castle Warehouse  
        * 0x04-Warehouse */  
        writeH(_whType);        
	writeD(_activeCharAdena); 
	int count = _items.size();
	if (_log.isDebugEnabled()) _log.debug("count:"+count);
	writeH(count);

	for (L2ItemInstance item : _items)
	{
		writeH(item.getItem().getType1()); // item type1 //unconfirmed, works
		writeD(item.getObjectId()); //unconfirmed, works
		writeD(item.getItemDisplayId()); //unconfirmed, works
		writeD(item.getCount()); //unconfirmed, works
		writeH(item.getItem().getType2());	// item type2 //unconfirmed, works
		writeH(0x00);	// ? 100
		writeD(item.getItem().getBodyPart());	// ?
		writeH(item.getEnchantLevel());	// enchant level -confirmed
		writeH(0x00);	// ? 300
		writeH(0x00);	// ? 200
		writeD(item.getObjectId()); // item id - confimed
		if (item.isAugmented())
		{
			writeD(0x0000FFFF&item.getAugmentation().getAugmentationId());
			writeD(item.getAugmentation().getAugmentationId()>>16);
		}
		else writeQ(0x00);
	}
}

/* (non-Javadoc)
 * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
 */
@Override
public String getType()
{
	return _S__53_WAREHOUSEDEPOSITLIST;
}
}

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5 answers to this question

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  • 0

sabas eipa kai pio pano pos exw kanei compile kai exw brei kai to sigkekrimeno arxeio .java

 

Alla dn briskw tis sigkekrimenes grames pou leei :S

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kses p apo8keftike to source t compile pack s(workspace)??ti version exis???exi mia diadromi java/net/sf/l2j/gameserver/network/clientpackets eki mesa einai ta arxia p xriazese na alakseis an 8imame kala..

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Basika akou..emena dn to exei sto clientpackets alla sto serverpackets!afto to arxeio pou 8elei....kai mpenw mesa...alla dn briskw tpt apo afta pou leei!!

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gia na paris mia idea ti prepi na exi mesa kai pio akrivos einai to arxio p prepi na alaksis pare afto:

 

===> http://rapidshare.com/files/175811399/SendWareHouseDepositList.java

 

P.S:Min kaneis c/p einai gia l2jarchid

 

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