Hello, I've got problem with removal of quest (stages) from quest window once the quest is finished..
Single time quests are fine, as their script sets state COMPLETED. But repeatable are hanging in, no bluea marker re-appear.. They have their ending with "exitQuest", which works for script and db, but not for quest window. I receive reward, but the q just stays there on the last cond/stage
Funny part is, i wouldnt make the effort of downvoting you if you weren't constantly sniping my profile to downvote me, and then when i downvote back you cry about it LOL
They're downvoting you because they know you and who you are.
You've already been banned several times.
We don't mind you sharing free resources. Just do it and that's it (in fact, I've accepted your post). You're trying to get attention, as always. Share the source code so people can feel confident about which files they'll be using. Regards, GG
On behalf of the community, we appreciate your contributions, but a compiled DLL that can contain countless backdoors isn't the best idea. It's appreciated anyway, and people are free to use whatever they want! Happy 2025!
Question
zilbe333
Hello, I've got problem with removal of quest (stages) from quest window once the quest is finished..
Single time quests are fine, as their script sets state COMPLETED. But repeatable are hanging in, no bluea marker re-appear.. They have their ending with "exitQuest", which works for script and db, but not for quest window. I receive reward, but the q just stays there on the last cond/stage
Edited by zilbe3331 answer to this question
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