Jump to content

Recommended Posts

Posted

kalispera pedes.. exo afto to script gia na vazis oti skill 8es sto weapon s. ala den xero pos an katalavente to pos kante ena post plz :)

Script:

-->

 

  • const
    Name='Mamy'; // ???
    ItemID=6608; // ????
    LifeID=8762; // ????????
    GemsID=2131; // ???????
    GemsAmount=25; //???-?? ?????
    max=100; // ?????????
    var
    LifeBase:array[1..max] of integer;
    ColvoLife,ColvoGems,Life,Item,Gems,SocialID,augid:integer;
    procedure Init;
    var i:integer;
    begin
    buf:=hstr('0F');
    SendToServerEx(Name);
    end;
    procedure Free;
    var i:integer;
    begin
    for i:=1 to max do
    LifeBase:=0;
    end;
    function StrToHex(packet: string):string;
    var
    i:integer;
    tmp:byte;
    function ByteToHex(b: byte): Char;
    begin
    if b<10 then result:=chr(b+$30)
    else result:=chr(b+$37);
    end;
    begin
    result:='';
    for i:=1 to length(packet) do begin
    tmp:=ord(packet) div 16;
    result:=result+ByteToHex(tmp);
    tmp:=ord(packet) - tmp*16;
    result:=result+ByteToHex(tmp)+' ';
    end;
    end;
    function inttohex(n:integer):string;
    var i:integer;
    t:string;
    a:array[0..15] of char;
    begin
    a[0]:='0';
    a[1]:='1';
    a[2]:='2';
    a[3]:='3';
    a[4]:='4';
    a[5]:='5';
    a[6]:='6';
    a[7]:='7';
    a[8]:='8';
    a[9]:='9';
    a[10]:='A';
    a[11]:='B';
    a[12]:='C';
    a[13]:='D';
    a[14]:='E';
    a[15]:='F';
    result:='';
    t:='';
    i:=0;
    while n<>0 do begin
    if (i mod 2=0)and(i>0) then begin
    result:=result+t+' ';
    t:='';
    end;
    t:=a[n mod 16]+t;
    n:=n div 16;
    inc(i);
    end;
    result:=result+t;
    end;
    procedure Say;
    var i:integer;
    s:string;
    begin
    s:='<tr><td>LS='+inttostr(ColvoLife)+' (*'+inttostr(GemsAmount)+'='+inttostr(ColvoLife*GemsAmount)+')</td></tr>';
    s:=s+'<tr><td>Gems='+inttostr(ColvoGems)+' (/'+inttostr(GemsAmount)+'='+inttostr(ColvoGems div GemsAmount)+')</td></tr>';
    s:=s+'<tr><td>---</td></tr>';
    if Item=0 then
    s:=s+'<tr><td>No Weapon</td></tr>'
    else if augid>0 then
    s:=s+'<tr><td>Augmented ('+inttohex(augid)+')</td></tr>'
    else
    s:=s+'<tr><td>Not augmented</td></tr>';
    buf:=hstr('0F 01 00 00 00');
    WriteS('<html><body><br><table width=100%>'+s+'</table><br><br><br><br><br><br>'+
    '"Social Yes" - Cancel Augment(if augmented) and Augment(if you have enough gems and LSs)<br>'+
    '"Social No" - Show this help<br><br>'+
    'Sometimes client dont get packet InventoryUpdate and you see "Not augment" when weapon is augmented.'+
    ' Simply press [Tab] twice or wear weapon.<br><br>'+
    '© raid aka Mamy</body></html>');
    // '© raid aka Mamy<br>'+strtohex(pck)+'</body></html>');
    WriteD(0);
    SendToClientEx(Name);
    end;
    procedure CreateItemBase;
    var i,ss,j,ObjID,ItmID,ListCount,count,aug:integer;
    begin
    Item:=0;
    ss:=1;
    j:=4;
    ListCount:=ReadH(j);
    if ListCount>max then ListCount:=max;
    j:=8;
    for i:=1 to ListCount do begin
    ObjID:=ReadD(j);
    ItmID:=ReadD(j);
    Count:=ReadD(j);
    j:=j+14;
    aug:=ReadD(j);
    case ItmID of
    LifeID: begin
    LifeBase[ss]:=ObjID;
    inc(ss);
    end;
    ItemID: begin
    Item:=ObjID;
    augid:=aug;
    end;
    GemsID: begin
    Gems:=ObjID;
    ColvoGems:=Count;
    end;
    end;
    j:=j+6;
    end;
    ColvoLife:=ss-1;
    Say;
    end;
    procedure UpdateItemBase;
    var i,ii,j,ObjID,ItmID,ListCount,Count,UpdType,aug: integer;
    begin
    ListCount:=ReadH(2);
    j:=4;
    for i:=1 to ListCount do begin
    UpdType:=ReadH(j);
    j:=j+2;
    ObjID:=ReadD(j);
    ItmID:=ReadD(j);
    Count:=ReadD(j);
    j:=j+14;
    aug:=ReadD(j);
    case UpdType of
    1:case ItmID of
    ItemID: begin
    Item:=ObjID;
    augid:=aug;
    end;
    LifeID: begin
    for ii:=1 to max do
    if LifeBase[ii]=0 then begin
    LifeBase[ii]:=ObjID;
    ColvoLife:=ColvoLife+1;
    break;
    end;
    end;
    GemsID: begin
    Gems:=ObjID;
    ColvoGems:=Count;
    end;
    end;
    2:case ItmID of
    ItemID: begin
    Item:=ObjID;
    augid:=aug;
    end;
    GemsID: begin
    Gems:=ObjID;
    ColvoGems:=Count;
    end;
    end;
    3:case ItmID of
    ItemID:
    Item:=0;
    GemsID: begin
    Gems:=ObjID;
    ColvoGems:=Count;
    end;
    LifeID: begin
    for ii:=1 to max do
    if LifeBase[ii]=ObjID then begin
    LifeBase[ii]:=0;
    ColvoLife:=ColvoLife-1;
    end;
    end;
    end;
    end;
    j:=j+6;
    end;
    Say;
    end;
    function GetNextLife: integer;
    var i:integer;
    begin
    Result:=-1;
    for i:=1 to max do begin
    if (LifeBase<>0) then begin
    Result:=LifeBase;
    exit;
    end;
    end;
    end;
    procedure Augment;
    begin
    buf:=hstr('D0 29 00');
    WriteD(Item);
    SendToServerEx(Name);
    delay(100);
    buf:=hstr('D0 2A 00');
    WriteD(Item);
    WriteD(Life);
    SendToServerEx(Name);
    delay(100);
    buf:=hstr('D0 2B 00');
    WriteD(Item);
    WriteD(Life);
    WriteD(Gems);
    WriteD(GemsAmount);
    SendToServerEx(Name);
    delay(100);
    buf:=hstr('D0 2C 00');
    WriteD(Item);
    WriteD(Life);
    WriteD(Gems);
    WriteD(GemsAmount);
    SendToServerEx(Name);
    end;
    procedure DisAugment;
    begin
    buf:=hstr('D0 2D 00');
    WriteD(Item);
    SendToServerEx(Name);
    buf:=hstr('D0 2E 00');
    WriteD(Item);
    SendToServerEx(Name);
    end;
    begin
    if pck='' then exit;
    if FromClient and (ConnectName=Name) and (pck[1]=#$1B) then begin
    SocialID:=ReadD(2);
    pck:='';
    case SocialID of
    7: begin
    buf:=hstr('A7 2A A0 00 00 80 84 1E 00 0A 00 00 00 00 00 00 00 00 00 00 00');
    SendToServerEx(Name);
    buf:=hstr('A7 29 A0 00 00 40 0D 03 00 FA 00 00 00 00 00 00 00 00 00 00');
    SendToServerEx(Name);
     
