Jump to content
  • 0

Auction Hause - Stackable items problem


petr.plasan

Question

Hello i use this Community Auction house. When add (to auction) 100x Soul Shots and give server restart, after server restart Soul shots missing. If add any weapons or armor Auction house working fine.

 

Where can be a problem ? How can Fix them ? I thing is problem with "quantity"

 

 

package l2ro.gameserver.model.entity.auction;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;

import javolution.util.FastMap;
import l2ro.commons.dao.JdbcEntityState;
import l2ro.gameserver.Config;
import l2ro.gameserver.dao.ItemsDAO;
import l2ro.gameserver.data.xml.holder.HennaHolder;
import l2ro.gameserver.data.xml.holder.SoulCrystalHolder;
import l2ro.gameserver.database.DatabaseFactory;
import l2ro.gameserver.idfactory.IdFactory;
import l2ro.gameserver.model.GameObjectsStorage;
import l2ro.gameserver.model.Player;
import l2ro.gameserver.model.items.AuctionStorage;
import l2ro.gameserver.model.items.ItemAttributes;
import l2ro.gameserver.model.items.ItemInstance;
import l2ro.gameserver.model.items.ItemInstance.ItemLocation;
import l2ro.gameserver.model.items.PcInventory;
import l2ro.gameserver.templates.item.ArmorTemplate.ArmorType;
import l2ro.gameserver.templates.item.EtcItemTemplate.EtcItemType;
import l2ro.gameserver.templates.item.ItemTemplate;
import l2ro.gameserver.templates.item.WeaponTemplate.WeaponType;
import l2ro.gameserver.utils.ItemFunctions;
import l2ro.gameserver.utils.Log;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

public class AuctionManager
{

	private static AuctionManager _instance;
	private static final Logger _log = LoggerFactory.getLogger(AuctionManager.class);
	
	private Map<Integer, Auction> _auctions = new FastMap<>();
	private Map<Integer, Long> _lastMadeAuction = new FastMap<>();
	private List<Integer> _deadAuctions = new ArrayList<>();
	private int _lastId = -1;
	
	private AuctionManager()
	{
		loadAuctions();
		checkTooOldAuctions();
	}

	public Auction getAuction(int auctionId)
	{
		return _auctions.get(auctionId);
	}
	
	public Auction getAuction(ItemInstance item)
	{
		for (Auction auction : getAllAuctions())
		{
			if (auction.getItem().equals(item))
				return auction;
		}
		return null;
	}
	
	public Collection<Auction> getAllAuctions()
	{
		return _auctions.values();
	}
	
	public Collection<Auction> getMyAuctions(Player player)
	{
		return getMyAuctions(player.getObjectId());
	}
	
	public Collection<Auction> getMyAuctions(int playerObjectId)
	{
		Collection<Auction> coll = new ArrayList<>();
		for (Auction auction : getAllAuctions())
		{
			if (auction.getSellerObjectId() == playerObjectId)
				coll.add(auction);
		}
		return coll;
	}
	
	private void loadAuctions()
	{
		AuctionStorage.getInstance();
		try (Connection con = DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("SELECT * FROM auctions");
				ResultSet rset = statement.executeQuery())
		{
			while (rset.next())
			{
				int id = rset.getInt("auction_id");
				int sellerObjectId = rset.getInt("seller_object_id");
				String sellerName = rset.getString("seller_name");
				int itemObjectId = rset.getInt("item_object_id");
				long pricePerItem = rset.getLong("price_per_item");
				ItemInstance item = AuctionStorage.getInstance().getItemByObjectId(itemObjectId);
				//Saving last Id
				if (id > _lastId)
					_lastId = id;

				if (item != null)
				{
					Auction auction = new Auction(id, sellerObjectId, sellerName, item, pricePerItem, item.getCount(), getItemGroup(item));
					_auctions.put(id, auction);
					_log.info("Loaded Auction: ID " +id+ "SellerName: " +sellerName+ "item Id: " + item.getItemId() + "count: " + item.getCount());
				}
				else
				{
					_deadAuctions.add(id);
				}
			}
		}
		catch (SQLException e)
		{
			_log.error("Error while loading Auctions", e);
		}
	}
	
