SickMuse Posted July 29, 2015 Share Posted July 29, 2015 (edited) Protection of Rune, Fighter's Will and Archer's Will has same animation, anyone know how can I change or remove them? when I play tank I freeze 'cause when I mass aggro and everyone hits me, all these passives triggers a lot so their animation makes me lag, same with Patience animation from tank. I tried to edit them with skillgrp.dat but these skills doesn't have any ID animation so I don't know how to change them. Edited July 29, 2015 by SickMuse Link to comment Share on other sites More sharing options...
DONALD TRUMP 2016 Posted July 29, 2015 Share Posted July 29, 2015 did you try giving it a invalid skill animation? i think the passive triggers another skill to activate as seen in their code <skill id="758" levels="1" name="Fighter's Will"> <!-- Confirmed CT2.5 --> <set name="activationChance" val="3" /> <set name="chanceType" val="ON_HIT" /> <set name="icon" val="icon.skill0758" /> <set name="magicLvl" val="81" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <set name="triggeredId" val="5559" /> try editing 5559? Link to comment Share on other sites More sharing options...
SickMuse Posted July 29, 2015 Author Share Posted July 29, 2015 did you try giving it a invalid skill animation? i think the passive triggers another skill to activate as seen in their code <skill id="758" levels="1" name="Fighter's Will"> <!-- Confirmed CT2.5 --> <set name="activationChance" val="3" /> <set name="chanceType" val="ON_HIT" /> <set name="icon" val="icon.skill0758" /> <set name="magicLvl" val="81" /> <set name="operateType" val="P" /> <set name="targetType" val="SELF" /> <set name="triggeredId" val="5559" /> try editing 5559? From which file do I edit? 'cause I dont see it's triggered id on skillgrp.dat Link to comment Share on other sites More sharing options...
DONALD TRUMP 2016 Posted July 29, 2015 Share Posted July 29, 2015 skillgrp give it some invalid cast animation and see what happens Link to comment Share on other sites More sharing options...
SickMuse Posted July 29, 2015 Author Share Posted July 29, 2015 skillgrp give it some invalid cast animation and see what happens Done, I remove it's ID and it doesn't shows its animation anymore, thanks! Link to comment Share on other sites More sharing options...
SweeTs Posted August 3, 2015 Share Posted August 3, 2015 Done, I remove it's ID and it doesn't shows its animation anymore, thanks! If you removed the triggerId from the xml, then.. Those skills has no use now, simply said, You removed their passive skill :D So, make sure to edit the skillgrp, rather than xml. If you edited skillgrp, then it's okay :) Link to comment Share on other sites More sharing options...
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