Apo2459 Posted November 23, 2008 Posted November 23, 2008 Maybe the best bufffer made.So if your a normal player you can't see the mods.Really usefull if u want to fix a bug and u don't want to rr.
Rin4a Posted November 23, 2008 Author Posted November 23, 2008 well there aren't any bugs, so you have to restart the server only if you mess something up with configuration... in v1.1 there will be more security, because if admin will enter the wrong value, the script will not change anything
Rin4a Posted November 25, 2008 Author Posted November 25, 2008 there was one very nasty bug in buffer for L2Emu, and it's fixed now... the new version will come out this weekend (I hope so) with some optimizations and some security addons..
Rin4a Posted December 3, 2008 Author Posted December 3, 2008 new version is now available! check the first post!
Vago Posted December 5, 2008 Posted December 5, 2008 If this is made by you, then you deserve some really congratz...
ketchupyx Posted December 5, 2008 Posted December 5, 2008 1st Thanks for this buffer. 2nd well there is an error in your file, in the l2emu folder your python script is exactly the same than the l2jfree one if you cannot make it work in l2emu do this: put the Rin4as_Custom_Addons folder in your custom quest folder and on the script.cfg add custom/Rin4as_Custom_Addons/__init__.py custom/Rin4as_Custom_Addons/buffer/__init__.py and in the __init__.py of the folder do: replace every from com.l2jfree. (somthing like this) by: from net.l2emuproject. it makes it work... but one question, i got an error after each buffs, it seems to be after 30 buffs... at the line 751 => st.getPlayer().sendPacket(CreatureSay(st.getPlayer().getObjectId(), 3, "Buffer", "This Buffer is made by Rin4a!")) this error is said in npc...taceback (innermost last) file __init.py at line 751 blablabla and if i can make a suggestion, could you put a new style, like 2 colums for the list of buffs, because with simple buffs, when people are buffing it takes time to go down all the time with the mouse wheel
Rin4a Posted December 5, 2008 Author Posted December 5, 2008 1) Vago, I ensure you that I made it 2) sorry, I forgot to change the imports name 3) that line 751 is not an error, it's supposed to do that 4) thanks for suggestion, but I tried to do it, but because of the long names for some buffs, design is getting messed up edit: fixed that import error, check the first post for updates!
Rin4a Posted December 8, 2008 Author Posted December 8, 2008 sorry for double posting, but I would like to hear some info about v1.1 ... what's good and what's bad, your suggestions, and bugs
ketchupyx Posted December 8, 2008 Posted December 8, 2008 well i dont use it yet on my server because of theese buffs-long names, but you could add a thing to make custom presets, with buffs that we want, and make a thing to make easier the creation of cathegories, because atm i'm too noob in jython to create a new cathegory ;s
Rin4a Posted December 9, 2008 Author Posted December 9, 2008 there's no need to modify the script, because you just enter the game and manage buffs... there are 6 main categories: Buffs, Songs, Dances, Chants, Kamael, Special Buffs and if you want someone to be VIP there is 7th category: VIP. To add VIP you just enter the game as administrator, click on Manage VIP and Add VIP... enter a part or full player name and list of available players will show, click on the needed and it will be VIP.
Madeus Posted December 9, 2008 Posted December 9, 2008 Thank you for Share I am going to testing it :)
Apo2459 Posted December 14, 2008 Posted December 14, 2008 You shouldn't remove copyright a buffer like this one isn't smthing that everybody can do
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