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prob buff


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loipon. exw ena l2j umbrella pack interlude kai exw to eksis prob. paw data/skills kai kanw edit ta xml files. ta vazw ta buff sta 3600 second dld 1 ora. na pou omos otan logarw sto game ola ta buff m einai 1 ora ektos apo ta prophet p einai 19 min akoma. ti mporei na pexti? dokimasa to empiro apo to alt setings alla anevazei polla akoma skills. kamia lisi i kapios p na exei empiria se afto? btw. exw kani kai rr kai reload. tpt dn pianei apo afta ta 2.

 

ps. chants/dances/songs einai 59 min. ola ok me afta.

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Posted

loipon. exw ena l2j umbrella pack interlude kai exw to eksis prob. paw data/skills kai kanw edit ta xml files. ta vazw ta buff sta 3600 second dld 1 ora. na pou omos otan logarw sto game ola  ta buff m einai 1 ora ektos apo ta prophet p einai 19 min akoma. ti mporei na pexti? dokimasa to empiro apo to alt setings alla anevazei polla akoma skills. kamia lisi i kapios p na exei empiria se afto? btw. exw kani kai rr kai reload. tpt dn pianei apo afta ta 2.

 

ps. chants/dances/songs einai 59 min. ola ok me afta.

mesa sta data/stats/skills iparxoun buffs p.x wind walk kai clan hall:wind walk malon esy ekanes ta sketa buffs dld to acumen kai oxi to clan hall:acumen.iparxi l2jumbrella interlude????
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<skill id="1035" levels="4" name="Mental Shield" enchantLevels1="30" enchantLevels2="30" >
  <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>
  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>
  <table name="#ench1time">
  1240 1280 1320 1360 1400 1440 1480 1520 1560 1600
  1640 1680 1720 1760 1800 1840 1880 1920 1960 2000
  2040 2080 2120 2160 2200 2240 2280 2320 2360 2400
  </table>
  <table name="#ench2MpConsume">
  40 39 38 38 37 36 36 35 34 34
  33 32 32 31 30 30 29 28 28 27
  26 25 25 24 23 23 22 21 21 20
  </table>
  <table name="#ench2MpConsume_Init">
  10 10 10 10 10 9 9 9 9 9
   8  8  8  8  8 8 7 7 7 7
   7  6  6  6  6 6 6 5 5 5
  </table>
  <table name="#mpConsume_Init"> 5 7 9 11 </table>
  <table name="#mpConsume"> 18 28 35 41 </table>
  <!-- C5 decreased resistance values by unknown amount -->
  <table name="#vuln"> 0.8 0.7 0.6 0.5 </table>
  <table name="#stack"> 20 30 40 50 </table>
  <table name="#aggro"> 243 379 457 532 </table>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="reuseDelay" val="6000"/>
  <set name="hitTime" val="4000"/>
  <set name="skillType" val="BUFF"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="400"/>
  <set name="effectRange" val="900"/>
  <set name="aggroPoints" val="#aggro"/>
  <enchant2 name="mpConsume" val="#ench2MpConsume"/>
  <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
  <for>
    <effect count="1" name="Buff" time="3600" val="0" stackOrder="#stack" stackType="MentalShield">
      <mul order="0x30" stat="rootVuln" val="#vuln"/>
      <mul order="0x30" stat="sleepVuln" val="#vuln"/>
      <mul order="0x30" stat="confusionVuln" val="#vuln"/>
      <mul order="0x30" stat="derangementVuln" val="#vuln"/>
    </effect>
  </for>
  <enchant1for>
    <effect count="1" name="Buff" time="#ench1time" val="0">
      <mul order="0x30" stat="rootVuln" val="0.5"/>
      <mul order="0x30" stat="sleepVuln" val="0.5"/>
      <mul order="0x30" stat="confusionVuln" val="0.5"/>
      <mul order="0x30" stat="derangementVuln" val="0.5"/>
    </effect>
  </enchant1for> 

 

to skill

 

r>
    <td><button value="MentalShield" action="bypass -h Quest 9999_NPCBuffer 11" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br> 

to buffer script

 

afta exw alaksi alla m meni to idio. nai exw l2jumbrela interlude. me kanonika mysql ktlp.

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