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[Gracia L2j] MULTI Skill pvp/pk server, new


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Posted

Hi guys , there is a new started l2 server, all skill with all class is learnable

 

AUTOREGISTRATION!

 

npc buffer, 9 hour buffs

Custom Tattos !!

gmshop

dynasty and icarus items!!

 

lets join, u must choose SAYHA

 

ip : 88.151.89.30 l2authd.lineage2.com

     88.151.89.30 l2testauthd.lineage2.com

     216.107.250.194 nprotect.lineage2.com

 

 

 

The other facts:

 

Sayha

 

# Rate #

RateXp = 125.

RateSp = 125.

RatePartyXp = 1.5

RatePartySp = 1.5

RateDropAdena = 150.

RateDropItems = 15.

RateRaidDropItems = 15.

RateDropSpoil = 80.

RateDropManor = 1

RateDropQuest = 30.

RateQuestsRewardExpSp = 200.

RateQuestsRewardAdena = 30.

RateQuestsRewardItems = 30.

PetXpRate = 100.

 

# Clan Info #

DaysBeforeJoinAClan = 0

DaysBeforeCreateAClan = 0

ReputationScorePerKill = 10 (Clanwar)

 

# Limit Speed #

MaxPAtkSpeed = 2200

MaxMAtkSpeed = 2200

MaxEvasion = 200

 

# Subclasses #

AltSubClassWithoutQuests = true

MaxSubClass = 4

 

# Enchant #

- Safe Enchant -

SafeMax = 6

- Normal Scroll(No Break) -

Weapon = 80%

Armor = 80%

Jewelry = 80%

- Blessed Scroll(No Break) -

Weapon = 95%

Armor = 95%

Jewelry = 95%

- Max Enchant -

MaxWeapon = 50

MaxArmor = 50

MaxJewelry = 50

 

# Spawn Pritection #

PlayerSpawnProtection = 10 (Player Protection after teleporting or login (in Seconds))

ProtectorMessage = "No spawn killing here, go read the rules!!!"

 

# Players Regeneration #

Cp = 120

Hp = 100

Mp = 150

 

# Other Info #

ShowNpcLevel = true

AltGameViewNpc = true (Shift-click Mobs and view their Stats and Droplist)

 

# Skills #

AutoLearnSkills = true

AltDanceMpConsume = true

BlowFront = 50

BlowSide = 60

BlowBehind = 70

Buffs Time = 60 min

MaxBuffAmount = 60

MaxDanceSongAmount = 30

- All Skills -

- All classes can learn all skills

- Skills of another class costs x2 SP

- Skills of another race costs x2 SP

- Skills of fighters/mages costs x3 SP

AltGameSkillLearn = true

 

# Banking System #

BankingEnabled = true

1 Gold Bar = 1000000000 Adena

.withdraw - .deposit

 

# Class Master #

Class Cat ON

 

# Custom NPC #

Roy The Cat = Squash Event Manager

Pumkin = Class Master

Ryuk = SKill Learn(All skill)

Tinkerbell = Luxury Gatekeeper

Kakai = GMShop

TOFIZ = Server Buffer

Posted

How long is server opened ??

What about the community ?

 

Suggestion : Change Buffer NPC

 

 

 

[EDIT] Give us server's name & site.

 

[EDIT 2] Next time answer to all questions..

Posted

its a newly started server, so its a little time to have a big community

but i never found a server like that, and i think its missed from the server's offer

 

i dont have lag

on the server with the community bord alt+b, can u check everything

  • 1 month later...
Posted

I think is the better server!

i have search for a long time this type of server!

 

Maybe u help me and explain how to connect on server.

The site doesnt work.

I've put the correct IP and when i log it says inccorect password.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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