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Acis Staticobjects And Npc Nick Height


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Posted (edited)

Hello, so i find a problem in acis server pack. When trying to sit in castle chair, characters is siting to height (this works with not all characters).
http://postimg.org/image/bry4xthrj/

A second problem is with doctor chaos npc nick height. Npc id: 32033. In npc.xml all height is writed curectly. But the nick is to low. 
http://postimg.org/image/hq7l3prgj/
How i can fix this problems? :)
 

Edited by admirolas3

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Posted (edited)

you need to make a new script with the name height displacement

the scrip i found was from lineageNpc2 .u

.u connects with .int

.int controls the animation sequences at certain times (wait, social action, attack, death, wait/run/social using certain weapons, etc)

.u is all the other stuff (effect, name height, weapon compatibility, etc)

Edited by Ellen De La Generes
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Posted (edited)

you need to make a new script with the name height displacement

the scrip i found was from lineageNpc2 .u

.u connects with .int

.int controls the animation sequences at certain times (wait, social action, attack, death, wait/run/social using certain weapons, etc)

.u is all the other stuff (effect, name height, weapon compatibility, etc)

Oh, now i understant, thanks i will try to open lineagenpc2.u file :)

Edited by admirolas3
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Posted

Found DrChaos in lineagenpc2.u. I decrypted this file and opened with UE Explorer. But i can't edit it.

/*******************************************************************************
 * doctor_chaos generated by Eliot.UELib using UE Explorer.
 * Eliot.UELib © 2009-2013 Eliot van Uytfanghe. All rights reserved.
 * http://eliotvu.com
 *
 * All rights belong to their respective owners.
 *******************************************************************************/
class doctor_chaos extends LineagePawn;

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