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[help]my Epic Dark Knight armors have low stats ...Why?


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Posted

I whant someone to Help me for fix  because the stats is very low :( 

 

9613 Epic Dark Knight Heavy Armor fullarmor true heavy 9780 leather s 0 -1 425 0 0 0 0 true true true true 0 0

9614 Epic Dark Knight Heavy Gloves gloves true none 580 leather s 0 -1 65 0 0 0 0 true true true true 0 0

9615 Epic Dark Knight Boots feet true none 1030 leather s 0 -1 65 0 0 0 0 true true true true 0 0

9616 Epic Dark Knight Heavy Helm head true none 570 cloth s 0 -1 93 0 0 0 0 true true true true 0 0

9617 Epic Dark Knight Light Armor fullarmor true light 5400 leather s 0 -1 325 0 0 0 0 true true true true 0 0

9618 Epic Dark Knight Light Gloves gloves true none 580 leather s 0 -1 60 0 0 0 0 true true true true 0 0

9619 Epic Dark Knight Light Boots feet true none 1130 leather s 0 -1 60 0 0 0 0 true true true true 0 0

9620 Epic Dark Knight Light Helmet head true none 570 cloth s 0 -1 85 0 0 0 0 true true true true 0 0

9621 Epic Dark Knight Robe Tunic chest true magic 2450 leather s 0 -1 140 0 950 0 0 true true true true 0 0

9622 Epic Dark Knight Robe Legs legs true magic 570 leather s 0 -1 90 0 0 0 0 true true true true 0 0

9623 Epic Dark Knight Robe Gauntlets gloves true none 580 leather s 0 -1 55 0 25 0 0 true true true true 0 0

9624 Epic Dark Knight Robe Shoes feet true none 1130 leather s 0 -1 55 0 25 0 0 true true true true 0 0

9625 Epic Dark Knight Robe Cap head true none 570 cloth s 0 -1 75 0 0 0 0 true true true true 0 0

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Posted

gameserver/data/stats/armors kai kane edit ta stats p kanei add h epic...

[edit] paizei kai kati analoga me to pack gt mporei na prepei na ftia3eis 3exoristo skill ga thn armor kai na peraseis to skill sto armorsets sql.

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Posted

ROBE

 

<mul order="0x30" stat="mAtkSpd" val="1.15"/>

    <mul order="0x30" stat="mAtk" val="1.05"/>

    <mul order="0x30" stat="pDef" val="1.10"/>

    <mul order="0x30" stat="mDef" val="1.10"/>

    <add order="0x40" stat="maxHp" val="500"/>

    <add order="0x40" stat="maxMp" val="1000"/>

    <add order="0x40" stat="runSpd" val="8"/>

    <add order="0x40" stat="WIT" val="2"/>

    <add order="0x40" stat="INT" val="1"/>

    <add order="0x40" stat="MEN" val="2"/>

 

LIGHT

 

<mul order="0x30" stat="pAtkSpd" val="1.08"/>

    <mul order="0x30" stat="pAtk" val="1.05"/>

    <mul order="0x30" stat="pDef" val="1.10"/>

    <mul order="0x30" stat="mDef" val="1.10"/>

    <add order="0x40" stat="maxHp" val="1000"/>

    <add order="0x40" stat="maxMp" val="500"/>

    <add order="0x40" stat="runSpd" val="5"/>

    <add order="0x40" stat="DEX" val="2"/>

    <add order="0x40" stat="STR" val="1"/>

    <sub order="0x40" stat="MEN" val="2"/>

 

HEAVY

 

<mul order="0x30" stat="pAtkSpd" val="1.05"/>

    <mul order="0x30" stat="pAtk" val="1.10"/>

    <mul val='1.10' order='0x30' stat='gainHp'/>

    <mul order="0x30" stat="pDef" val="1.10"/>

    <mul order="0x30" stat="mDef" val="1.10"/>

    <add order="0x40" stat="maxHp" val="1500"/>

    <add order="0x40" stat="maxMp" val="500"/>

    <add order="0x40" stat="runSpd" val="5"/>

    <add order="0x40" stat="DEX" val="1"/>

    <add order="0x40" stat="STR" val="2"/>

    <sub order="0x40" stat="MEN" val="1"/>

 

these are good enough...

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