If you hover over the weapon and you can see the augment, then it is client side, indeed. Else, it is server side, most definitely.
Fact of the matter is, there is a whole chain of packets that are responsible for handling the new Augmentation system. The easiest way to keep track of them is by activating the NETCHAT packet debugger from ALT+G. It is not a debugger per-se, but it would help you see the packet exchange between client and server, which should then show you where the issue lies, namely the client->server packet, whose trail you should follow until you find your issue.
If the other weapons are working, then it is quite possible that you have missed adding the new custom weapons somewhere in the datapack (in some xml or wherever your server pack keeps such data).
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Candy
We are currently looking for expierenced developers,
With a variety of knowleadge on L2j/emu.
We are currently on Hellbound and we will update soon enough.
We need people that can handle Java among other things.
http://l2athebaldt.com
If you feel you have the substantial to be on the development team,
please PM me here with your knowleadge, and whatever else you feel neccessary.
Server machine Stats:
Microsoft Winows Server 2003 R2
Standard x64 Edition (For java)
Service Pack 2
100mpbs Connection
Intel® Core2 Duo CPU
E4500 @ 2.20GHz
4GB of RAM.
Candy
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