<!-- Dragon's Weapon (Top-grade).\n(Passive)\nIncreases PVP damage by 30%, HP/MP by 100%, CP by 200%, Attack Speed by 1500, P. Critical Rate by 500 and additional damage on dragons by 300%.\n(Used Skill)\n1. Protection: Your movement speed increases by 100 and you become immune to all debuffs for 2 min. Using the skill requires 1 unit of Dragon Blood. Cooldown is 10 min.\n2. Antharas' Breath: Decreases the Attack/Casting/Movement Speed of nearby enemies by 90% and gradually makes their bodies rigid, paralyzing them for 10 seconds eventually. Using the skill requires 1 unit of Dragon Blood. Cooldown is 5 min.\n3. Antharas' Tail Strike: Depletes CP of all enemies nearby. Using the skill consumes 1 unit of Dragon Blood. Cooldown is 5 min.\nCannot be used in the Olympiad or Ceremony of Chaos. Cannot be enchanted, crystallized, modified, or assigned an attribute. -->
Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
XENEIXE
Hi guys!
Im trying to make some modifications to my ertheia server, i want to make a full npcshop with custom system for buy dragon weapons...
I found the Ids in the weapongrp.dat, all the DCW (Dragon Claw Weapons) works fine in game, shows the icon, the stats, etc...
But i can't equippe them ):
I was looking at the Antharas Dualsword, this is the code:
3 answers to this question
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