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Posted

CoV since it gives an higher critical damage while PoW increases critical rate, perhaps it also might depend on the server chronicle.

 

 

thanks for your answer... in interlude cov or powind for adv?!

Posted

Don't remember how it was in Interlude, i just managed to find this description:

 

Accuracy +4, Evasion +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%

http://lineage.pmfun.com/list/buffstats

If it is working like this on interlude, prophecy of wind shouldn't be that bad.

Anyway still better CoV since it raise the HP amount.

  • 2 weeks later...
Posted

CoV since it gives an higher critical damage while PoW increases critical rate, perhaps it also might depend on the server chronicle.

 

 

thanks for your answer... in interlude cov or powind for adv?!

depends on chronicle

 

This.

  • 3 weeks later...
Posted

I don't for you guys but I always take POW.

Because of Critical Rate MAX HP and P.atk which gives you.

 

P.atk ? lol

Just use COV .

Posted

P.atk ? lol

Just use COV .

 

For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, Critical Rate by 20%, magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Decreases Speed by 20%. Recovers 5% of physical damage inflicted on the enemy as HP with a certain probability. Consumes 10 Spirit Ore.

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