	public void addAuctionToDatabase(Auction auction)
	{
		try (Connection con = DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("INSERT INTO auctions VALUES(?,?,?,?,?)"))
		{
			statement.setInt(1, auction.getAuctionId());
			statement.setInt(2, auction.getSellerObjectId());
			statement.setString(3, auction.getSellerName());
			statement.setInt(4, auction.getItem().getObjectId());
			statement.setLong(5, auction.getPricePerItem());
			statement.execute();
		}
		catch(Exception e)
		{
			_log.error("Error while adding auction to database:", e);
		}
	}
	
	private void checkTooOldAuctions() //TODO maybe make it in one statement?
	{
		List<Integer> auctionOwners = new ArrayList<>();
		for (Auction auction : getAllAuctions())
		{
			if (!auctionOwners.contains(auction.getSellerObjectId()))
				auctionOwners.add(auction.getSellerObjectId());
		}
		List<Auction> auctionsToRemove = new ArrayList<>();
		
		try (Connection con = DatabaseFactory.getInstance().getConnection())
		{
			for (Integer obj_Id : auctionOwners)
			{
				try (PreparedStatement statement = con.prepareStatement("SELECT lastAccess FROM characters WHERE obj_Id=?"))
				{
					statement.setInt(1, obj_Id);
					
					try (ResultSet rset = statement.executeQuery())
					{
						if (rset.next())
						{
							long lastAccess = rset.getInt("lastAccess");
							if ((lastAccess * 1000 + Config.AUCTION_INACTIVITY_DAYS_TO_DELETE * 86400000) < System.currentTimeMillis()) // If his last logged date was at least 7 days ago
							{
								for (Auction auction : getMyAuctions(obj_Id)) 
									auctionsToRemove.add(auction);
								    Log.LogAuctionHauseDelete(" after " + Config.AUCTION_INACTIVITY_DAYS_TO_DELETE + "day has bean deleted :", "AUCTION DELETE: ", getAuction(0));;

							}
						}
					}
				}
			}
		}
		catch (Exception e)
		{
			_log.error("", e);
		}
		
		for (Auction auction : auctionsToRemove)
		{
			deleteAuctionFromDatabase(auction);
			_auctions.remove(auction.getAuctionId());
			ItemInstance item = auction.getItem();
			item.setLocation(ItemLocation.INVENTORY);
			item.setOwnerId(auction.getSellerObjectId());
			item.setJdbcState(JdbcEntityState.UPDATED);
			item.update();
			AuctionStorage.getInstance().deleteItemFromList(item);
		}
	}
	
	/**
	 * Adding adena by database
	 */
	public void addAdenaToSeller(int sellerObjectId, long adena)
	{
		ItemInstance item = ItemFunctions.createItem(57);
		item.setCount(adena);
		item.setOwnerId(sellerObjectId);
		item.setLocation(ItemLocation.INVENTORY);
		ItemsDAO.getInstance().save(item);
	}
	
	public void deleteAuctionFromDatabase(Auction auction)
	{
		try (Connection con = DatabaseFactory.getInstance().getConnection();
				PreparedStatement statement = con.prepareStatement("DELETE FROM auctions WHERE auction_id = ?"))
		{
			statement.setInt(1, auction.getAuctionId());
			statement.execute();
		}
		catch (SQLException e)
		{
			_log.error("Error while deleting auction from database:", e);
		}
	}
	
	public void deleteAuction(Player seller, ItemInstance item)
	{
		Auction auction = null;
		for (Auction anyAuction : getMyAuctions(seller))
		{
			if (anyAuction.getItem().equals(item))
			{
				auction = anyAuction;
				break;
			}
		}
		if (auction == null)
		{
			sendMessage(seller, "This auction doesn't exist anymore!");
			return;
		}
		if (!Config.ALLOW_AUCTION_OUTSIDE_TOWN && !seller.isInPeaceZone())
		{
			sendMessage(seller, "You cannot delete auction outside town!");
		}
		_auctions.remove(auction.getAuctionId());
		PcInventory inventory = seller.getInventory();
		AuctionStorage storage = AuctionStorage.getInstance();
		inventory.writeLock();
		storage.writeLock();
		try
		{
			inventory.addItem(item);
			storage.removeItem(item);
		}
		finally
		{
			storage.writeUnlock();
			inventory.writeUnlock();
		}
		
		seller.sendChanges();
		
		deleteAuctionFromDatabase(auction);
		
		sendMessage(seller, "Auction has been removed!");
		
