Hi, I have created GF server and I want to make a dynamic exp rate ? For example 1-20 lvl 5x, 20-40lvl 7x and so on... I changed my experience.java but when I reach lvl I modified in that file I get like over 100% in exp bar. So my questions:
1) is it possible to make a dynamic exp rate at all ?
2) how to solve exp bar problem if it is only way to make dynamic exp rate ?
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I have completed global work on player synchronization. Now I continue to implement the UI.
Added to the store: processes any size of the list of products, the store itself expands the cells or removes unnecessary ones.
Added ToolTips for accessories.
Added optimization for the store so that a large number of items can be processed quickly.
Added movement by double clicking in the sell - buy field and back.
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servas15
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