Jump to content

Question

Posted

Hi all!

I'm asking for some help from you. I'm reading through the topics, but did't find solution, or didn't see any similar problem.

 

So, we are trying to test L2 off interlude server with friends. I followed the guide here, how to set it up. I have the databases, configured the IP-s, etc. And when I start everything, the NPC server crashes immediately. This is the first problem, everything else works on server side. It creates a DMP file, I couldn't find anything to open with (maybe my bad). It also writes an linError.txt. I'm running win7 x64, with Corei7, 8Gb of RAM, and a samsung 840 pro SSD.

This was in it:

 

minidump result : 0
Crashed Thread[0].
Server Up Time : Thu Jan 01 01:00:00 1970
Current Time : Wed Jul 23 23:05:01 2014
Elapsed Time : 16274 days 21 hours 5 minutes 1 seconds
IOBufferPool - 0 / 0,  PendingWrite 0 bytes [0] 
=============== object report 
user[0], npc[0]
[(9732) 2014/07/23 23:05:01]: =======================
an Access Violation in module L2npc.exe at 0033:0046adaf.
start at 2014/7/23 23:05:01
Read from location 00000a00 caused an access violation.
 
Registers:
EAX=00000000 CS=0033 EIP=0046adaf EFLGS=00010202
EBX=09d3b4b0 SS=002b ESP=0012fcd0 EBP=00000000
ECX=00000006 DS=002b ESI=0c30cbe0 FS=0053
EDX=00000000 ES=002b EDI=006e9d68 GS=002b
Bytes at CS:EIP:
66 39 a8 00 0a 00 00 0f 8e 5d 01 00 00 66 66 66 
Stack dump:
0012fcd0: 09d3b4b0 00000000 00000000 00000000 0012fc88 00000000 00000000 00000000
0012fcf0: 00000000 00000000 00000000 00000000 fffffffe ffffffff 00000000 00000000
0012fd10: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd30: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
0012fd50: 00000002 00000000 00000001 00000000 006e9d68 00000000 00003ef8 00000000
0012fd70: 00000008 00000000 006181e7 00000000 00000003 00000000 00003ef8 00000000
0012fd90: 00691d30 00000000 004aabd3 00000000 00000000 00000000 0061979e 00000000
0012fdb0: 00000008 00000000 00003ef8 00000000 00400000 00000000 006e9d68 00000000
0012fdd0: 00000001 00000000 006e9d68 00000000 00000002 00000000 00000001 00000000
0012fdf0: 006e9d68 00000000 0060c9f4 00000000 0c30cbe0 00000000 09d3b4b0 00000000
 
 
GuardInfo : 
 
ListenThread [13][4267500] (good):      Lock Stack  : 
 
MainThread [12][4267500] (good):      Lock Stack  : 
 
GuardInfo end 
 
 
 
The other problem we have is that from the clients side, I have to modify L2.ini. The problem is, that I found here a modifier, and one other. The one here start okay, but if I hit "enter" button it closes. Don't know why. The other program starts too, but at the moment you can see the window it closes.
 
 
Thank you in advance, and sorry if I write anything wrong, English is not my native!
 

4 answers to this question

Recommended Posts

  • 0
Posted (edited)

what pack u use?

To be honest, don't know, I downloaded from a link here in the forum, I try to get which one was that, I reply ASAP. I know it's the worst answer, if I can find it somewhere in the pack, I tell you. Only thing that can be specific, in the L2 Server, there's a L2Server [ExtGZx64] exe too. The files are mostly created in 2008. 

I would have appreciate a newer pack, or something, but this was what I could find here, for free.

 

 

TimeStamps are fucked up beyond recognition.

 

 

So first you need to verify what your specificly using instead of the usual "i use interlude".

 

 

just about as helpful as "i use interlude l2j".

I think your request is the same with XeL's, Only thing I can say is the L2Server  [ExtGZx64], and its L2 Interlude. If i can find it somewhere, that you are curious about, please tell me. And I try to find where I downloaded it from. 

 

One thing for sure, I found this pack on this forum.

