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Posted (edited)

Hello everyone are welcome to l2 GaDeLanCe, our server will debut April 13. count on the presence of everyone in our humble servant, very dedicated, with several events and active protections below some information from our server.


 

 

 

banner_l2gadelance.gif

 

•BASE RATES

•••  XP Rates: x200
  •••  SP Rates: x200
  •••  Adena Rates: x200


############################################################

•ENCHANT RATES

•••  Safe Enchant: x20
  •••  Max Enchant: x20
  •••  Normal Scroll: 100%


############################################################
•RAID & GRAND BOSS

•••  Raid Boss Drop Rate: x2
  •••  Grand Boss Drop Date: x1


############################################################

•CUSTOM ITEMS

••Armors
•••  Titanium  (+ Shield): Skills Passives 100%

••Weapons
•••  Hero Dual Weapons: Skills Passives 100% Balanced

••Reward Items
•••  Event Coin: Skills Passives 100% Balanced
•••  PvP Coin: 1 PvP = 1 Coin

•REWARDS

•••  TvT Event: 1 Event Coin
  •••  CTF Event: 1 Event Coin
  •••  DM Event: 2 Event Coins
•••  TW Event: 2 PvP Coin By PvP
•••  Siege Reward: The Clan Castle Winner receives a prize to all players at the end of the siege Online!
•••  Weekend Reward: Events prepared by staff L2Gadelance for all weekends!!



############################################################

•SYSTEMS

•••  Olympiads: 100%: Olympiad period changed to 1 week
  •••  Castle Siege: 100%
  •••  Seven Signs: 100%
•••  HITMAN SYSTEM: 100%
••••• All Balanced Classes 100% Retail
••••• And much more, Sign in to find out!


############################################################

•DROP AREA

•••  Imperial Graveyard: Hight Hight Level Area
•••  Pavel Ruins: Hight Drop Adena
•••  Monastery Of Silence: Hight Drop Scroll Enchant
•••  Tower Of Silence 10: Hight Drop Giant Book Enchant
•••  Tower Of Silence 11: Hight Drop Giant Book Enchant
•••  Tower Of Silence 13: Hight Drop Giant Book Enchant


############################################################

•HOSTING

••• We paid dedicated server for 1 year and we promise to keep this server online and neat.
••• L2Gadelance aims to build a more peaceful and friendly community. We have the collaboration of the players to maintain order in our community.

 


Visit our website:
http://www.L2Gadelance.com

Find us on Facebook:
http://www.facebook.com/L2Gadelance

 

We wait for you !!

Edited by L2Gadelance
Posted (edited)

Now I have work, stupid, plus a hosting paid for a year and I can keep myself. if I put donations because it was decición of the other administrators...  We are 6 administrators of this project, so I ask you a question, how much salary do you think we will get divided by 6? question before speaking. useless!

 

6 administrators who belong to another server that has closed three years ago. None of the managers seek any profit on this server...

 

Typical person who has nothing to do and spends the day looking controversy in the forums goodbye.

Edited by L2Gadelance
  • 2 weeks later...
Posted

if you dont want profit why put donations? fail more

From the moment that you play free and he has 'donations' ''search dictionary' you have to shut your mouth. He pays for you to play so at least respect that pigs!

Posted (edited)

Never open L2 server for your salary. Get a job like the rest of the worlds population. Damn imbecile 

if you dont want profit why put donations? fail more

 

What you are based to insult Member?
Really believe there is any server without donations? Or even do not know the definition of the word "donation? Or is there some rule where the server requires its players to donate?
 
It is assumed that this member has created a server. And it has paid a fortune to have a hosted server 1 year to idiots like you can play for free and to have fun.
 
You two are what is ungrateful and fools. Who do not appreciate the efforts of others, and seek only the negative in everything. Have they tested the server? Sure not. The thing is distorting forums and try to fuck the other members. Do a favor and do not write more because they seriously no worth.
 
Learn to respect the efforts of others, if not like a server or conditions simply do not come to play and find another server. we no one cares your opinion. Fools. Seek a better entertainment.
Edited by kader-gm

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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