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Posted

plakatl2max2mini.jpg


 


WE WANT TO INVITE YOU FOR A BIG EVENT

GRAND OPENING OF L2MaX SERVER

 

JOIN US AND LET'S CELEBRATE IT TOGETHER

11TH MARCH 2016 AT 6 P.M. (+1 GMT)

 

WEBSITE: http://l2max.eu


 

BASIC FEATURES AND RATES

High Five

EXP x15

SP x15

Drop x10

Adena x8

RB Drop x10

Spoil x7

Manor x3

Safe Enchant +3

Max Enchant +12

Max Buffs 24+4

 

EVENT ENGINE

Team vs Team

Capture the Flag

Deathmatch

Last Man Standing

Lucky Creatures

Treasure Hunt

 

GAMEPLAY

GM's online suppert

No wipe

No corruption

No weapons or sets for Donator Coins

Automatic Vote Reward System

Automated Character Services System

GM Shop

Flawless Geodata

Auto Loot

No Auto Loot on Raids

Auto Learn for all Skills

No lags

100% Uptime

Wedding System with special NPC

International community

Subclass without quest

Max Subclasses 3

Newbie System

Reworked all Skills

Items & Class Balance

AntiBot Protection System

Castle Sieges

Max Level 85

Cursed weapons

Weapon Augmentations

Offline Shop

Spawn Protection

Olympiad system fully working

Heroes every 2 week

 

JOIN US - WWW.L2MAX.EU

Posted

I wanted to see your website, so i clicked on it, i went to "Regulations" and when i read "GM is always right. All his decisions are final, unconditional and not subject to negotiation or discussion." i insta closed the Google Chrome tab. 

Posted

I wanted to see your website, so i clicked on it, i went to "Regulations" and when i read "GM is always right. All his decisions are final, unconditional and not subject to negotiation or discussion." i insta closed the Google Chrome tab. 

But nothing about Admin, so he is not :happyforever: :happyforever: :happyforever: :happyforever:

Posted

problem to u? not to me :D

Nah no problems, just wanted new server to play, becouse injustice dead only bots plays, but i see you cant even play walord here becouse captcha codes

Posted

Nah no problems, just wanted new server to play, becouse injustice dead only bots plays, but i see you cant even play walord here becouse captcha codes

same. but u sure about that? mby it just give first time when u log and then long run? :D

  • 1 month later...
Posted

Good server with good admin.

But not many people here.

Admin working at l2j guard and in a few days bots will not working.

I stay here becouse server is for people, not for money.

All donations they go on advertisements and server operation.

Join and have fun for long time.

No people no fun :)

 

 

Sorry for bad english :)

 

 

"P3n3r- w tym wypadku sie mylisz :P

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  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
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