 

 

 

Okay, found it. The interlude here, that we are try to set up. 

http://www.maxcheaters.com/topic/78406-share-all-my-files-over-5gb-l2off-server-update-daily/

 

Found another error:

Cached stops work. 

 

Server Closes with error: 997 and error: 64

 

Or We have another pack. IlExt 1.2.3.6 Vanganth. If its better, I could try that.

 

Or if you know a newer pack, that is free, till we test and get to know with L2Off, we could use that.

Edited by GARAB
  • 0
Posted

TimeStamps are fucked up beyond recognition.

 

 

So first you need to verify what your specificly using instead of the usual "i use interlude".

 

 

just about as helpful as "i use interlude l2j".

  • 0
Posted (edited)

Okay guys. So, we got a Vanganth IlExt 1.2.3.6 pack. I reconfigured everything, and set it up. I got it from the forum. The problem is, that the log server cant make any record, because something is wrong. This would be the smaller problem. When I start the programs in order, I got to the NPC server at the end, but it stops at a point. The error code is 64. Couldn't find anything for it. I'm using win7 x64, and mssql 2012.

 

I copy the error logs here:

 

L2Auth (40540):

 

2014-07-27 13:05:23 ============================ AuthExt.ini [Report Begin] ==================================
2014-07-27 13:05:23 AuthExt.dll version=[interlude.1.0.28.10]
2014-07-27 13:05:23 [AuthExt]
2014-07-27 13:05:23 PacketLogging=[enabled]
2014-07-27 13:05:23 SavePasswordMD5=[disabled]
2014-07-27 13:05:23 NewLogonLog=[enabled]
2014-07-27 13:05:23 LogDir=[AuthExt_Logs\]
2014-07-27 13:05:23 [GameGuard]
2014-07-27 13:05:23 GameGuard=[disabled]
2014-07-27 13:05:23 GameGuard_CheckOnly=[disabled]
2014-07-27 13:05:23 ============================ AuthExt.ini [Report End] =================================
2014-07-27 13:05:40 [s->C] Client=[127.0.0.1]
2014-07-27 13:05:40 AC 00 
00 12 77 F9 83 21 C6 00 00 98 E4 BB 6A B7 B0 11 ..w..!......j...
F8 85 E6 59 EB 8B D0 01 65 AA 91 38 46 5B 25 F1 ...Y....e..8F[%.
18 C6 4E EE 81 D3 80 63 80 5D 11 A7 A1 2C 0B 72 ..N....c.]...,.r
F5 D4 43 F5 D6 31 DC 73 7E 88 4D C1 30 D1 9F 2C ..C..1.s~.M.0..,
96 4E 92 84 E1 36 6D 88 F8 66 49 7C 4E DB 76 83 .N...6m..fI|N.v.
5A 3E CE AC 94 AE 64 B4 53 CB 98 CB F0 00 E1 FC Z>....d.S.......
84 DF 17 5C 0D F2 6E 9E 4B 01 C2 00 76 13 53 A4 ...\..n.K...v.S.
F3 78 1A 3A 96 30 C7 0F EB DB 76 37 06 8A A5 15 .x.:.0....v7....
98 B7 C5 25 D0 C4 2B 4D E3 00 00 00 00 00 00 00 ...%..+M........
00 00 00 00 00 00 00 00 00 6B 60 CB 5B 82 CE 90 .........k`.[...
B1 CC 2B 6C 55 6C 6C 6C 6C 00                   ..+lUllll.      
 
