Ellone Posted March 11, 2017 Share Posted March 11, 2017 (edited) I have a blue chain heal animation, but the last part of the animation is missing. Meaning I see blue chains going to the targets, but the columns around the targets doesn't appear. What file should I edit (my guess is LineageEffectsTextures.utx) and how (with what software and how) can I edit the file to have the proper ending animation ? Edit : Actually, I have no animation, because the texture isnt edited, my skillgrp.dat binds the chain heal skill to the Chain LIghtning animation. So that's normal... That's not a proper way to have a real blue chain heal though.The question then becomes, how to import a full blue chain heal animation into the utx file ? Edited March 11, 2017 by Ellone Quote Link to comment Share on other sites More sharing options...
UgliBiBagli Posted March 11, 2017 Share Posted March 11, 2017 *just a wild guess as im not using h5 client*The recolor you are talking about isnt related to texture itself but a sprite emitter. If it was interlude then lineageeffect.u would be the right place to change it (file name might be different for h5 client). Quote Link to comment Share on other sites More sharing options...
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