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Code Clan Reputation Item


pr0n0mio

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/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.itemhandlers;

import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser;

/**
 * This class ...
 *
 * @version $Revision: 1.0.0.0.0.0 $ $Date: 2005/09/02 19:41:13 $
 */
public class CustomRep implements IItemHandler
{
	// Modified by Baghak (Prograsso): Added Firework support
	private static final int[] ITEM_IDS = { 11000 };

	public void useItem(L2PlayableInstance playable, L2ItemInstance item)
	{
		if (!(playable instanceof L2PcInstance))
			return; // prevent Class cast exception
		L2PcInstance activeChar = (L2PcInstance) playable;
		int itemId = item.getItemId();
		if (activeChar.isInOlympiadMode())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.inObserverMode())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isSitting())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isAway())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isConfused())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isStunned())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isDead())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		if (activeChar.isAlikeDead())
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
        if (activeChar.isInCombat())
    	{
        	activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
    	}
        if (activeChar.isInJail())
        {
        	activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
        }
		if (!activeChar.getFloodProtectors().getFirework().tryPerformAction("firework"))
		{
			activeChar.sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}
		/*
		 * Elven Firecracker
		 */
		if (itemId == 11000) // elven_firecracker, xml: 2023
		{
			MagicSkillUser MSU = new MagicSkillUser(playable, activeChar, 2023, 1, 1, 0);
			activeChar.sendPacket(MSU);
			activeChar.broadcastPacket(MSU);
			useFw(activeChar, 2023, 1);
			playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
			activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore() +5000, true);
            activeChar.sendMessage("Grats you have award your clan with 5000 Reputation Points!");
            activeChar.broadcastUserInfo();

		}
	}

	public void useFw(L2PcInstance activeChar, int magicId, int level)
	{
		L2Skill skill = SkillTable.getInstance().getInfo(magicId, level);
		if (skill != null)
			activeChar.useMagic(skill, false, false);
	}

	public int[] getItemIds()
	{
		return ITEM_IDS;
	}
}

pisteuw pws 8a douleuei !

kai episi uparxei kai to google me to opoio mporeis na kaneis search to code pou 8es arki na grapsis maxcheater!!

Edited by ourat1995
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an den sou doulepsei o parapano code prospathise na valeis auton kai tha doulepsei 100%
 

in com.l2jfrozen.gameserver.handler. open ItemHandler.java
find this 
Code: [select]
import com.l2jfrozen.gameserver.handler.itemhandlers.ChristmasTree;
and add below this 
Code: [select]
import com.l2jfrozen.gameserver.handler.itemhandlers.ClanRepsItem;
 
then find this
Code: [select]
registerItemHandler(new ChestKey());
 
and add bellow this
Code: [select]
registerItemHandler(new ClanRepsItem());
 
save it and close it.
 
in com.l2jfrozen.gameserver.handler.itemhandlers create new file Called ClanRepsItem.java
 
open it and add this
 
 
/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 */
package com.l2jfrozen.gameserver.handler.itemhandlers;
 
/**
 * 
 * 
 * @author Strike
 * 
 */
 
 
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
 
public class ClanRepsItem implements IItemHandler
{
    private static final int ITEM_IDS[] =
    {
       Config.CR_ITEM_REPS_ITEM_ID
    };
 
    public void useItem(L2PlayableInstance playable, L2ItemInstance item)
    {
            if (!(playable instanceof L2PcInstance))
            {
                return;
            }
 
            L2PcInstance activeChar = (L2PcInstance)playable;
 
            if (!activeChar.isClanLeader())
            {
                activeChar.sendMessage("This can be used only by Clan Leaders!");
                return;
            }
           
            else if (!(activeChar.getClan().getLevel() >= Config.CR_ITEM_MIN_CLAN_LVL))
            {
               activeChar.sendMessage("Your Clan Level is not big enough to use this item!");
               return;
            }
            else
            {
               activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore()+Config.CR_ITEM_REPS_TO_BE_AWARDED, true);
               activeChar.sendMessage("Your clan has earned "+ Config.CR_ITEM_REPS_TO_BE_AWARDED +" rep points!");
               MagicSkillUser  MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0);
               activeChar.broadcastPacket(MSU);
              playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
            }
        }
 
    public int[] getItemIds()
    {
        return ITEM_IDS;
    }
}
 
save it and close it.
then in com.l2jfrozen open Config.java and find this
Code: [select]
public static String PVP2_CUSTOM_MESSAGE;
add bellow this
Code: [select]
 
/**
* Clan Reputation Item
* Author Strike
*/
public static boolean USE_CR_ITEM;
public static int CR_ITEM_MIN_CLAN_LVL;
public static int CR_ITEM_REPS_TO_BE_AWARDED;
public static int CR_ITEM_REPS_ITEM_ID;
 
then find this
Code: [select]
 
PVP2_CUSTOM_MESSAGE = L2ScoriaSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
 
and add bellow this
Code: [select]
/** Clan reputation Item**/
USE_CR_ITEM = Boolean.parseBoolean(L2ScoriaSettings.getProperty("EnableTheClanRepPointsItem", "False"));
CR_ITEM_MIN_CLAN_LVL = Integer.parseInt(L2ScoriaSettings.getProperty("ClanLevelNeededForCR", "5"));
CR_ITEM_REPS_TO_BE_AWARDED = Integer.parseInt(L2ScoriaSettings.getProperty("HowManyClanRepsToGive", "500"));
CR_ITEM_REPS_ITEM_ID = Integer.parseInt(L2ScoriaSettings.getProperty("CRItemID", "6673"));
save it and close it.
 
then to config/fuctions/l2jfrozen.prop
find 
Code: [select]
# -----------------------------------------------------
# Hero Custom Item Configuration -
# -----------------------------------------------------
# When ActiveChar will use this item will gain Hero Status.
EnableHeroCustomItem = False
# Id Itemn Need's 
HeroCustomItemId = 3481
# Hero for X days, 0 forever.
HeroCustomDay = 0
and add below this
Code: [select]
# -------------------------------------------------------
# Clan Reputation Custom Item Configuration
# -------------------------------------------------------
# Would you like to enable the Clan Reputation points item?
# Default: False
EnableTheClanRepPointsItem = False
# What's the Min Level in which clan leaders will be able to use the item?
# Default 5
MinClanLevelNeededForCR = 5
# How many rep points will be rewarded to the clan?
# Default 500
HowManyClanRepsToGive = 500
# Set the ID of the Clan Rep Points Item
# Default = 6673 (Festival Adena)
CRItemID = 6673

Doulevei 100% den tha exeis provlima :)
Edited by 'StriKe™
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