 
L2Log (ver 1.0):
07/27/2014 13:11:33.382, Error 42S02:[Microsoft][ODBC SQL Server Driver]
Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:11:39.383, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, actor, actor_account, target, target_account, location_x, location_y, location_z, etc_str1, etc_str2, etc_str3, etc_num1, etc_num2, etc_num3, etc_num4, etc_num5, etc_num6, etc_num7, etc_num8, etc_num9, etc_num10, STR_actor, STR_actor_account, STR_target, STR_target_account) values('07/27/2014 13:11:36.152', 1603,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,30,0,2535148,0,0,0,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL)
 (0)
07/27/2014 13:11:39.383, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:11:45.384, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, actor, actor_account, target, target_account, location_x, location_y, location_z, etc_str1, etc_str2, etc_str3, etc_num1, etc_num2, etc_num3, etc_num4, etc_num5, etc_num6, etc_num7, etc_num8, etc_num9, etc_num10, STR_actor, STR_actor_account, STR_target, STR_target_account) values('07/27/2014 13:11:42.152', 1603,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,100,0,2535152,0,0,0,153,NULL,NULL,NULL,NULL,NULL,NULL,NULL)
 (0)
07/27/2014 13:11:45.384, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:11:51.386, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, actor, actor_account, target, target_account, location_x, location_y, location_z, etc_str1, etc_str2, etc_str3, etc_num1, etc_num2, etc_num3, etc_num4, etc_num5, etc_num6, etc_num7, etc_num8, etc_num9, etc_num10, STR_actor, STR_actor_account, STR_target, STR_target_account) values('07/27/2014 13:11:48.152', 1603,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,100,1,2545284,0,0,0,88051,NULL,NULL,NULL,NULL,NULL,NULL,NULL)
 (0)
07/27/2014 13:11:51.386, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:12:45.390, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, etc_num1, etc_num2) values('2014/7/27 13:12:42.894',1305, 3, 1)
 (0)
07/27/2014 13:12:45.390, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:12:45.390, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, etc_num1, etc_num2) values('2014/7/27 13:12:44.608',1305, 4, 1)
 (0)
07/27/2014 13:12:45.390, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
07/27/2014 13:12:51.390, Error sql: insert into L2014_07_27_log_realtime_1(act_time, log_id, etc_num1, etc_num2) values('2014/7/27 13:12:47.867',1305, 7, 1)
 (0)
07/27/2014 13:12:51.390, Error 42S02:[Microsoft][ODBC SQL Server Driver][sql Server]Invalid object name 'L2014_07_27_log_realtime_1'.
 
 
Cached (1.0):
07/27/2014 09:57:22.316, [.\NpcDbSocket.cpp][1016] No record in table, npc dbname[daemon_of_hundred_eyes]
I think this is the smallest problem
 
 
Server (version 476)
07/27/2014 13:08:08.987, [CAIOSystem::LoadData] Invalid skill_id[0] or level[2]
07/27/2014 13:08:08.987, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:08:08.987, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:08:08.987, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:08:35.567, PGFCV failed c0000bc6
07/27/2014 13:08:35.664, Too many builders[0]
07/27/2014 13:08:35.780, AuthSocket Close 637b4(9e0c4da4). GetLastError(64)
07/27/2014 13:08:35.780, Auth socket is closed.
 
Exception occured. Flush Flush!!!
07/27/2014 13:10:24.939, [CAIOSystem::LoadData] Invalid skill_id[0] or level[2]
07/27/2014 13:10:24.958, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:10:24.958, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:10:24.958, [CAIOSystem::LoadData] Invalid skill_id[0] or level[3]
07/27/2014 13:10:46.281, Alread have manor in res[1]manor[1]
07/27/2014 13:10:46.281, Alread have manor in res[2]manor[2]
07/27/2014 13:10:46.282, Alread have manor in res[3]manor[3]
07/27/2014 13:10:46.282, Alread have manor in res[4]manor[4]
07/27/2014 13:10:46.282, Alread have manor in res[5]manor[5]
07/27/2014 13:10:46.283, Alread have manor in res[6]manor[6]
07/27/2014 13:10:46.283, Alread have manor in res[7]manor[7]
07/27/2014 13:10:46.283, Alread have manor in res[8]manor[8]
07/27/2014 13:10:46.283, Alread have manor in res[9]manor[9]
07/27/2014 13:10:48.148, PGFCV failed c0000bc6
07/27/2014 13:10:48.278, Too many builders[0]
 
Exception occured. Flush Flush!!!
 
 
 
NPC server:
minidump result : 0
Crashed Thread[0].
CRASH
Server Up Time : Sun Jul 27 13:09:26 2014
Current Time : Sun Jul 27 13:12:43 2014
Elapsed Time : 0 days 0 hours 3 minutes 17 seconds
IOBufferPool - 1938 / 2000,  PendingWrite 482883 bytes [58] 
=============== object report 
user[0], npc[660]
[(5936) 2014/07/27 13:12:43]: =======================
an Access Violation in module L2NPC.exe at 0033:005de7a2.
start at 2014/7/27 13:09:26
Write to location 00000000 caused an access violation.
 