		Log.LogAction(seller, "Auction", "Deleted Auction. Item:" + item.getName() + " Count:" + item.getCount());
		Log.LogAuctionHause(" Deleted Auction. Item: " +  item.getName() +  " Aution ID - " + auction.getAuctionId() +  "", "AUCTION: ", seller);
	}
	
	public void buyItem(Player buyer, ItemInstance item, int quantity)
	{
		Auction auction = getAuction(item);
		if (auction == null)
		{
			sendMessage(buyer, "This auction doesn't exist anymore!");
			return;
		}
		if (auction.getSellerObjectId() == buyer.getObjectId())
		{
			sendMessage(buyer, "You cannot win your own auction!");
			return;
		}
		if (item.getCount() < quantity)
		{
			sendMessage(buyer, "You are trying to buy too many items!");
			return;
		}
		if (auction.getPricePerItem() * quantity > buyer.getAdena())
		{
			sendMessage(buyer, "You don't have enough adena!");
			return;
		}
		if (!Config.ALLOW_AUCTION_OUTSIDE_TOWN && !buyer.isInPeaceZone())
		{
			sendMessage(buyer, "You cannot use buy that item outside town!");
			return;
		}
		
		buyer.getInventory().reduceAdena(auction.getPricePerItem() * quantity);
		boolean wholeItemBought = false;
		
		PcInventory inventory = buyer.getInventory();
		AuctionStorage storage = AuctionStorage.getInstance();
		inventory.writeLock();
		storage.writeLock();
		try
		{
			if (item.getCount() == quantity)
			{
				item.setOwnerId(buyer.getObjectId());
				storage.removeItem(item);
				inventory.addItem(item);
				
				deleteAuctionFromDatabase(auction);
				_auctions.remove(auction.getAuctionId());
				wholeItemBought = true;
			}
			else
			{
				ItemInstance newItem = copyItem(item, quantity);
				newItem.setOwnerId(buyer.getObjectId());
				storage.removeItem(item, quantity);
				inventory.addItem(newItem);
				inventory.refreshEquip();
				auction.setCount(auction.getCountToSell()-quantity);

			}
		}
		finally
		{
			storage.writeUnlock();
			inventory.writeUnlock();
		}
		
		buyer.sendChanges();
		
		Player seller = GameObjectsStorage.getPlayer(auction.getSellerObjectId());
		if (seller != null)
		{
			if (wholeItemBought) 
				seller.sendMessage(item.getName() + " has been bought by " + buyer.getName() + "!");
			else
				seller.sendMessage(quantity + " " + item.getName() + (quantity > 1 ? "s" : "") + " has been bought by " + buyer.getName() + "!");
			seller.addAdena(auction.getPricePerItem()*quantity, true);
			
			Log.LogAction(seller, "Auction", "Sold Item:"+item.getName()+" Count:"+item.getCount());
			Log.LogAuctionHause(" Sold Item: " +  item.getName() +  " Aution ID - " + auction.getAuctionId() +  " Count: " + quantity + "buy by" + buyer.getName() + "", "AUCTION: ", seller);

		}
		else
		{
			addAdenaToSeller(auction.getSellerObjectId(), auction.getPricePerItem() * quantity);
		}
		
		Log.LogAction(buyer, "Auction", "Bought Item:" + item.getName() + " Count:" + item.getCount() + " Cost:" + auction.getPricePerItem() * quantity);
		
		buyer.sendMessage("You have bought " + item.getName());
		Log.LogAuctionHause(" obtain " + item.getName() + " Count: " + quantity + " auction id " + auction.getAuctionId() + "" , "AUCTION: ", buyer);

	}
	
	public void checkAndAddNewAuction(Player seller, ItemInstance item,  long quantity, long salePrice)
	{
		if (!checkIfItsOk(seller, item, quantity, salePrice))
			return;
		
		int id = getNewId();
		if (id < 0)
		{
			sendMessage(seller, "There are currently too many auctions!");
			return;
		}
		
		AuctionItemTypes type = getItemGroup(item);

		PcInventory inventory = seller.getInventory();
		AuctionStorage storage = AuctionStorage.getInstance();
		
