My initial plan was to port the Homunculus system from Live 502 to ClassicAden 502. But, when the interface for Homunculus is enabled, it has some hardcoded function that tries to load the dat files which leads to a crash since those files dont exist in ClassicAden. I was hoping to do some injection hoping, forcing the client to load the files.
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tovo
i wonder where I can edit the chance of skil she is 100%, 50% wanted to leave
thank you
skill_begin skill_name=[s_curse_of_doom1] skill_id=1336 level=1 operate_type=A2 magic_level=77 effect={{p_block_spell};{p_block_skill_physical}} is_magic=1 mp_consume1=14 mp_consume2=56 cast_range=600 effective_range=1100 skill_hit_time=4 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=120 activate_rate=80 lv_bonus_rate=2 basic_property=men abnormal_time=120 abnormal_lv=1 abnormal_type=silence_all attribute=attr_derangement effect_point=-666 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none abnormal_visual_effect=ave_silence debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
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