Jump to content

Recommended Posts

Posted (edited)

[i need testers for the closed beta send me a skype request: kelrzhel ]

 

Hello, after long time i will try to bring back to you some old school taste combined with some modern pattern.

 

 

 

- Server Rates -

Exp/Sp : 100

Adena : 200

Spoil : x20

Seal Stones : x5

 

- Enchant Rates -

Normal / Blessed  - Retail Like

Safe : +3

Max : +20 [Weapons]

Max : +  8 [Jewls]

Max : + 8 [Armors]

 

- Items -

 

Ancient Weapons - Grand Bosses drop Raid Letter, these Letters will allow the player to exchange for an Ancient Weapon at the Ancient Merchant.

Dagger classes can wear Dual Daggers

Armors - Special Ability S-Grade Armory - Mithril Mines (Center) monsters will drop a spoilable item (Blood of Chaos) this will allow the player to add Special Ability to a S Grade Armor.

Jewels - You can now enchance your Epics to Blessed

*New GrandBoss ring = Ring of beleth*

 

- General -

-Armors and Jewels Safe Enchant +3
-Armors and Jewels Maximum Enchant +8
-Hard Enchant Rate
-Shop about to B grades
- A grade weapons/armors traded from ancient merchant for sort of adenas and ancient adenas
- No A/S grade scrolls in shop (Raid or spoil in custom zones)

 

- Customized Zones -

Imperial Tomb Chaotic (76-80) Farm/PvP Area - This area was customized to a Chaotic Zone Area:
-Players with Karma won't drop items when killed inside one of the rooms;
-When a player dies in this zone, the player will be respawned to the teleport location;
-S Grade Weapons are obtained in this zone (Monsters inside the rooms will drop the weapons) - There's only this method to obtain S Grade Weapons

-*New* Since Chaotic Zone drops S grade weapons without S/A now you got a chance to obtain a Chaotic Weapon, example : You can get Chaotic Arcana Mace - Acumen * - That means that you get an S/A weapon with 5% lower than to get a s/a one and it has also a different texture
-Mithril Mines Entrance (65-75):
-Leveling area (Recommended 65-75)
-Seal Stones Farm (Green and Blue)
- Mithril Mines Center (76-80):
-Seal Stones Farm (Green, Blue and Red)
-Blood of Chaos Farm(Spoil) - Item required to add Special Ability to an S Grade Armor Set
- Mithril Mines Grounds (76-80):
-Seal Stones Farm (Green, Blue and Red)
-Blood of Chaos Farm(Spoil) - Item required to add Special Ability to an S Grade Armor Set
-Level 80 Raidbosses were added to end of this zone (Thief Kelbar, Anakim and Lilith)
- Customized Raidbosses - located in Mithril Mines
-These Raidbosses drop Raid Letter and a set of S Grade Weapons + *NEW* Angel Slayer with Evasion Special Ability
- Retail Raidbosses from 60-80+ levels
-bosses from level 60 to 75 in TOI drop Armor/Jewels A Grade sets, scrolls and Blood of Chaos
-Main quest bosses drop 1 S-Grade set, 1-2 s grade weapons, blood of chaos and scrolls
-Galaxia drops 3 S Grade Sets(Major,Draconic,Imperial) 3-6 S Grade WeaponsBlood of Chaos and Scrolls

- Grandbosses - Drops Epic jewls + Ancient Stones that are needed for the enchance of the jewls to Blessed

 

 

-Ancient Merchant: In this Merchant you exchange your Ancient Adena and add Special Ability to your Armor and Weapon
-Exchange Raid Letters for Ancient Weapons
-Purchase A Grade Armors / S Grade Armors
-Purchase A Grade Jewels / S Grade Jewels
-Add Special Ability to S Grade Weapons / Armor

-Add Special Ability to Ancient Armor

-Enchance your epic jewls to blessed

 

 