		Auction auction = null;
		
		inventory.writeLock();
		storage.writeLock();
		try
		{
			if (item.getCount() > quantity)
			{
				ItemInstance newItem = copyItem(item, quantity);
				seller.getInventory().removeItem(item, quantity);
				inventory.refreshEquip();
				storage.addItem(newItem);
				auction = addAuction(seller, id, newItem, salePrice, quantity, type);
				Log.LogAuctionHause("AuctionStorage 1: " +  item.getName() +  " Aution ID - " + item.getItemId() +  " Count: " + item.getCount(), "AUCTION: ", seller);

			}
			else
			{
				inventory.removeItem(item);
				item.setCount(quantity);
				storage.addFullItem(item);
				auction = addAuction(seller, id, item, salePrice, quantity, type);
				Log.LogAuctionHause("AuctionStorage 2: " +  item.getName() +  " Aution ID - " + item.getItemId() +  " Count: " + item.getCount(), "AUCTION: ", seller);

			}
		}
		finally
		{
			storage.writeUnlock();
			inventory.writeUnlock();
		}
		
		seller.sendChanges();
		_lastMadeAuction.put(seller.getObjectId(), System.currentTimeMillis() + Config.SECONDS_BETWEEN_ADDING_AUCTIONS * 1000);
		
		seller.getInventory().reduceAdena(Config.AUCTION_FEE);
		addAuctionToDatabase(auction);
		sendMessage(seller, "Auction has been created!");
		
		Log.LogAction(seller, "Auction", "Added Auction. Item:" + item.getName() + " Count:" + item.getCount() + " Total Cost:" + auction.getPricePerItem() * quantity);
		Log.LogAuctionHause(" create auction " + auction.getAuctionId() + " item: " +  item.getName()  + " Count: " + quantity + " Total Cost: " + auction.getPricePerItem() * quantity + "" , "AUCTION: ", seller);

	}
	
	private Auction addAuction(Player seller, int auctionId, ItemInstance item, long salePrice, long sellCount, AuctionItemTypes itemType)
	{
		
		Auction newAuction = new Auction(auctionId, seller.getObjectId(), seller.getName(), item, salePrice, sellCount, itemType);
		_auctions.put(auctionId, newAuction);
		
		return newAuction;
	}
	
	public void sendMessage(Player player, String message)
	{
		player.sendMessage(message);
	}
	
	private ItemInstance copyItem(ItemInstance oldItem, long quantity)
	{
		ItemInstance item = new ItemInstance(IdFactory.getInstance().getNextId(), oldItem.getItemId());
		item.setOwnerId(-1);
		item.setCount(quantity);
		item.setEnchantLevel(oldItem.getEnchantLevel());
		item.setLocation(ItemLocation.VOID);
		item.setLocData(-1);
		item.setCustomType1(oldItem.getCustomType1());
		item.setCustomType2(oldItem.getCustomType2());
		item.setLifeTime(oldItem.getLifeTime());
		item.setCustomFlags(oldItem.getCustomFlags());
		item.setAugmentationId(oldItem.getAugmentationId());
		
		ItemAttributes oldAtt = oldItem.getAttributes();
		ItemAttributes att = new ItemAttributes(oldAtt.getFire(), oldAtt.getWater(), oldAtt.getWind(), oldAtt.getEarth(), oldAtt.getHoly(), oldAtt.getUnholy());
		item.setAttributes(att);
		
		item.setAgathionEnergy(oldItem.getAgathionEnergy());
		item.setLocation(ItemLocation.VOID);
		
		return item;
	}

	private int getNewId()
	{
		return ++_lastId;
	}
	
	private boolean checkIfItsOk(Player seller, ItemInstance item, long quantity, long salePrice)
	{
		if (seller == null)
			return false;
		if (item == null)
		{
			sendMessage(seller, "The item you are trying to sell, doesn't exist!");
			return false;
		}
		
		if (item.getLocation() != ItemInstance.ItemLocation.INVENTORY)
		{
			sendMessage(seller, "The item should be at your inventory!");
			return false;
		}
		
		if (item.getOwnerId() != seller.getObjectId())
		{
			sendMessage(seller, "The item you are trying to sell is no longer yours!");
			return false;
		}
		
		if (item.isEquipped())
		{
			sendMessage(seller, "You need to unequip that item first!");
			return false;
		}
		
		if (item.isAugmented())
		{
			sendMessage(seller, "You cannot sell Augmented weapons!");
			return false;
		}
		
		if (!item.canBeSold(seller))
		{
			sendMessage(seller, "You can't sell this item!");
			return false;
		}

		if (!item.canBeTraded(seller))
		{
			sendMessage(seller, "You can't sell this item!");
			return false;
		}
		
		if (seller.isInStoreMode())
		{
			sendMessage(seller, "You can't auction an item while in store mode!");
			return false;
		}
		
		if (item.getTemplate().isQuest())
		{
			sendMessage(seller, "You can't sell quest items!");
			return false;
		}
		
		if (seller.getPet() != null && item.getItemType() == EtcItemType.PET_COLLAR)
		{
			sendMessage(seller, "Please unsummon your pet before trying to sell this item.");
			return false;
		}
		
		if (seller.getPet() != null && item.isSummon() && item.getTemplate().isForPet())
		{
			sendMessage(seller, "Please unsummon your pet before trying to sell this item.");
			return false;
		}
		
		if (quantity < 1)
		{
			sendMessage(seller, "Quantity is too low!");
			return false;
		}
		
		if (item.getCount() < quantity)
		{
			sendMessage(seller, "You don't have enough items to sell!");
			return false;
		}
		
		if (seller.getAdena() < Config.AUCTION_FEE)
		{
			sendMessage(seller, "You don't have enough adena, to pay the fee!");
			return false;
		}
		
		if (salePrice <= 0)
		{
			sendMessage(seller, "Sale price is too low!");
			return false;
		}
		
		if (salePrice > 999999999999L)
		{
			sendMessage(seller, "Price is too high!");
			return false;
		}
		
		if (getMyAuctions(seller).size() >= 10)
		{
			sendMessage(seller, "You can have just 10 auctions at the time!");
			return false;
		}
		
		if (!Config.ALLOW_AUCTION_OUTSIDE_TOWN && !seller.isInPeaceZone())
		{
			sendMessage(seller, "You cannot add new auction outside town!");
			return false;
		}
		
        if (item.isStackable())
        {
            for (Auction playerAuction : AuctionManager.getInstance().getMyAuctions(seller))
            {
                if (playerAuction.getItem().getItemId() == item.getItemId())

                {
                    sendMessage(seller, "You can't sell same stackable item in auctions");
                    return false;
                }
            }
        }
		
		if (_lastMadeAuction.containsKey(seller.getObjectId()))
		{
			if (_lastMadeAuction.get(seller.getObjectId()) > System.currentTimeMillis())
			{
				sendMessage(seller, "You cannot do it so often!");
				return false;
			}
		}
		return true;
	}
	
	private AuctionItemTypes getItemGroup(ItemInstance item)
	{
		if (item.isEquipable())
		{
			if (item.getBodyPart() == (ItemTemplate.SLOT_L_EAR | ItemTemplate.SLOT_R_EAR))
				return AccessoryItemType.Earring;
			if (item.getBodyPart() == (ItemTemplate.SLOT_L_FINGER | ItemTemplate.SLOT_R_FINGER))
				return AccessoryItemType.Ring;
			if (item.getBodyPart() == ItemTemplate.SLOT_NECK)
				return AccessoryItemType.Necklace;
			if (item.getBodyPart() == ItemTemplate.SLOT_L_BRACELET || item.getBodyPart() == ItemTemplate.SLOT_R_BRACELET)
				return AccessoryItemType.Bracelet;
			if (item.getBodyPart() == ItemTemplate.SLOT_HAIR || item.getBodyPart() == ItemTemplate.SLOT_HAIRALL || item.getBodyPart() == ItemTemplate.SLOT_DHAIR)
				return AccessoryItemType.Accessory;
		}
		
		if (item.isArmor())
		{
			if (item.getBodyPart() == ItemTemplate.SLOT_HEAD)
				return ArmorItemType.Helmet;
			if (item.getBodyPart() == ItemTemplate.SLOT_CHEST)
				return ArmorItemType.Chest;
			if (item.getBodyPart() == ItemTemplate.SLOT_LEGS)
				return ArmorItemType.Legs;
			if (item.getBodyPart() == ItemTemplate.SLOT_GLOVES)
				return ArmorItemType.Gloves;
			if (item.getBodyPart() == ItemTemplate.SLOT_FEET)
				return ArmorItemType.Shoes;
			if (item.getTemplate().isCloak())
				return ArmorItemType.Cloak;
			if (item.getTemplate().isUnderwear())
				return ArmorItemType.Shirt;
			if (item.getTemplate().isBelt())
				return ArmorItemType.Belt;
		}
		if (item.getTemplate().isEnchantScroll())
			return EtcAuctionItemType.Enchant;
		if (item.getTemplate().isLifeStone())
			return EtcAuctionItemType.Life_stone;
		if (item.getTemplate().isAttributeCrystal() || item.getTemplate().isAttributeStone())
			return EtcAuctionItemType.Attribute;
		if (item.getTemplate().isCodexBook())
			return EtcAuctionItemType.Codex;
		if (item.getTemplate().isForgottenScroll())
			return EtcAuctionItemType.Forgotten_scroll;
		if (SoulCrystalHolder.getInstance().getCrystal(item.getItemId()) != null)
			return EtcAuctionItemType.SA_crystal;
		
		if (item.isPet())
			return PetItemType.Pet;
		if (item.getItemType() == EtcItemType.PET_COLLAR)
			return PetItemType.Pet;
		if (item.getTemplate().isForPet())
			return PetItemType.Gear;
		if (isBabyFoodOrShot(item.getItemId()))
			return PetItemType.Other;
		
		if (item.getItemType() == EtcItemType.POTION)
			return SuppliesItemType.Elixir;
		if (HennaHolder.getInstance().isHenna(item.getItemId()))
			return SuppliesItemType.Dye;
		if (item.getItemType() == EtcItemType.SCROLL)
			return SuppliesItemType.Scroll;
		if (item.getTemplate().isKeyMatherial())
			return SuppliesItemType.Key_Material;
		if (item.getTemplate().isRecipe())
			return SuppliesItemType.Recipe;
		if (item.getItemType() == EtcItemType.MATERIAL)
			return SuppliesItemType.Material;
		if (item.getItemType() instanceof EtcItemType)
			return SuppliesItemType.Miscellaneous;
		
		if (item.isWeapon())
		{
			if (item.getItemType() == WeaponType.SWORD)
				return WeaponItemType.Sword;
			if (item.getItemType() == WeaponType.ANCIENTSWORD)
				return WeaponItemType.Ancient_sword;
			if (item.getItemType() == WeaponType.BIGSWORD)
				return WeaponItemType.Big_sword;
			if (item.getItemType() == WeaponType.BLUNT)
				return WeaponItemType.Blunt;
			if (item.getItemType() == WeaponType.BIGBLUNT)
				return WeaponItemType.Big_blunt;
			if (item.getItemType() == WeaponType.DAGGER)
				return WeaponItemType.Dagger;
			if (item.getItemType() == WeaponType.DUALDAGGER)
				return WeaponItemType.Dual_dagger;
			if (item.getItemType() == WeaponType.BOW)
				return WeaponItemType.Bow;
			if (item.getItemType() == WeaponType.CROSSBOW)
				return WeaponItemType.Crossbow;
			if (item.getItemType() == WeaponType.POLE)
				return WeaponItemType.Pole;
			if (item.getItemType() == WeaponType.DUALFIST)
				return WeaponItemType.Fists;
			if (item.getItemType() == WeaponType.RAPIER)
				return WeaponItemType.Rapier;
			return WeaponItemType.Other;
		}
		
		if (item.getBodyPart() == ItemTemplate.SLOT_L_HAND)
		{
			if (item.getItemType() == ArmorType.SIGIL)
				return ArmorItemType.Sigil;
			else
				return ArmorItemType.Shield;
		}
		
		return SuppliesItemType.Miscellaneous;
	}
	
	private static final int[] PET_FOOD_OR_SHOT = { 6316, 2515, 4038, 5168, 5169, 7582, 9668, 10425, 6645, 20332, 20329, 20326, 10515, 6647, 6646, 20334, 20333, 20331, 20330, 20329, 20327, 10517, 10516 };
	
	private boolean isBabyFoodOrShot(int id)
	{
		for (int i : PET_FOOD_OR_SHOT)
		{
			if (i == id)
				return true;
		}
		return false;
	}
	
	public static AuctionManager getInstance()
	{
		if (_instance == null)
			_instance = new AuctionManager();
		return _instance;
	}
}

 

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...