Jump to content

Passive Skills Animation


Recommended Posts

Protection of Rune, Fighter's Will and Archer's Will has same animation, anyone know how can I change or remove them? when I play tank I freeze 'cause when I mass aggro and everyone hits me, all these passives triggers a lot so their animation makes me lag, same with Patience animation from tank.

I tried to edit them with skillgrp.dat but these skills doesn't have any ID animation so I don't know how to change them.

Edited by SickMuse
Link to comment
Share on other sites

did you try giving it a invalid skill animation?

i think the passive triggers another skill to activate as seen in their code

	<skill id="758" levels="1" name="Fighter's Will">
		<!-- Confirmed CT2.5 -->
		<set name="activationChance" val="3" />
		<set name="chanceType" val="ON_HIT" />
		<set name="icon" val="icon.skill0758" />
		<set name="magicLvl" val="81" />
		<set name="operateType" val="P" />
		<set name="targetType" val="SELF" />
		<set name="triggeredId" val="5559" />

try editing 5559?

Link to comment
Share on other sites

did you try giving it a invalid skill animation?

i think the passive triggers another skill to activate as seen in their code

	<skill id="758" levels="1" name="Fighter's Will">
		<!-- Confirmed CT2.5 -->
		<set name="activationChance" val="3" />
		<set name="chanceType" val="ON_HIT" />
		<set name="icon" val="icon.skill0758" />
		<set name="magicLvl" val="81" />
		<set name="operateType" val="P" />
		<set name="targetType" val="SELF" />
		<set name="triggeredId" val="5559" />

try editing 5559?

From which file do I edit? 'cause I dont see it's triggered id on skillgrp.dat

Link to comment
Share on other sites

Done, I remove it's ID and it doesn't shows its animation anymore, thanks!

If you removed the triggerId from the xml, then.. Those skills has no use now, simply said, You removed their passive skill :D

 

So, make sure to edit the skillgrp, rather than xml. If you edited skillgrp, then it's okay :)

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


×
×
  • Create New...