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Posted (edited)

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Greetings!

We are pleased to present to you a short description of the concept of our server.
This concept was tested many times and worked out to bring the maximum balance as for low lvl game, as well as for high lvl. We know that Interlude is not a new chronicle anymore and many of you already know everything about them, but according to the concept we tried to make the game as fun as possible and still keep some difficulty in the game, so you could feel every aspect of it.

We will be very glad to see you on our server, and to heat the interest we want to remember you about upcoming events and contests, which we will announce on the site and forum very soon. Follow the news.

A detailed concept will be published in the near future in this thread as a second post.

Rates:

EXP / SP: x7
Adena: x5 (amount)
SealStone: x5 (amount)
Drop: x5 (chance)
Spoil: chance x5*
Quest (drop): x1*
Quest reward (adena / exp / sp): x4*
RB exp / sp: x4
RB drop: chance x2
Epic: x1

Detailed information available on our Forum

Hurry to participate in pre-start contests!

Find a Clan or CP!

Website: http://l2eu.com/
Forum: http://forum.l2eu.com/
Facebook: https://www.facebook.com/l2eucom/ Edited by L2eu.com
Posted

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OBT is running!
Join us NOW! Test server settings and participate in OBT Events!

You can Download Files HERE http://l2eu.com/download
OBT Event Crazy Rabits Attack  HERE http://forum.l2eu.com/index.php?threads/78666/#post-969153

Website: http://l2eu.com/
Forum: http://forum.l2eu.com/
Facebook: https://www.facebook.com/l2eucom/

Posted (edited)

lol,

 

Hi guys, I hope to you within the server, it will be fun  O0

 

forum name: Abussive

LOL, l2eu.com,  are U thinking, ppl around here are stupid?

So many posts from fresh accounts with 1 post counter?

FAIL

Edited by Pastorious
Posted

Hey guys, join and let's have some fun on 4th of November.  My nickname is Tealc. 

 

 

Ps. Pastorious, you will see many accounts with only 1 post because L2eu have an event, check it out on the forum.

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  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
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