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Posted

Geia sas prospathw edw kai bdomades na sikoso ton diko mou server alla otan trexw to registergameserver.bat kai to loginserver.bat i otidipote mou leei ....15 more exw dokimasei OLA!!!!!!TA PACK alla den exw brei lisi dite autes tis screenshot kai please help me 65694085uk7.th.png eimai sigouros oti fteei to server.properties plz kapios an borei na grapsei akribos ma akribos ti prepei na kanw edit gt I AM STUCK! :'( :'( (to pack p exw http://rapidshare.com/files/93163711/How_To_Create_LII_CT1_Server__Kamael_.rar to brika se auto to forum , thx proeretika

Posted

apo oti blepo den 8a exeis kanei  sosta database_installer ama  8eleis exo ftia3ei diko mou pack server gracia part 2 edo einai to link dikoimaseto kai pes mou ama eisai ok

 

http://www.maxcheaters.com/forum/index.php?topic=38708.0

an borouses na mou peis kai pws na ton sikoso me gracia part 2 sure....alla einai diskolo to gamimeno exw na paiksw game 1 mina me autin tin gamimeni istoria
Posted

koita mesa sto pack exo backup  anoi3e tin nav  ftia3e tin l2jdb kai perna to backup kai meta anoi3e to loginserver kai ton gameserver kai eisai ok alla to 8ema einai oti prepei na exeis to clean gracia part 2

Posted

koita mesa sto pack exo backup anoi3e tin nav ftia3e tin l2jdb kai perna to backup kai meta anoi3e to loginserver kai ton gameserver kai eisai ok alla to 8ema einai oti prepei na exeis to clean gracia part 2

xaxaxaxaxax official paizw den tha exw(btw to l2.exe m einai modified kai sinexeia trow critical to anti-virus m to exei brei leei san io kai to "pirakse" gt periexei to themida(to botting protect) les auto na me paidepsi?)

 

EDIT: Ade paidia kaneis allos na borei na me boithisei?(sxetika me to gameserver error)

EDIT2: borei na ftei kai to javadk version m i kati tetio helpzzzzzzz

Posted

(sorry den borousa na balw ss me to edit opote ekana neo reply)

adobephotoshopimagesn4.th.jpgthpix.gif

 

adobephotoshopimageho9.th.jpgthpix.gif

 

exw router kai 2 pc einai sindemena(lynksys) otan pataw ipconfig sto cmd m bgazei 3 IP kai den kserw p na xrisimopieisw pio borei kapios na mou pei ti na balw sta kena?

i kapios na kanei upload sto rapidshare i se opiodipote allo site to java instaler? gia windows xp

Posted

EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EIMAI ETOIMOS NA SPASW TIN OTHONI APO TO PC! RRRRRRRRRRRRRRRRRRRRRRRRRRRRRR EIMAI ETOIMOS NA KANW STO DOMATIO MOU DIASPASH MORIWN KAI NA KANW TO CHERNOBIL2 STO KREBATI MOU................................ EIMAI ETOIMOS NA PAW STO PLAISIO KAI NA PETAKSW MOLOTOV!!!!!!!!ELEEEEEEEEOS

I MEGALITERI GAFA TOU AIONA BY ACEL EEEEEEEEEEEEELLLLLEEEEEEEEEEEEEOS

sorry guys gi'auto itan mia ekriksi thimou

To registergamerserver.bat eprepe na itan ston c: kai oxi stin epifaneia ergasias, twra na to spasw i oxi to pc?

vote!

Posted

WTF re xalarose ligo! ego 8a s protina na stamatiseis tin diadikasia tou la2 server kai na afiseis to pc opos einai xD. ependisou stin omorfia tis epifaneias ergasias sou!

 

des edo :

 

Untitled-5.png

 

 

koukli dn einai ti tou lipei ? xD

 

 

ama dn mporeis na deis kane ctrl + zoom me rodaki tou pontikiou.

 

 

i asxolisou me to photoshop na kaneis kana oraio sig :D

Posted

Loool soul +1 xD....twra exw alla problimata opos ena gameguard error....den tin glitonei to pc pados auto einai sigouro

Posted

twra exw alla problimata opos ena gameguard error

 

pane sto search k vale

 

 

gg killer          dld gameguard killer einai merika arxeia pou t vazeis sto system kai apenergopoioun to gg [ gamguard ] kai etC mporeis na pekseis xoris auto.

 

 

den tin glitonei to pc pados auto einai sigouro

 

ok sxizofreni dolofone me to tsekouri :P

 

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  • Posts

    • A question: I’ve had two servers that were downgraded from C6 to C4, and both would lag for players when they changed subclass, and almost every time the L2 server would crash. They say it’s a problem with the C5 skills that were added. Has anyone experienced this issue? The server would run fine without errors until people started changing classes. Has anyone gone through this and knows the solution to the problem?
    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
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