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[help]error problem


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Posted

anyone can help me what this error menas when im doing /unstuck this happens only when im at prime island :/ :-\

 

Video : ATI Radeon HD 3800 Series  (6783)

 

General protection fault!

 

History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial27) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial27) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 24_18.ShadowProjector27) <- AActor::Serialize <- TestReach <- (ShadowProjector 24_18.ShadowProjector27) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 24_18.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

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Posted

becaus the game guard kicks automatic jerks that wanna escape from prime island.. nvm

so its called a Critical Error...? and what a Error shows us? a Bug or something what goes wrong : o

and now read again.

 

well i think u dont get it.... check your maps folder in l2... make a full check or get the 24_18.unr data again and overwrite it

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