Registers:
EAX=003a59a0 CS=0033 EIP=005de7a2 EFLGS=00010206
EBX=006e4688 SS=002b ESP=52edfce0 EBP=01b289b0
ECX=0067e678 DS=002b ESI=01b289b0 FS=0053
EDX=00000003 ES=002b EDI=00000003 GS=002b
Bytes at CS:EIP:
41 c6 06 01 65 48 8b 04 25 58 00 00 00 48 8b 08 
Stack dump:
52edfce0: 006e4688 00000000 00000003 00000000 00000003 00000000 00000000 00000000
52edfd00: 006e4620 00000000 00000040 000007fe fffffffe ffffffff 065b44be 00000000
52edfd20: 000199a4 00000000 065b44f0 00000000 00000000 00000000 0048163c 00000000
52edfd40: 66a496a4 00000000 00000008 00000000 00400000 00000000 000199dc 00000000
52edfd60: 52edfd70 00000000 065b44b1 00000000 ffff8ad0 ffffffff fffffffe ffffffff
52edfd80: c000020d 00000000 00000000 00000000 00000003 00000000 0048190b 00000000
52edfda0: 66a496a4 00000000 0000002c 00000000 00000000 00000000 00000008 00000000
52edfdc0: 00000003 00000000 00000008 00000000 00000000 00000000 0048068f 00000000
52edfde0: 00000000 00000000 0000002c 00000000 00000000 00000000 0000002c 00000000
52edfe00: 00000003 00000000 00000000 00000000 00000000 00000000 66a496a4 00000000
 
 
GuardInfo : 
 
IOThread [0][452] (ahehe):  void IOThread_common(void *arglist) -> void CIOSocket::Close() -> void CServerSocket::OnClose() -> server socket closed
    Lock Stack  : 
 
IOThread [1][0] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 
 
IOThread [2][16] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 
 
IOThread [3][63] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 
 
ListenThread [13][63] (good):  void NPCServer::Run() -> unsigned __stdcall WaitThread(void *)
    Lock Stack  : 
 
MainThread [12][106645185] (good):      Lock Stack  : 
 
GuardInfo end 
 
 
 
[(5936) 2014/07/27 13:12:43]: *.\ioc.cpp:648(Tue Dec 13 02:52:30 2005) exception
 
 
 
 
 
 
 
 
 
 
So this is all, I hope this will be enough and you can help. THanks in advance!
Edited by GARAB
Guest
This topic is now closed to further replies.
  • Posts

