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Hello Lineage 2 Interlude Players!
Welcome to L2Verb Server website. You'll find everything you need about our server in here. First of all, before you join check our server features and share it with your friends. You won't experience any lag or delay in our server. Plus, we guarantee you that there won't be any corruptions in server. Our server staff is consisted of trusted people.

 

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Grand open will be day 20.05.16 at 18:00 GMT+2.
Welcome to our Custom Classic PvP x1200.


Startup system
Chroncle: Interlude
Mode: Custom PvP
Starting level: 80
Starting adena: 320.000.000


Basic Rates
Experience: 1200x
Skill Points: 1200x
Party Rates: (EXP/SP) 1200x
Adena Drop Rate: 1200x


Augmentation
About augments, We will have an augment shop.You will have to buy your augment.
Peple are available to use 1+1 augment for more balance with 25% Chance on top LifeStone.


Enchant Rates
Enchant Safe: +3
Enchant Weapon Max: +25
Enchant Armor Max: +25
Normal Enchant Scroll Rate 66% from 1 to 20
Blessed Enchant Scroll Rate: 90% from 1 to 20
Improve Scroll Enchant from: 75% from 20 to 25 [if broke go +20]


Custom Community Board
-Announcements
-Rules
-Staff
-GM Shop
-Features
-Events
-Gameplay
-Top Players / Heroes / Clans / Castles / Stats
-Support
-Contact
-Donate Info


Additional Features
Auto Loot: Enabled
Auto Loot Raid Disabled
Auto Learn Skills: Enabled
Weight Limit: Disabled
Grade penalty: Enabled
Max Subclasses: Three (3)
Subclass Without Quest
Bow is dissabled for Tanks, Titans, Tyrants, Warlords.
No Heal and Buffs at Monsters and Raids.
Anti-Farm Protection for PvP(You don't get PvP points from Same IP).
Unique killing spree system.
Raid Boss announce.
Player spawn protection - 30 seconds


Blade Dancer & Sword Singer
We have added 2 Dances and 2 Songs in Blade Dancer/Sword Singer class so they have a chance in PVPs.
- Dance of Alignment: Increases resistance against holy and dark attacks by 10%.
- Dance of Berserker: Increases all offensive stats by 8%, but decreases all defensive stats by 8%.
- Song of Elemental: Increases resistance against elemental attacks by 7%.
- Song of Wind Storm: Increases bow resistance by 20% for 5 minutes. These dances and songs can't affect other class, they are self buffs.

This buffs are just for BD's.
 


Customized Raidbosses
We have replaced the retail Raidbosses with some customs ones without overpowering their statistics.
The names of the Raidbosses are the same as the original ones.
Example: If you want Valakas Neckalce, you'll have to kill a raiboss called Valakas.

Customized Equipment System
Armors: Tier 1 is Dynasty & Tier 2 is Verb Armor.
Weapons: Tier 1 is Dynasty & Tier 2 is Verb Weapons.
Accessories: Goliat & Gaara Mask + Wings.
Tattoos: Warrior/Tank/Mage/Suport/Dagger/Archer Tatto's & Mage/Fighter AIO Tatto.
Jewels: Raid Boss. [ Retail ].


Additional Information
Stackable enchant scrools, life stones, secret book of giants (Enchant scrolls, life stones, book of giants take 1 slot in inventory like in higher chronicles).
Bow is dissabled for Tanks, Titans, Tyrants.
No Heal and Buffs at Monsters and Raids.
Anti-Farm Protection for PvP(You don't get PvP points from Same IP).
Unique killing spree system.
Raid Boss announce.
Player spawn protection - 30 seconds
/unstuck - 15 seconds
Offline shop [add your shop and exit] [ SHOP IS BASSED ON VOTE COINS. ]
Offline Trade: Max 5 days
PVP Name Color Changes/PK Title Color Changes.
Player which have done the most damage to the monster will get the drop.


Customized Noblesse System
Ready up your party!
In order to become Noblesse you'll need to kill a Noblesse Raidboss named Barakiel
If you're skilled enough to kill the Grand Boss, your party will automatically become noblesse.
ATTENTION: If someone in your party has already been granted with Noblesse status, he can't become Noblesse again.
 
Events
We're using retail Events in our server, this way noone can be confused about the event's purpose.
The events available events are: Team vs Team.

 

Custom Zones
Main Town
Safe Zone
Farm Zone [PVP]
Hard Farm Zone [PVP/PK]
PVP/Multifunctional Zone + RaidBoss


Machine
Ram : 32GB
CPU : 8 CORES
DISK: 400GB
DDOS PROTECTION!

 

WebSite: WWW.L2VERB.COM
Forum: WWW.L2VERB.COM/FORUM
 

WARNING: Our staff will never ask for your account password, if you are asked by someone saying they are with our staff it is probably a scam, so don't give your account info to anyone! 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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