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Incorrect Packet Checksum, Closing Connection.


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Posted

Hello, I was in game and I make server restart after restart  I get this I can't join... In GameServer all okey, but in LoginServer.log i get this:

Server pack: aCis 317 (last)
OS: Debian 7

stdout.log

Incorrect packet checksum, closing connection.

java0.log0

2014.01.26 02:12:48,374    WARNING    38    net.sf.l2j.loginserver.GameServerThread    Incorrect packet checksum, closing connection.

GameServerThread.java

              // decrypt if we have a key
                data = _blowfish.decrypt(data);
                checksumOk = NewCrypt.verifyChecksum(data);
                if (!checksumOk)
                {
                    _log.warning("Incorrect packet checksum, closing connection.");
                    return;
                }

Thanks for helping...
 

1 answer to this question

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Posted (edited)

This rarely occurs in all L2J packs.

Decryption isn't always 100% accurate.

Every time it occurs, you can shut down LoginServer (let GameServer run), and run it again.

Players will be able to log in again.

Edited by parizakis

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