    exit;
    end;
    6: begin
    if augid>0 then begin
    DisAugment;
    delay(300);
    end;
    Life:=GetNextLife;
    if (Life=-1)or(ColvoGems<GemsAmount)or(ColvoLife<1) then
    exit;
    Augment;
    exit;
    end;
    5: begin
    Say;
    exit;
    end;
    end;
    end;
    if FromServer then
    case pck[1] of
    #$1B: CreateItemBase;
    #$27: UpdateItemBase;
    end;
    end. 
     

  • 11 months later...
Posted

Terastio den einai...?egw akouo proti fora gia ls script...apo pou to vrikes?

Edit.

To dokimasa kai to phx m to vgazei lathos...mallon den einai gia phx i einai fake...mporei na exeis kanei kanena lathos sto c/p

mporeis na m doseis to link apo opou to katevases?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Wtb full account or items on l2 warland 
    • https://discord.gg/k53SZ4DM5z   Interlude Client L2Old Pride is a L2 Pride Interlude Based All functional skills (Not archer/mage server)   L2Old Pride Helper (Works like Woundrous Cubic) https://imgur.com/iYqmHQY Farm Zones: Cave of Trials and Elven Ruins (Chaotic) Olympiads: Every 15 days Various Cosmetic Items https://imgur.com/uoeU6Jw https://imgur.com/oCS2Zed PvP Zone: Gludin Village (No-Parties, Disguised) More than 100 new Skills https://imgur.com/6RaPsQV Max Level: 90 https://imgur.com/z4QVJKZ Gaining Xp by PVP https://imgur.com/LRqI31T Purchasable S-grade items +10 or +20 with random chance to enchant +5 Purchasable Custom Items Depends on Tier Mysterious Merchants https://imgur.com/2ZwWyPH Auto Enchant Via PvPing (with low chance) Custom Raid Bosses Siege Every Weekend (Aden, Rune, Giran) Autofarm / Drop Tracker https://imgur.com/Vz3rha6   RATES: • Start Level 80 • Max level 90  • EXP: 5000x • SP: 5000x • ADENA 6000x   ENCHANT: • Maximum enchant S Grade Items: +35. • Maximum enchant Unique/Epic Items: +25. • Maximum enchant Legendary Items: +18. • Maximum enchant Relic Items: +14. •Descriptions for rate at scrolls!   EVENTS: • TEAMS vs TEAMS • CAPTURE THE FLAG • DOMINATION • DEATH MATCH • DICE OF DEATH • CHAOTIC ZONE   OTHERS: Assistance system in pvps. Where support classes are enabled to receive pvp with a low chance, for supporting a party member during pvp. •  /sit to regen HP/MP/CP • Custom Shots Glows https://imgur.com/FLK0DmR • Achievements System • Daily Tasks System • Monthly Tasks System   CUSTOM ARMORS SETS Dread Armor/Titanium Armor Pride Armor Rykros Armor https://imgur.com/SPxoQp1   CUSTOM WEAPONS SETS Unique Weapons Pride Weapons Legendary Weapons Relic Weapons https://imgur.com/kOHNXhS   CUSTOM ACCESSORIES Standard Superior Legendary https://imgur.com/zPqNiiX   CUSTOM JEWELS/TATTOO Legendary Nightmarish https://imgur.com/gcqS28P There are many more features that you will only understand by playing and following. Beta testing server is currently open. Follow us on our discord and join our server to test it.
    • You shouldn't use rev 382, not sure why everyone keep using that.   I don't make changesets for fun, I don't make new revisions for nothing.   Follow the revisions.
    • Your issue isn't related to geoengine at all (as always), rev 410 got improved water movement management.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock