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Posted

ola a todos.

 

eu gostaria de saber se e possível reconverter os áudios do monstros e npc em  "  .wav "  ja prontos do cliente para poder adicionar aos outros

 

uma imagem para poder ver melhor minha duvida... 

lPwv7Wg.png

 

IdH3rvG.png

Posted
1 hour ago, vanper said:

ola a todos.

 

eu gostaria de saber se e possível reconverter os áudios do monstros e npc em  "  .wav "  ja prontos do cliente para poder adicionar aos outros

 

uma imagem para poder ver melhor minha duvida... 

lPwv7Wg.png

 

IdH3rvG.png

you can simply transfer the sounds you need to another file,
and then use them for other monsters
You can also use these sounds from the native package for custom monsters

Posted
13 hours ago, ◄√i®uS► said:

você pode simplesmente transferir os sons que você precisa para outro arquivo,
e depois usá-los para outros monstros.
Você também pode usar esses sons do pacote nativo para monstros personalizados

obrigado esse modo funciono perfeitamente. consegui o que eu queria os sons personalizados mas meus mostos...

agora o comando não entendi muito bem como acertar as linhas corretas 

 

eu fiz assim e não funcionou 



UCC BatchExport <monsound2.uax> <som> <wav> <C:\_l2\_3D\>

 

seria assim? ou tudo errado!

Posted
8 hours ago, vanper said:

obrigado esse modo funciono perfeitamente. consegui o que eu queria os sons personalizados mas meus mostos...

agora o comando não entendi muito bem como acertar as linhas corretas 

 

eu fiz assim e não funcionou 

 

  Hide contents

 

 


UCC BatchExport <monsound2.uax> <som> <wav> <C:\_l2\_3D\>
 

 

 

 

seria assim? ou tudo errado!

Example
At the command line in a DOS box:

 

C:\UnrealEngine2Runtime\System> UCC BatchExport AmbSound Sound WAV ..\AmbSound

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