Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
Question
XaioXaio
well i have edited clan oath /apella/epic/dynasty armor stats and set bonuses after i made the change , and start server it is down...
this is an example what i put in the set bonus for an light armor...
</for>
</skill>
<skill id="3606" levels="1" name="Clan Oath Light Armor Set">
<!--
Description(s):
Increases MaxHP/MP, M.def, P. Def, Casting Spd., Slightly Increses the power of healing spells recived, Speed, M.atk. +2DEX +1STR -2MEN
-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<mul order="0x30" stat="mAtk" val="1.05"/>
<mul val='1.10' order='0x30' stat='gainHp'/>
<mul order="0x30" stat="pDef" val="1.10"/>
<mul order="0x30" stat="mDef" val="1.10"/>
<add order="0x40" stat="maxHp" val="500"/>
<add order="0x40" stat="maxMp" val="1000"/>
<add order="0x40" stat="runSpd" val="8"/>
<add order="0x40" stat="DEX" val="2"/>
<add order="0x40" stat="STR" val="1"/>
<sub order="0x40" stat="MEN" val="2"/>
i edited it in gameserver/data/stats/skills coz there were the set bonuses , i didn't change the rest of the lines except the description , is this wrong or i can't add some things to an armor set
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