Special Merchant: In this merchant you exchange your currencies
-Exchange Seal Stones for Ancient Adena
-Exchange Event Medals for Hair Accessories
-Exchange Adena for an Adena Credit Card (1.000.000.000/Billion - Adena Credit Card)
-General Buffer:
-The level of the buffs aren't maximized, giving the purpose and utility to Support Classes (Hierophant, Sword Muse, Eva Saint, Spectral Dancer, Shillen Saint, Doomcryer)
-Castle Special Ability (Enchanted) -
-This NPC has the feature of adding Special Ability to a weapon without loosing its current enchant value. (Example: Draconic Bow +12 - Draconic Bow Focus +12)
-Only available inside Castles (Examples: Aden Castle / Giran Castle / Goddard Castle)
-Available for S Grade Weapons only
-Raidboss Manager:
-Allows a player to get information about Grandbosses and Customized Bosses. (If they are currently alive or the time left to respawn)
-Account Manager
-Allows a player to edit his account password in-game.
-Magic Supporter (Only located in Imperial Tomb Chaotic)
-Allows a player to receive a Prophecy. (Wind, Water or Fire)
-Player vs Player Merchant - Player vs Player reward system, a player earns Honor Medallions after they defeat another player in a battle.
- In this Merchant you can exchange your Honor Medallions for special rewards.
- Quests:
-Subclass (Quest required, Red Pipette Knife can be purchased in Misc Merchant)
-Noblesse (Caradine Letter level 65 can be purchased in Misc Merchant, Goddess Quest Items can be purchased in Misc Merchant, Killing barakiel can give you nobless status, if and only if you are in an active sub at level 75 and above)

 

- Olympiad:
-Retail like with the only custom option that it is weekly.
-Every player is informed on login, when the period ends and when new heroes will be performed
- Rune Siege:
Everytime that rune siege is running Benom will spawn at throne room
Benom will attack both clan(s)
He will despawn if you don't kill him in 2 hours

 

Misc:
-24+4 Buff Slots
-Auto learn skills
-Class Master
-Offline shop system

 

 

Website Soon

 

In game photos: More photos soon

 

http://prnt.sc/dznwxh [shop Preview]

http://prnt.sc/dznxlx [Chaotic Weapon preview]

http://prnt.sc/dznya4 [blessed Jewls preview]

http://prnt.sc/dznyti [ Dual Daggers preview]

Edited by Kelrzher
Posted (edited)

EVERYTHING WRONG WITH L2DETHECUS IN LESS THAN 2 MINUTES

CURRENT SINS: 0

 

1. "after long time i will try to bring back to you some old school taste combined with some modern pattern.", *sigh*.. Another owner who is trying to bring some old-school taste back in 2017. Sometimes i feel i watch Back to the future movie rather than a Lineage 2 preview. If i could count all those who try bring back memories in a paper, i would bring down 75% of global forest in order to make the proper paper quantity. (+1)

2. Also, modern pattern? I know that nowadays rappers can invent new words and sentences in order to make their "lyrics" make some sense but i didn't know Lineage 2 owners followed the same protocol. (+1)

3. The preview of the server is more poor than the CGI's of the Dwayne Johnson's scorpion model in the The Mummy Returns. (+2)

4. Wow, x99 experience rate? But why? Is this owner's touch? Why no just x100... Thats worst than detective Monk's disorder. (+1)

5. Another list with customized areas that i won't read cause i don't really care. Thank you owner. (+1)

6. "Special Merchant", cause just merchant is too mainstream for 2017. (+1)

7. Owner wrote 1.000.000.000 followed by the word "Billion" just in case you had bad marks in high-school at maths. (+1)

8. GM-Shop html preview is following the driving protocol, all in 1 line waiting for the green light. Basically the html is the effort of a 10 years old trying to understand how <td> is working and after he has some working he gets so excited that he has to show it to his grandma. (+1)

