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[GUIDE] Hellbound more then LvL 80 skills!


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L81 Passive Skills - All classes

 

sProtection of Rune - when attacked by magic, there is a chance of a short lived buff being given to the player that will significantly increase MDEF.

 

Protection of Elements - when attacked by an elementally aligned damage source, there is a chance of a short lived buff being given to the player that will significantly increase all natural element resistances by +40.

 

Protection of Alignment - when attacked by a divine/unholy aligned damage source, there is a chance of a short lived buff being given to the player that will significantly increase all divine/unholy element resistances by +40.

 

L81 Skills - by class arch-type

 

Duelist, Titan, Grand Khavatari, Dreadnought, Maestro, Fortune Seeker

Fighters Will (passive) - when a warrior class attacks there is a high probability that a buff will be given increasing their PATK will increase by 15% and their PATKSPD will increase by 10% for 10 seconds.

 

Sagittarius, Ghost Sentinel, Moonlight Sentinel

Archers Will (passive) - when a archer class attacks there is a high probability that a buff will be given increasing their range and accuracy for 10 seconds.

 

Hell Knight, Phoenix Knight, Shillien Templar, Eva's Templar

Anti-Magic Armor (active) - when a tank class activates this skill their MDEF increases dramatically.

 

Adventurer, Ghost Hunter, Wind Rider

Sixth Sense (passive) - When Health drops below 30% evasion increases.

Expose Weakness (passive) - When you attack a target at a certain probability the target is debuffed reducing pdef and increasing rate at which they receive critical hits.

 

Arcana Lord, Elemental Master, Spectral Master

Servitor Barrier (Active) - The target servitor becomes invulnerable for a short time, consumes 5 spirit ore.

Absolute Loyalty (Active) - When the servitors master takes damage at a certain probability the servitors battle efficiency dramatically increases.

Servitor Chain (Active) - When the servitors master is in a combat state the servitor will heal its masters HP and MP at a certain probability.

 

L81 Skills - by specific class

 

Hell Knight

 

Seed of Revenge (active) - buff's the hell knight with a seed that increases in level as one takes damage. As the seed increases in level the hell knights attack power and critical rate increases.

Insanity Blaster (active) - consume a level 3 seed of revenge buff to perform an shield bypassing/overhit area attack with power 9014.

Hell Roar (active) - inflicts a debuff to enemies adjacent to the hell knight which lowers their debuff resistance and causes them to become feared.

 

Phoenix Knight

 

Spirit of the Phoenix (active) - buffs the Phoenix Knight with a seed that increases in level as one takes damage. As the seed increases in level the Phoenix Knights physical defense power and fire resistance increases.

Flame Icon (active) - consume a level 3 Spirit of the Phoenix buff to dramatically increase the physical attack speed, run speed and critical rate (Critical Power if using a blunt) of the party. Healing effectiveness is reduced on players with Flame Icon on them until the buff wears off.

 

Eva's Templar

 

Eva's Will (active) - buffs the Templar with a seed that increases in level as one takes damage. As the seed increases in level the Templar's MDEF, Critical rate and water defense increase.

Touch of Eva (active) - consumes a level 3 Eva's Will buff to dramatically restore the health of the party and instill a buff that further heals the party over time, removes debuffs and gives debuff resistance while Touch of Eva is in effect.

 

Shillien's Templar

 

Pain of Shillien (active) - buffs the Templar with a seed that increases in level as one takes damage. As the seed increases in level the Templar's weapon becomes imbued with Wind Attribute of high proportion and gains a natural vampiric rage.

 

Touch of Shillien (active) - consumes a level 3 Pain of Shillien buff to perform an area attack to enemies adjacent to the Templar. The attack dismisses 90% of the affected enemies CP and has a chance to inflict a debuff which also lowers their maximum CP by 90%. In addition any enemy affected by this debuff has its resistance to debuffs reduced and incoming heals effectiveness is reduced.

 

Adventurer

 

Exciting Adventure (passive) - increase run speed, evasion rate, mortal blow rate, and at a low probability evade physical skills.

 

Ghost Hunter

 

Ghost Walking (passive) - increase run speed, evasion rate, mortal blow rate, and at a low probability evade physical skills.

 

Wind Rider

 

Wind Riding (passive) - increase run speed, evasion rate, mortal blow rate, and at a low probability evade physical skills.

 

Sagittarius

Flame Hawk (active) - Power 5750 fire attribute, this skill has extended range and can OverHit.

 

Moonlight Sentinel

Arrow Rain (active) - Power 5750 water attribute, this skill has extended range and can OverHit.

 

Ghost Sentinel

Shadow Thorn (active) - Power 6037 non attribute damage, this skill has extended range, can OverHit and can Lethal Strike.

 

Dreadnought

Dread Pull (active) - Cause all enemies in a wide area around the Dreadnought to become crippled and feared.

 

Duelist

Weapon Barrier (active) - debuffs the target with a disarm effect extended peroid. The target will be unable to re-equip any weapon while the debuff is active. Can only use Weapon Barrier with dual swords equipped.

 

Grand Khavatari

Force of Destruction (active) - Power 2516 energy attack, requires 2 charges and can lethal strike.

 

Titan

Demolition Impact (active) - attack an enemy which sends an area attack towards them. All enemies in the path take 5750 power, this skill can critical for double damage. This skill can only be used with a 2h Blunt or 2h sword.

 

Maestro

Golem Armor (active) - Transformational skill that provides the following four skills: Area Cancel (All enemies adjacent to the Maestro lose 5 buffs), Area Stun (All enemies adjacent to the Maestro enter a state of shock and lose target, Area Power Smash (All enemies adjacent to the Maestro take physical damage), Golem Fuel (The Maestro's combat abilities are temporarily increased).

 

Archmage

Flame Armor (Active) - Increase fire defense on the caster and inflicts fire damage to adjacent enemies when the caster takes damage.

 

Mystic Muse

Frost Armor (Active) - increase water defense on the caster and inflicts a run speed debuff to adjacent enemies when the caster takes damage.

 

Storm Screamer

Storm Armor (Active) - increase wind defense on the caster and inflict a attack speed debuf to adjacent enemies when the caster takes damage.

 

Necromancer

Vampiric Mist (Active) - create an area effect that pulses every few seconds dealing 117 power drain to enemies in the area recovering the necromancer.

 

Cardinal

Martyr's Sacrifice (Active) - the caster instantly dies and the party gains invulnerability for a short time.

 

Eva's Saint

Eva's Blessing (Active) - Recovers HP and MP on the target and at a certain probability removes debuffs.

 

Shillien's Saint

Blessing of Vampires (Active) - this buff causes the targets melee attacks to apply an instant health drain effect to all enemies they strike.

Thorn Root (Active) - instantly root a target and all adjacent enemies to that target, while rooted the enemies lose health over time.

 

Dominator

Seal of Limit (Active) - debuffs all adjacent enemies to the caster preventing the recovery of HP/CP and MP.

 

Trickster

Wild Fire (Active) - Power 5750 non attribute damage, this skill has extended range, can OverHit and can Lethal Strike. Consumes 2 Souls.

 

Soul Breaker

Lightning Flash - enemies adjacent to the target become paralyzed. Consumes 2 souls.

 

Source: L2 media

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