Jump to content

[GR/ENG] [Gracia T2 L2J] www.L2Battlenet.tk <<<JOIN NOW>>>


foxer

Recommended Posts

GR:Nice paida kali arxi se olous mas...

simera mpika k egw tha akolouthisoun akoma 20atoma pou eimastai k tha perasoume kala..

O server ta spai pantos thalega arketa aksiopistos :) gz sta paidia gia tin doulia!!!

 

 

<3 By eXodus in game ;)

Link to comment
Share on other sites

our server is full retail like. 100% uptime. nice events every day. auto backups every minute.

nice community... friendly gms.... the server is online only 20 days... log in and have a fresh start.

we are one of the most legal servers out there....

trust us... and give us a try....

 

(our server is sponsored by battlenet internet stations. WE are legal and trustfull)

 

www.l2battlenet.tk

 

enjoy

Link to comment
Share on other sites

IN ORDER TO SET A CHALLENGE TO ALL PLAYERS OF OUR SERVER. WE TOOK A SERIOUS DECISSION.

 

<<< EVERY CLAN THAT HAS MORE THAN 10 ACTIVE MEMBERS WILL BE GIVEN A CASTLE >>>

 

<THERE ARE 7 CASTLES LEFT>

 

WE ARE DOING THIS IN ORDER TO POPULATE AND GIVE A CHANCE TO EVERYBODY TO HAVE A CASTLE AND A SERIOUS REASON TO DO A SIEGE. (or else due to the fact that our server is low rate it would take more than a year for a clan to have castle or a siege)

 

We want you to have fun.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Thank you for your reply. I have removed it from the L2Server.exe file, but the L2Server still crashes. It doesn't crash if I don't start l2npc, otherwise it will crash within a few days at the latest.
    • Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore1 Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11
    • L2 ArenaWar: Low Rate PvP Server with Free Buffs & Autofarm [PVP]⚔️ [Free]🆓 Classic Interlude with  3x XP rates! Free starter pack(no grade) to kickstart your adventure! Autofarm for convenient grinding! Free buffs to keep you fighting fit! (2 job buffs) No experience loss on death! (Except with Karma) Clear Karma system to keep things fair! ⚖️ Active community of 800-1k players! Join our Discord to learn more! >> Discord <<     Server website: https://l2arenawar.com/en/    
    • This is dedication! 2 years working on a problem. Congratulations!
    • You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.   It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.   If you got a solution, I would happy to integrate it.   You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.   https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads  
  • Topics

×
×
  • Create New...