9. Also, preview the server with admin char `cliche. (+1)

10. NPC's exist in the same place more than 1 time cause i guess walk 1m is waste for bandwith? Beside i'm start thinking about einstein theories that we exist in same timeline multiple times and bla bla i forgot its Lineage 2 npc's. (+1)

11. More photos followed by admin char and some collored npc's. Admin is really a d*ck toward dogs with achromatopsia. (+1)

12. The whole god damn place is covered by 2 npc's exist in different places. What is the "300" movie? But instead of spartans an army of Elinda and Julian? I can imagine players going at valakas, waiting for spawn and suddedly Elinda spawn in the middle of raidzone. Ohh dear...(+1)

 

A TOTAL OF 13 SINS

SENTENCE: More cheese equals more holes, more holes equals less cheese. More cheese = less cheese?

ulIAxAE.png

Edited by AccessDenied
Posted

EVERYTHING WRONG WITH L2DETHECUS IN LESS THAN 2 MINUTES

CURRENT SINS: 0

 

1. "after long time i will try to bring back to you some old school taste combined with some modern pattern.", *sigh*.. Another owner who is trying to bring some old-school taste back in 2017. Sometimes i feel i watch Back to the future movie rather than a Lineage 2 preview. If i could count all those who try bring back memories in a paper, i would bring down 75% of global forest in order to make the proper paper quantity. (+1)

2. Also, modern pattern? I know that nowadays rappers can invent new words and sentences in order to make their "lyrics" make some sense but i didn't know Lineage 2 owners followed the same protocol. (+1)

3. The preview of the server is more poor than the CGI's of the Dwayne Johnson's scorpion model in the The Mummy Returns. (+2)

4. Wow, x99 experience rate? But why? Is this owner's touch? Why no just x100... Thats worst than detective Monk's disorder. (+1)

5. Another list with customized areas that i won't read cause i don't really care. Thank you owner. (+1)

6. "Special Merchant", cause just merchant is too mainstream for 2017. (+1)

7. Owner wrote 1.000.000.000 followed by the word "Billion" just in case you had bad marks in high-school at maths. (+1)

8. GM-Shop html preview is following the driving protocol, all in 1 line waiting for the green light. Basically the html is the effort of a 10 years old trying to understand how <td> is working and after he has some working he gets so excited that he has to show it to his grandma. (+1)

9. Also, preview the server with admin char `cliche. (+1)

10. NPC's exist in the same place more than 1 time cause i guess walk 1m is waste for bandwith? Beside i'm start thinking about einstein theories that we exist in same timeline multiple times and bla bla i forgot its Lineage 2 npc's. (+1)

11. More photos followed by admin char and some collored npc's. Admin is really a d*ck toward dogs with achromatopsia. (+1)

12. The whole god damn place is covered by 2 npc's exist in different places. What is the "300" movie? But instead of spartans an army of Elinda and Julian? I can imagine players going at valakas, waiting for spawn and suddedly Elinda spawn in the middle of raidzone. Ohh dear...(+1)

 

A TOTAL OF 13 SINS

SENTENCE: More cheese equals more holes, more holes equals less cheese. More cheese = less cheese?

ulIAxAE.png

i live for the moment that you will advertise your work and sin your sell sinfull bitch <3

  • 2 weeks later...
Guest
This topic is now closed to further replies.


