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Posted

Hello Cheaters! :)

 

Is it possible to protect dat files from being viewed by standart L2FileEditors? If yes...what do i have to do? :)

Posted

1st: file encrypter (stuff like lamecrypter 812 version)

2nd: they can find it through pawnviewer

3rd: they can find it via hex

4th: they can find it via utx/ukx name correlations

5th: you can add special characters in shader names and it wont appear in pawnviewer (like korean appears as squares)

Posted

It would take serious research - but i always wondered why people didn't change the encryption cipher used to read the .dat files.

 

same concept as antibots - protecting gamserver traffic.

 

 

But... yea i geuss that's alotta work just to protect static dat info :P

Posted

Oh gosh... this will take some time. My russian isnt that well... i can understand russian - thats no problem....but reading takes forever! I'm not used to it... Hahah! :)

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