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Critical Error When Editing Itemname-E.dat, Memory Problem


EvilGolem

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We're trying to add items to the itemname-e.dat file, and whenever we add more than one and run it, it gives us this critical error:

 

2009.7.29 15:25:40
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Xeon CPU 3.20GHz @ 3195 MHz 2047MB RAM
Video : No Video
PosCode : LS1(83) 0:0:0 2/0 [561]

Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1048412544 FArray <- FArray::Realloc <- 1885380512*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

 

I'm editing a patched Gracial Final system folder. I'm not sure if that has any relevance, though.

Does anyone have any idea what's wrong? Do you need more information?

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We're trying to add items to the itemname-e.dat file, and whenever we add more than one and run it, it gives us this critical error:

 

 

I'm editing a patched Gracial Final system folder. I'm not sure if that has any relevance, though.

 

Does anyone have any idea what's wrong? Do you need more information?

check if the entrys of the ID's is not double and check also if the adapt is correct

if u still have problem try to use diferent fille editor for that

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