    • The bot video lasts 35 minutes and not everything is shown there, if everything was shown, the video could have lasted several hours. Also, the video quality is reduced so as not to take up much space.The last minutes of the video show bots attacking each other on the event. https://dropmefiles.com/1jMi2
    • We also forgot to say that the deal will be the way you want it, we are ready for almost any of your demands. And we ask the administration to review our post as soon as possible, because several hours have passed and it still hasn't passed moderation, thank you in advance!  
    • 💥Super offer GitHub Account  (5 years)💥 ⚠️ Available to order for only $20🔥
    • Good day to all! We present to your attention our source code h5, where several projects used and achieved very good results, both in terms of online and in general for the project. (Due to confidentiality, the list of projects, the test server and what the basis of the source code will be provided only to real buyers, where they can go and check them out)   The main feature is bots, which are very animated, one to one like real players. But, in addition to bots, the build has a lot of interesting and modern things. Below will be a video showing bots and a little about the server.   As we said, the build was used on several projects, so the first thing that is there is not a single backdoor on the server, all serious and critical errors have been fixed. Races and classes are closer to the official PTS platform.   And also the server can be used as a classic server, as well as a server with add-ons, because the server has added many new things, weapons, armor, jewelry, hats, cloaks, etc.   The server has a full working community board (alt+b), working locations, quests, geodata, mechanism, working ai, in general there are no problems and complaints. In alt+b, shops, various services, buffer, player statistics, clan statistics, mail, profession change, personal account, registration for events, etc. are available.   Additional services: Premium account, visual costumes, nickname change services (for yourself and your pet), nickname and title painting service, karma/PC cleaning, expand services, weapon/armor/jewelry sharpening service, level up and down service, nobles purchase service, beauty salon (new hairstyle change from higher chronicles and face change), additional window purchase service, clan reputation purchase service, weapon augmentation purchase service.   Internal services: auto potions (acp), referral system, repair services, automatic reward delivery after n. time, additional auction, and other working systems, also many available commands, such as: exact date of epic respawn, password change directly inside the game, offline buffer, auto att, registration for castle sieges directly by entering a command and other available commands.   The server has protection (both on the server side and on the client side) that protects against free software and also several other anti-bot systems that will not give the slightest chance to bot users. But if you want people to use software, you just turn it off.   Bots. As we said, one of the main features of our server is bots, they are one to one like real players, now a little about bots and below is a link to a video about how they work: Server bots are like real players, their AI is copied from the AI ??of real characters, and therefore they get what real players get and you can also do with them everything that can be done with real characters.   They write in chats, in all chats, trade, shout, pm, clan chat, general chat. They walk around the cities, level up, farm, kill each other in pvp and pc, put on weapons, armor, jewelry, sharpen weapons. According to their level, they will choose their professions, join clans, participate in different events, use alt+b services - I'm telling you, their AI is copied and adapted like a real player's AI, so they can do everything that a real player can.   Bot control: You can set a chat and words for bots, how often or rarely they will write in chats, you can control where and how the bots will level up, you can control what events they will be at, you can control what cities they will run in, you can control where they will stand, you can even call them to you and that's not all, they are completely in your hands and you can twist them as you want. The bot video lasts 35 minutes and not everything is shown there, if everything was shown, the video could have lasted several hours. Also, the video quality is reduced so as not to take up much space.   You can check the rest yourself on the test server and we will fully show you everything that bots are capable of and you will be surprised)   Now about the price and a little about our work and what is included in this price. We do not sell only the build, we sell the source code in its entirety, so that you can adapt something for yourself. The price of the source code: 15,000 euros. What is included in this price: 1. We do not have a license, you buy it once and you can use it for the rest of your life. 2. There is no online limit and there is also no limit on running bots, the server can support as much online and bots as your VDS is powerful. 3. Client-side protection. You will not pay extra for protection, the source code already has everything. 4. All builds that we have created for projects that bought the source from us (they have ready-made servers, with their own ready-made concepts, configs, different alt+b designs, for different rates x1, x10, x20, x50, x100, x1200, x5000, there are also servers for classics and servers with add-ons, they all have configured bots for their servers) all this will be included in this price. You will receive all the builds of these projects. 5. Once a year we update and improve the source, we will also improve the bots, make different paths for them, different farming places, and revive them more and more, to get them you will have to pay 20 euros to get the updates. 6. You will receive all the bot settings from our first projects to the last, the video shows little, our last configured bots are almost indistinguishable from real players and you will see this yourself on the test server or later. (Our last setup and development of bots lasted 11 months and these works and what bots can do cannot be described in words, you yourself must see them to feel this work and power) 7. We will teach you how to control both the server and training on setting up and controlling bots. 8. We will provide you with VDS for 3 months and if necessary we will help you as much as we can until the first launch of your project! 9. Our bots move, they don't stand in one place, they walk around the cities and use a teleport, after the teleport they move on to the farming place in random places. They communicate in the chat and if you hit them, they can hit you back. They are in almost every city and farming location, near many key NPCs, instance zone managers, etc. They are automatically updated and move around the cities and farming zones. They attack those who have a flag and those who is pk. These are simply unique bots that can help you in terms of your online and your project in general! 10. As we said, our latest bot development lasted 11 months and we made 92 new farm zones for bots, more than 150,000 new paths for all locations, different methods of dressing their equipment, different methods of their behavior and more than 40,000 universal words in the chat, in different languages, where no one can even doubt that these are bots! Our contact information Telegramm: https://t.me/jg_uc Discord: j.g.u.c_dev
  • Topics

×
×
  • Create New...