Hello i have installed l2j event egnine the one that is shared from u3 games but i have an issue with my dynamic instances
I mean the whole event egine recognizes the instances as String but on Mobius project its like an Intiger but if i change a single thing i have to change the whole coding i guess to String, is there any way that i can parse this ? or change at least this one to Intiger or etc?
And if i change the file from String to Int it requests the instance instead so this options does not work
I could use some help on this because i am willing to learn not just randomly requesting to do it.!
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I am really glad that i chose stinky's services , this guy is definitely skilled !
I ordered a mod for my server and he delivered and exceeded my expectations .
I am definitely recommend him highly enough !
-He is pretty fast
-Cool and easy to communicate
-skilled
So, make me understand one thing, you consider your previous work a crap? Everyone who has payd for l2jmobius subscription since 2018 untill 2024 had access to a crap version of your server and the best is the latest you release in this very moment to your actual subscribers?
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BloOdDiamOnD
Hello i have installed l2j event egnine the one that is shared from u3 games but i have an issue with my dynamic instances
I mean the whole event egine recognizes the instances as String but on Mobius project its like an Intiger but if i change a single thing i have to change the whole coding i guess to String, is there any way that i can parse this ? or change at least this one to Intiger or etc?
And if i change the file from String to Int it requests the instance instead so this options does not work
I could use some help on this because i am willing to learn not just randomly requesting to do it.!
Thanks !
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