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Posted

re c akou perasa to new patch kserw oti ebale anti-bot alla otan to perasa m ebgae mia

kati pden to eixa prin dld m ebgaze otan ekana target ena mob m elege apo kato posi zwh exei akribws kai pisteyo oti litourgi :P gia apanta tora na mathw ty

 

 

plz grapse ligo pio katanoita :S apo tn stigmh p perases t neo patch kai dn exeis gnwseis wste n kaneis bypass i otisipote allo t loader sn iparxei periptwsh n mpikes st pexnidi..:S ektos kai an dn anoixeis to l2asrv mporei apla n logarei:S

Posted

lpn akou aniksa to lineage prota meta to l2asrv kai meta to walker m eipane oti doulevei kai etc!patao home kai m bgenei ena l2walker kai apo kato epiloges gia na to rithmiso kai apo ekei kai pera den kserw pos nato rithmiso gia na baraei ta mobs me ta skill p egw thelw mporeis na me help perimenw:)se eyxaristo!

Posted

eleos 1 nio8eis more? to Post einai gia e-global Ston eglobal afto pou les Den ginete

ama anikseis to loader.exe kai meta to l2 serv kai walker 8a kolisei to login kai den 8a boreis na beis . to pedi einai asxeto edelos ti ton rotate bypass eleos ... kamia sxesi alu 8a pezei

Posted

to thema mas einai oti an doseis path me IG walker gia l2.exe perneis "l2.exe file size error"..

o demonas omws parapanw xrisimopiise OGG..mipos xrisimopioume la8os token? logika to loader.exe xrisimopiei to l2.exe san source k tou prosdidei kapia parapanw features gia lock hardware.. just dunno..

Posted

lol re siga mi sou lege kai o demonas pos na beis me bot ^^ eisai kala? asxeto telios einai afto borei kai na einai fake bori 1000 2 . tespa afto pou les den einai problima to mikrotero problima einai ;-) bazeis to palio l2.exe me to swsto size ^^

Posted

xa0xa00xa0xa0xa0xa0xa0x00x0ax0xa0!XXAXAXAXAAXXAAX BIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...mono pm ston maxtor giati h krifotsoutsou o demonas einai k aftos edw

Posted

galanoss dn s eipa oti  to kserw.. ama to iksera den tha sas rotaga apla tha epeza!! otan aniksa sou lew to l2asrv kai meta walker kai meta to loader den empene sto game den m ebgaze tpt!! otan ta ekana anapoda empene kai m ebgaze tin lista tou walker otan pataga home!

Posted

xa0xa00xa0xa0xa0xa0xa0x00x0ax0xa0!XXAXAXAXAAXXAAX BIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...mono pm ston maxtor giati h krifotsoutsou o demonas einai k aftos edw

BIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

kai egw alla to verify den pianei :|

eleos etsi?

vasika to patch pou exw einai ena mix (nomizw)

mpaxalo einai

tespa tha dokimasw kai tha sas pw

Posted

an den pianei to verify apla den doulevei to walker apla to anoikses meta to la2 kai to bgazei men an pathsis to HELP denkanei tipota de... doro adoro pisteyo... h mhpos oxi?

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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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