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We are glad to introduce you to our new private L][Division PvP Custom server!
 
Our Site (Under Construction) 
 
//Server Rates
Exp:5000x~Sp:5000x~Adena:5000x
 
//Enchant Rates

Normal Scrolls[75% via adena] 
Blessed Scrolls[85% via farm coins] *After +16 for weapons and +20 for armors the rate will decrease to 75%
Crystal Scrolls[100% via vote coins]
LifeStone skill rate[30%] * 1 Active and 1 passive

//Custom Features


Custom NPC:

Gm Shop

Custom Shop

Buffer

Vote Reward

Account Manager

Top Pvp/Pk

Rebirth Manager

Special Clan manager

Global Gatekeeper

Exchange manager

Boss manager

Pk Guard

 
//Custom Command
 
.delevel (Delevel your character to 40)
.castlemanager(Open the siege manager)
.away ~ .back
.repair (Repair your character when your client crashes)
.withdraw (1 Gold bar to 500kk adena)
.deposit(500kk adena to 1 Gold bar)
.menu(Reward info)
 
//Custom Items
 
~ L][Division coin ( Coins that you need so you can buy some of our custom stuffs).
~ Safe/Easy/Normal/Hard Farm item (Items you farm from killing mobs and then trade them for L][Division coins).
~ Vote Reward item (A special reward item. You can gain it via voting for L][Division server)
~ Dynasty Armor (The custom armor that you gain via farm).
~ Dynasty Weapons (The first costum weapons you gain via farm).
~ L][Division Weapons (The last custom weapons and most powerfull weapons that you can gain via farm).
~ Hero Coin item (Its a coin that gives you the hero ability for 1 day.You can gain it via Vote reward system)
~ Clan reputation item ( Item that gives to clan 2500 reputation).
~ L][Division Tattoo ( Tattoo that has 3 stages of upgrade)*First stage gives 5% Hp/Cp/Mp and you gain it via L][Division coin ~ Second stage gives 10% Hp/Cp/Mp and you gain it via Vote reward item ~ Third stage gives 20% Hp/Cp/Mp.
 
 
//Events
 
Death Match event : Every 4 hours
TvT Event : Every 2 Hours
 
//Custom Zones/RaidBoss's
 
There are 4 farm zones
1 safe farm zone
1 easy farm zone
1 normal farm zone
1 hard farm zone
 
3 Pvp Stages
Pvp Stage 1 van halisha zone (In this pvp zone there is a special L][Division raidboss that drop custom items)
Pvp Stage 2 Colosseum
Pvp Stage 3 PI
 
RaidBoss's
All raidboss's will have chance to drop our custom items but with small chance and some more stuffs

//Our Dedicated Machine
 
Cpu: AMD x8 3,10Ghz
Ram: 8GB
Network: 150Mbps eu traffic line download
HD: 2 TB
OS: linux server

//Server protect
 
Anti DDos
Automatic DB backup
Firewall protect

//L][Division Team
 
Developer and Administrator: Anatolius
Game Master: Wuaz
 
Develop Team: L2j LastWarrior
Posted

where is your "custom special..." i see only one typical "custom" interlude server , w/e gl

i dont saw no1 talk about "custom special server" title says custom pvp server dude :D 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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