alla den douleuei katholou oute to 1o reward oute to 2o oute kanena enw exw kanonika ta pvp pou xreiazwntai kai sto gameserver console den bgazei kapoio problima ola trexoun kanonika ti mpwrei na ftaiei ?
configs
+
+#Set true to enable the pvp skill reward system
+EnablePvPSkillReward = false
+
+#Set pvp count for the 1st pvp skill to be awarded
+1stSkillPvPCount = 100
+
+#Set pvp count for the 2nd pvp skill to be awarded
+2ndSkillPvPCount = 200
+
+#Set pvp count for the 3rd pvp skill to be awarded
+3rdSkillPvPCount = 300
+
+#Set pvp count for the 4th pvp skill to be awarded
+4thSkillPvPCount = 400
+
+#Set pvp count for the 5th pvp skill to be awarded
+5thSkillPvPCount = 500
+
+#Set the id of the 1st skill awarded
+1stPvPSkill = 1
+
+#Set the level of the 1st skill awarded
+1stPvPSkillLvl = 1
+
+#Set the id of the 2nd skill awarded
+2ndPvPSkill = 2
+
+#Set the level of the 2nd skill awarded
+2ndPvPSkillLvl = 2
+
+#Set the id of the 3rd skill awarded
+3rdPvPSkill = 3
+
+#Set the level of the 3rd skill awarded
+3rdPvPSkillLvl = 3
+
+#Set the id of the 4th skill awarded
+4thPvPSkill = 4
+
+#Set the level of the 4th skill awarded
+4thPvPSkillLvl = 4
+
+#Set the id of the 5th skill awarded
+5thPvPSkill = 5
+
+#Set the level of the 5th skill awarded
+5thPvPSkillLvl = 5
Config.java
@@ -525,6 +525,23 @@
public static Map<Integer, Integer> CLAN_SKILLS;
public static byte CLAN_LEVEL;
public static int REPUTATION_QUANTITY;
+
+ public static boolean PVP_SKILL_REWARD_ENABLED;
+ public static int PVP_SKILL1;
+ public static int PVP_SKILL2;
+ public static int PVP_SKILL3;
+ public static int PVP_SKILL4;
+ public static int PVP_SKILL5;
+ public static int PVP_SKILL_LVL1;
+ public static int PVP_SKILL_LVL2;
+ public static int PVP_SKILL_LVL3;
+ public static int PVP_SKILL_LVL4;
+ public static int PVP_SKILL_LVL5;
+ public static int COUNT_PVP_1ST;
+ public static int COUNT_PVP_2ND;
+ public static int COUNT_PVP_3RD;
+ public static int COUNT_PVP_4TH;
+ public static int COUNT_PVP_5TH;
REPUTATION_QUANTITY = Integer.parseInt(L2JFrozenettings.getProperty("ReputationScore", "10000"));
+ PVP_SKILL_REWARD_ENABLED = Boolean.valueOf(L2JFrozenettings.getProperty("EnablePvPSkillReward", "false"));
+ COUNT_PVP_1ST = Integer.parseInt(L2JFrozenettings.getProperty("1stSkillPvPCount", "100"));
+ COUNT_PVP_2ND = Integer.parseInt(L2JFrozenettings.getProperty("2ndSkillPvPCount", "200"));
+ COUNT_PVP_3RD = Integer.parseInt(L2JFrozenettings.getProperty("3rdSkillPvPCount", "300"));
+ COUNT_PVP_4TH = Integer.parseInt(L2JFrozenettings.getProperty("4thSkillPvPCount", "400"));
+ COUNT_PVP_5TH = Integer.parseInt(L2JFrozenettings.getProperty("5thSkillPvPCount", "500"));
+ PVP_SKILL1 = Integer.parseInt(L2JFrozenettings.getProperty("1stPvPSkill", "1"));
+ PVP_SKILL2 = Integer.parseInt(L2JFrozenettings.getProperty("2ndPvPSkill", "2"));
+ PVP_SKILL3 = Integer.parseInt(L2JFrozenettings.getProperty("3rdPvPSkill", "3"));
+ PVP_SKILL4 = Integer.parseInt(L2JFrozenettings.getProperty("4thPvPSkill", "4"));
+ PVP_SKILL5 = Integer.parseInt(L2JFrozenettings.getProperty("5thPvPSkill", "5"));
+ PVP_SKILL_LVL1 = Integer.parseInt(L2JFrozenettings.getProperty("1stPvPSkillLvl", "1"));
+ PVP_SKILL_LVL2 = Integer.parseInt(L2JFrozenettings.getProperty("2ndPvPSkillLvl", "2"));
+ PVP_SKILL_LVL3 = Integer.parseInt(L2JFrozenettings.getProperty("3rdPvPSkillLvl", "3"));
+ PVP_SKILL_LVL4 = Integer.parseInt(L2JFrozenettings.getProperty("4thPvPSkillLvl", "4"));
+ PVP_SKILL_LVL5 = Integer.parseInt(L2JFrozenettings.getProperty("5thPvPSkillLvl", "5"));
L2PcInstance.java
_pvpKills = pvpKills;
}
+ public void PvPSkillReward()
+ {
+ if (getPvpKills() >= Config.COUNT_PVP_1ST)
+ {
+ addSkill(SkillTable.getInstance().getInfo(Config.PVP_SKILL1, Config.PVP_SKILL_LVL1));
+ }
+ else if (getPvpKills() >= Config.COUNT_PVP_2ND)
+ {
+ addSkill(SkillTable.getInstance().getInfo(Config.PVP_SKILL2, Config.PVP_SKILL_LVL2));
+ }
+ else if (getPvpKills() >= Config.COUNT_PVP_3RD)
+ {
+ addSkill(SkillTable.getInstance().getInfo(Config.PVP_SKILL3, Config.PVP_SKILL_LVL3));
+ }
+ else if (getPvpKills() >= Config.COUNT_PVP_4TH)
+ {
+ addSkill(SkillTable.getInstance().getInfo(Config.PVP_SKILL4, Config.PVP_SKILL_LVL4));
+ }
+ else if (getPvpKills() >= Config.COUNT_PVP_5TH)
+ {
+ addSkill(SkillTable.getInstance().getInfo(Config.PVP_SKILL5, Config.PVP_SKILL_LVL5));
+ }
+ }
+
+ if(Config.PVP_SKILL_REWARD_ENABLED)
+ {
+ PvPSkillReward();
+ }
+
// apply augmentation bonus for equipped items
for (L2ItemInstance temp : this.getInventory().getAugmentedItems())
Yes, I can add it.
This is my work for Costume skills. Soon will be reworked to handler.
And about bow skills its my custom work.. preventing to use bow skills if you dont have arrows 😄
https://bitbucket.org/golberg_soft/l2j_golbergsoft_classic_tales_unhold/src/main/L2J_GolbergSoft_Classic_Tales_Unhold/java/l2j/gs/gameserver/network/clientpackets/RequestMagicSkillUse.java
Proper credits should be added. 🤮
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/hood-services
https://campsite.bio/utchihaamkt
Question
Ta®oS™
exw auton edw ton kwdika
alla den douleuei katholou oute to 1o reward oute to 2o oute kanena enw exw kanonika ta pvp pou xreiazwntai kai sto gameserver console den bgazei kapoio problima ola trexoun kanonika ti mpwrei na ftaiei ?
Edited by Ta®oS™Link to comment
Share on other sites
10 answers to this question
Recommended Posts