Hello i have installed l2j event egnine the one that is shared from u3 games but i have an issue with my dynamic instances
I mean the whole event egine recognizes the instances as String but on Mobius project its like an Intiger but if i change a single thing i have to change the whole coding i guess to String, is there any way that i can parse this ? or change at least this one to Intiger or etc?
And if i change the file from String to Int it requests the instance instead so this options does not work
I could use some help on this because i am willing to learn not just randomly requesting to do it.!
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BloOdDiamOnD
Hello i have installed l2j event egnine the one that is shared from u3 games but i have an issue with my dynamic instances
I mean the whole event egine recognizes the instances as String but on Mobius project its like an Intiger but if i change a single thing i have to change the whole coding i guess to String, is there any way that i can parse this ? or change at least this one to Intiger or etc?
And if i change the file from String to Int it requests the instance instead so this options does not work
I could use some help on this because i am willing to learn not just randomly requesting to do it.!
Thanks !
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