  • Posts

    • 🚀 L2-Gold Custom PvP – Beta Test is LIVE! 🚀 Hey guys! We are opening a brand new Custom PvP server and looking for passionate players to help us test it out before the official grand opening! 💥 What we offer: High Rates & Custom PvP Gameplay Custom NPC Buffer, GM Shop & Global GK Balanced classes and epic custom items Interlude with c4 skills 🎁 Beta Rewards: Every active tester who reports bugs or gives feedback will receive Exclusive Custom Rewards on the official launch day! 🛑 No website needed yet! All files, patch, and support are inside our Discord. 🔗 Join Beta Test Here: [https://discord.gg/9qkSxQtTq]
    • "CAN YOU DO A BULGARIAN REVOLUT?" – WE DID. FIRST DRAFT, NO EDITS The request came in short: a photo of a bank card, Bulgaria, Revolut. We said yes and asked the only question that matters – what data. The client was on the road, asked for a couple of hours, then sent the lot: number, expiry, CVV, payment system, bank, cardholder name. Then came the part the client never sees: - ran the number through Luhn – the check digit has to add up, otherwise the card is dead the second anything automated looks at it - matched the BIN to the issuer: Revolut in Bulgaria isn't a "local bank", the cards run through Revolut Bank UAB. The number range has to actually belong there, not just start with the right digit - built the current design, not a five-year-old picture: vertical layout, flat laser print instead of embossing, correct chip module, contactless mark where it belongs - the payment system logo – with the right gradient where the circles overlap and the wordmark sitting exactly where it should. A small thing that kills half the fakes out there - and finally, physics. Plastic has to catch light: a highlight along the edge, a micro-shadow under the chip, a faint fingerprint. A phone shot, not a render Sent the draft for approval. The client looked it over, signed off with zero corrections – final files went out. One pass, no rework. A card is a deceptively simple document. Looks like a rectangle and sixteen digits. In reality it's maths in the number, a tie to the issuer, a current design and light on plastic. Miss any one of the four and the file gets exactly two seconds of attention. Need a card for a specific bank and country? Message us. We'll tell you straight what's realistic for your case – then build it. { all data published with the client's consent} › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #card #photoshop #revolut #case
    • ============================================================               CLExt Classic Interlude: v7.80 ============================================================   01. Fixed ValidateLocation handling and player/client position synchronization. 02. Added protection against invalid coordinates and characters falling under the map. 03. Improved XY/Z position and heading validation. 04. Fixed MoveToLocation and MoveToPawn packet conversion and target validation. 05. Fixed TargetSelected, TargetUnselected and MyTargetSelected packet handling. 06. Improved GeoData Z-location handling and disabled unsafe PathNode modifications. 07. Added ExUserInfoInventoryWeight support. 08. Fixed inventory weight and maximum load synchronization. 09. Fixed incorrect 0% inventory weight after character login. 10. Added automatic inventory weight updates after EnterWorld and inventory changes. 11. Added inventory weight packet spam protection and safe weight caching. 12. Fixed BuyList and SellList inventory, slot and weight synchronization. 13. Improved NPC target and Buy/Sell packet validation. 14. Reworked mail attachment inventory and weight validation. 15. Added all-or-nothing mail attachment receiving and safe retry handling. 16. Fixed stackable mail attachment validation and INT_MAX overflow protection. 17. Improved COD Adena validation and post-mail inventory weight refresh. 18. Improved Warehouse Deposit and Withdraw validation. 19. Added protection against malformed warehouse item counts, DBIDs and amounts. 20. Added warehouse INT_MAX, CItem and pSID validation. 21. Improved warehouse anti-dupe protection. 22. Reworked the HTML Cache system for improved stability and memory usage. 23. Added lazy HTML loading instead of loading ~20,000 files during startup. 24. Fixed HTML Cache startup crashes with large HTML collections. 25. Added thread-safe HTML Cache access and Clear/Reload support. 26. Added bad allocation, invalid HTML and oversized HTML protection. 