Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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bro you need other tools for do that working... and other files...
listen to me... you need UTPT to open the class or take the textures like this...
https://prnt.sc/cHneGXEgxlwJ
from here you can take what ever you want and after go make in Notepad ++ paste -> save as .uc
latter on you must have source for interface to compile your new interface.u with new .uc
you put inside this .uc what you made and thats create all the script lets say about the fuctionality of buttons...
NEXT...
Go download Xdat Editior
go open file -> interface.xdat
and copy one by one handmade all the Wnd and childrens...
after you get in l2.exe and you can use ///reloadui or ///show windowname to help you fix your windows without close and open the l2.exe all the time...
Question
XaioXaio
well i have edited clan oath /apella/epic/dynasty armor stats and set bonuses after i made the change , and start server it is down...
this is an example what i put in the set bonus for an light armor...
</for>
</skill>
<skill id="3606" levels="1" name="Clan Oath Light Armor Set">
<!--
Description(s):
Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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