Geia sas paidia...exw ena problima me to warehouse exploit... eida to auto to Guide piga stin diadromh pou m dinei kai meta sto WareHouseDepositList.JAVA alla dn briskw tis grammes p leei ekei... Mipos 3erete ti exei ginei..?
Thx Gia ton xrono sas!
Deite ti m leei mesa to arxeia .JAVA
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.serverpackets;
import javolution.util.FastList;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
/**
* 0x53 WareHouseDepositList dh (h dddhh dhhh d)
*
* @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
*/
public class WareHouseDepositList extends L2GameServerPacket
{
public static final int PRIVATE = 1;
public static final int CLAN = 2;
public static final int CASTLE = 3; //not sure
public static final int FREIGHT = 4; //not sure
private static Log _log = LogFactory.getLog(WareHouseDepositList.class.getName());
private static final String _S__53_WAREHOUSEDEPOSITLIST = "[s] 41 WareHouseDepositList";
private L2PcInstance _activeChar;
private int _activeCharAdena;
private FastList<L2ItemInstance> _items;
private int _whType;
public WareHouseDepositList(L2PcInstance player, int type)
{
_activeChar = player;
_whType = type;
_activeCharAdena = _activeChar.getAdena();
_items = new FastList<L2ItemInstance>();
for (L2ItemInstance temp : _activeChar.getInventory().getAvailableItems(true))
_items.add(temp);
// augmented and shadow items can be stored in private wh
if (_whType == PRIVATE)
{
for (L2ItemInstance temp :player.getInventory().getItems())
{
if (temp != null && !temp.isEquipped() && (temp.isShadowItem() || temp.isAugmented()))
_items.add(temp);
}
}
}
@Override
protected final void writeImpl()
{
writeC(0x41);
/* 0x01-Private Warehouse
* 0x02-Clan Warehouse
* 0x03-Castle Warehouse
* 0x04-Warehouse */
writeH(_whType);
writeD(_activeCharAdena);
int count = _items.size();
if (_log.isDebugEnabled()) _log.debug("count:"+count);
writeH(count);
for (L2ItemInstance item : _items)
{
writeH(item.getItem().getType1()); // item type1 //unconfirmed, works
writeD(item.getObjectId()); //unconfirmed, works
writeD(item.getItemDisplayId()); //unconfirmed, works
writeD(item.getCount()); //unconfirmed, works
writeH(item.getItem().getType2()); // item type2 //unconfirmed, works
writeH(0x00); // ? 100
writeD(item.getItem().getBodyPart()); // ?
writeH(item.getEnchantLevel()); // enchant level -confirmed
writeH(0x00); // ? 300
writeH(0x00); // ? 200
writeD(item.getObjectId()); // item id - confimed
if (item.isAugmented())
{
writeD(0x0000FFFF&item.getAugmentation().getAugmentationId());
writeD(item.getAugmentation().getAugmentationId()>>16);
}
else writeQ(0x00);
}
}
/* (non-Javadoc)
* @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__53_WAREHOUSEDEPOSITLIST;
}
}
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
discord
wiz0642_81242
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ZeRo*
Geia sas paidia...exw ena problima me to warehouse exploit... eida to auto to Guide piga stin diadromh pou m dinei kai meta sto WareHouseDepositList.JAVA alla dn briskw tis grammes p leei ekei... Mipos 3erete ti exei ginei..?
Thx Gia ton xrono sas!
Deite ti m leei mesa to arxeia .JAVA
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