27. Reduced HTML Cache RAM usage, startup allocations and disk I/O. 28. Added HTML Caching ON/OFF with live HTM loading support. 29. Fixed ToggleCachingHook and added VS2005-compatible live HTML handling. 30. Fixed ShortcutInit processing and skill synchronization order. 31. Improved shortcut item validation, augmentation handling and va_list safety. 32. Added LiveMode Ability Point system. 33. Added inventory-item-based Ability Points with configurable pointItemId. 34. Preserved the original level-based Ability Point system as fallback. 35. Fixed incorrect Ability Point display and inventory synchronization. 36. Improved Ability skill learning and point validation. 37. Improved OfflineShopRestore loading and FakePC/DBID handling. 38. Added safer OfflineShopRestore socket limits and batch processing. 39. Prevented thousands of restore sockets from loading simultaneously. 40. Added delayed, non-blocking OfflineShopRestore after server startup. 41. Improved OnEnterWorld initialization order and stability. 42. Improved inventory weight, SkillList and acquired-skill initialization after login. 43. Added VIP integration to the EnterWorld process. 44. Added safe UserExtData initialization without modifying the native User structure. 45. Improved duplicate Bronch Jewel and equipped-slot protection. 46. Improved Bracelet, Belt, Bronch and general UseItem validation. 47. Improved general packet, UserSocket, User, pSD and Creature validation. 48. Added safer INT32/INT64 packet handling and malformed-packet protection. 49. Improved L2Server startup memory usage and lazy resource loading. 50. Reduced unnecessary startup allocations. 51. Improved account-only KeyEngine authentication and remote account validation. 52. Removed account expiration-time requirements. 53. Added updater/restart design without requiring CLExtUpdate.exe. 54. Improved CLIEXT HWID, shared-memory and client/server version validation. 55. Improved ReadFile/WriteFile hooks and MemoryProtector handling. 56. Added UoPilot and Extreme Injector detection handling. 57. Reworked VIP point loading, saving and database synchronization. 58. Fixed VIP Level 0 initialization and first VIP activation. 59. Fixed vip.htm activation after login and from party-shared points. 60. Fixed VIP points being incorrectly reset before successful activation. 61. Improved VIP progression from Level 1 through Level 7. 62. Added proper VIP Level 7 MAX/DONE behavior with no Level 8 requirement. 63. Disabled further VIP point collection after reaching maximum level. 64. Reworked VIP BonusInfo/ReceiveVipInfo packet synchronization. 65. Fixed VIP tier, points, duration and level requirement packet fields. 66. Added VIP duration, tier, point and User validation protections. 67. Added safer 64-bit VIP EXP and party EXP calculations. 68. Preserved subclass maximum EXP protection. 69. Improved ItemDataEx validation during character loading. 70. Fixed augmentation loss during login, relog and server restart. 71. Added safe restoration of augmentation IDs directly from the database. 72. Added CItem, pSID, pExItem and User validation during ItemDataEx loading. 73. Improved Shadow Item mana and item lifetime loading. 74. Preserved item protection timeout data during character loading. 75. Added augmentation loading diagnostics and protected valid augmentation data. 76. Preserved database value 0 for genuinely non-augmented items. 77. Added RaidBoss Status synchronization with the World Map. 78. Fixed alive/dead RaidBoss status updates after spawn and death. 79. Added RaidBossStatus as the source of truth for RaidBoss map packets. 80. Fixed RaidBoss map status synchronization after server/database loading.
    • 🚀 L2AQUILA — GRAND OPENING TOMORROW! Lineage 2 Gracia Final — Like L2 Pride, but fresh. The server you've been waiting for opens tomorrow, Saturday 19/09, 16:00 (Greek time) — No Wipe · 24/7 · Anti-DDoS. ⚔️ What's inside: • EXP 9300x · SP 3000x · Adena 5500x · High drop • Max enchant +20 · Safe +3 · 24 buffs / 3 debuffs • 20 free Custom Coins for every new player on day one! • Custom farming zones (Cave of Trials, Cemetery, Ruins of Despair + more) • PvP Events · Olympiads · Offline Trading · Weddings · Balanced classes • Starter + Dynasty shops in every town — playable from minute one 📥 Download: Client + Patch at https://l2aquila.com/index.html 💬 Discord: discord.gg/5ZyBRvG4k · Facebook: facebook.com/l2aquila Be there at opening hour — bring your squad. See you at the Grand Opening! 🔥
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..