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[Help!] me to create a new guide


GrisoM

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Well i was reading a forum where a guy explain how to make custom Hero Glows (different colors i mind)

 

And Well this guide was friking old beacuse he give , the code of how to modify it in c5 ...

 

i was woundering is some one knows if this stills the same in IL and Hellbound , take a look

 

1 to create the glow u have to edit the Env.int [i dont know where the fk is that]

 

the hero glow takes the color of the # of enchant in your weapon

 

[EnchantEffect]

CubeTexName=LineageEffectsTextures.Etc.Enchant_Aur a001_Shader01

HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aur a001_Shader01

HeroAuraTex=LineageEffectsTextures.Hero.Hero_Aura0 00_Shader00

HeroAuraMesh=LineageWeapons.rangesample

 

EnchantMeshShow=4

EnchantEffectShow=7

 

 

Change that /\ for this \/

 

 

Quote:

[EnchantEffect]

CubeTexName=LineageEffectsTextures.Etc.Enchant_Aur a001_Shader01

HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aur a001_Shader01

HeroAuraTex=WarEffectsTextures.FireTexture.jm-fire1_UnlitTwoSided

HeroAuraMesh=LineageWeapons.rangesample

 

EnchantMeshShow=0

EnchantEffectShow=7

 

 

Well if u do this when u have a weapon equiped u will see your char like this :

shot00045yx1lq9.jpg

 

And the solution was :

Change

"HeroAuraTex=WarEffectsTextures.FireTexture.jm-fire1_UnlitTwoSided" for "HeroAuraTex=LineageWeapons.rangesample"

 

So.. Does any one know if this still the same? Beacuse it will be nice to have a Hero Glow According to the ++ your weapon does

 

 

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omg is a share or wath???:O

 

.... 1 of all read the title "[Help!] me to create a new guide"

 

2 if i found a way to make it work in IL and Hellbound (what i am trying whit help from Stefoulis15) we will make a guide about this

 

Dude read before post -.-"

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